Literature DB >> 24892204

Feasibility of articulated arm mounted Oculus Rift Virtual Reality goggles for adjunctive pain control during occupational therapy in pediatric burn patients.

Hunter G Hoffman1, Walter J Meyer, Maribel Ramirez, Linda Roberts, Eric J Seibel, Barbara Atzori, Sam R Sharar, David R Patterson.   

Abstract

For daily burn wound care and therapeutic physical therapy skin stretching procedures, powerful pain medications alone are often inadequate. This feasibility study provides the first evidence that entering an immersive virtual environment using very inexpensive (∼$400) wide field of view Oculus Rift Virtual Reality (VR) goggles can elicit a strong illusion of presence and reduce pain during VR. The patient was an 11-year-old male with severe electrical and flash burns on his head, shoulders, arms, and feet (36 percent total body surface area (TBSA), 27 percent TBSA were third-degree burns). He spent one 20-minute occupational therapy session with no VR, one with VR on day 2, and a final session with no VR on day 3. His rating of pain intensity during therapy dropped from severely painful during no VR to moderately painful during VR. Pain unpleasantness dropped from moderately unpleasant during no VR to mildly unpleasant during VR. He reported going "completely inside the computer generated world", and had more fun during VR. Results are consistent with a growing literature showing reductions in pain during VR. Although case studies are scientifically inconclusive by nature, these preliminary results suggest that the Oculus Rift VR goggles merit more attention as a potential treatment for acute procedural pain of burn patients. Availability of inexpensive but highly immersive VR goggles would significantly improve cost effectiveness and increase dissemination of VR pain distraction, making VR available to many more patients, potentially even at home, for pain control as well as a wide range of other VR therapy applications. This is the first clinical data on PubMed to show the use of Oculus Rift for any medical application.

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Year:  2014        PMID: 24892204      PMCID: PMC4043256          DOI: 10.1089/cyber.2014.0058

Source DB:  PubMed          Journal:  Cyberpsychol Behav Soc Netw        ISSN: 2152-2715


  21 in total

Review 1.  Role of psychology in pain management.

Authors:  C Eccleston
Journal:  Br J Anaesth       Date:  2001-07       Impact factor: 9.166

2.  Virtual-reality therapy.

Authors:  Hunter G Hoffman
Journal:  Sci Am       Date:  2004-08       Impact factor: 2.142

Review 3.  The effectiveness of virtual reality distraction for pain reduction: a systematic review.

Authors:  Kevin M Malloy; Leonard S Milling
Journal:  Clin Psychol Rev       Date:  2010-07-13

4.  INTERACTIVITY INFLUENCES THE MAGNITUDE OF VIRTUAL REALITY ANALGESIA.

Authors:  Regina Wender; Hunter G Hoffman; Harley H Hunner; Eric J Seibel; David R Patterson; Sam R Sharar
Journal:  J Cyber Ther Rehabil       Date:  2009

Review 5.  Virtual reality as an adjunctive non-pharmacologic analgesic for acute burn pain during medical procedures.

Authors:  Hunter G Hoffman; Gloria T Chambers; Walter J Meyer; Lisa L Arceneaux; William J Russell; Eric J Seibel; Todd L Richards; Sam R Sharar; David R Patterson
Journal:  Ann Behav Med       Date:  2011-04

6.  Virtual reality in the treatment of spider phobia: a controlled study.

Authors:  A Garcia-Palacios; H Hoffman; A Carlin; T A Furness; C Botella
Journal:  Behav Res Ther       Date:  2002-09

7.  Virtual reality as an adjunctive pain control during burn wound care in adolescent patients.

Authors:  H G Hoffman; J N Doctor; D R Patterson; G J Carrougher; T A Furness
Journal:  Pain       Date:  2000-03       Impact factor: 6.961

8.  D-cycloserine augmentation of exposure therapy for post-traumatic stress disorder: a pilot randomized clinical trial.

Authors:  JoAnn Difede; Judith Cukor; Katarzyna Wyka; Megan Olden; Hunter Hoffman; Francis S Lee; Margaret Altemus
Journal:  Neuropsychopharmacology       Date:  2013-11-12       Impact factor: 7.853

9.  Active and passive distraction using a head-mounted display helmet: effects on cold pressor pain in children.

Authors:  Lynnda M Dahlquist; Kristine D McKenna; Katia K Jones; Lindsay Dillinger; Karen E Weiss; Claire Sonntag Ackerman
Journal:  Health Psychol       Date:  2007-11       Impact factor: 4.267

10.  Computer-generated virtual reality to control pain and anxiety in pediatric and adult burn patients during wound dressing changes.

Authors:  Björn van Twillert; Marco Bremer; Albertus W Faber
Journal:  J Burn Care Res       Date:  2007 Sep-Oct       Impact factor: 1.845

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  32 in total

1.  Assessing the feasibility of implementing low-cost virtual reality therapy during routine burn care.

Authors:  Cameron G Ford; Ellen M Manegold; Cameron L Randall; Ariel M Aballay; Christina L Duncan
Journal:  Burns       Date:  2018-01-02       Impact factor: 2.744

Review 2.  The Past, Present, and Future of Virtual Reality in Pharmacy Education.

Authors:  Leanne Coyne; Thayer A Merritt; Brittany L Parmentier; Rachel A Sharpton; Jody K Takemoto
Journal:  Am J Pharm Educ       Date:  2019-04       Impact factor: 2.047

Review 3.  Augmented and virtual reality in surgery-the digital surgical environment: applications, limitations and legal pitfalls.

Authors:  Wee Sim Khor; Benjamin Baker; Kavit Amin; Adrian Chan; Ketan Patel; Jason Wong
Journal:  Ann Transl Med       Date:  2016-12

4.  Virtual reality analgesia for burn joint flexibility: A randomized controlled trial.

Authors:  Maryam Soltani; Sydney A Drever; Hunter G Hoffman; Sam R Sharar; Shelley A Wiechman; Mark P Jensen; David R Patterson
Journal:  Rehabil Psychol       Date:  2018-10-04

Review 5.  Review of Virtual Reality Treatment in Psychiatry: Evidence Versus Current Diffusion and Use.

Authors:  Matthew C Mishkind; Aaron M Norr; Andrea C Katz; Greg M Reger
Journal:  Curr Psychiatry Rep       Date:  2017-09-18       Impact factor: 5.285

6.  Circumplex Model of Affect: A Measure of Pleasure and Arousal During Virtual Reality Distraction Analgesia.

Authors:  Sam R Sharar; Ava Alamdari; Christine Hoffer; Hunter G Hoffman; Mark P Jensen; David R Patterson
Journal:  Games Health J       Date:  2016-05-12

Review 7.  Virtual reality hand therapy: A new tool for nonopioid analgesia for acute procedural pain, hand rehabilitation, and VR embodiment therapy for phantom limb pain.

Authors:  Hunter G Hoffman; David A Boe; Eric Rombokas; Christelle Khadra; Sylvie LeMay; Walter J Meyer; Sam Patterson; Ann Ballesteros; Stephen W Pitt
Journal:  J Hand Ther       Date:  2020-05-30       Impact factor: 1.950

8.  Transient visual perturbations boost short-term balance learning in virtual reality by modulating electrocortical activity.

Authors:  Steven M Peterson; Estefania Rios; Daniel P Ferris
Journal:  J Neurophysiol       Date:  2018-07-25       Impact factor: 2.714

9.  Virtual Reality Analgesia With Interactive Eye Tracking During Brief Thermal Pain Stimuli: A Randomized Controlled Trial (Crossover Design).

Authors:  Najood A Al-Ghamdi; Walter J Meyer; Barbara Atzori; Wadee Alhalabi; Clayton C Seibel; David Ullman; Hunter G Hoffman
Journal:  Front Hum Neurosci       Date:  2020-01-23       Impact factor: 3.169

10.  Effectiveness of Virtual Reality Interventions for Adolescent Patients in Hospital Settings: Systematic Review.

Authors:  Brad Ridout; Joshua Kelson; Andrew Campbell; Kate Steinbeck
Journal:  J Med Internet Res       Date:  2021-06-28       Impact factor: 5.428

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