| Literature DB >> 24550130 |
Reza Ghanbarzadeh1, Amir Hossein Ghapanchi, Michael Blumenstein, Amir Talaei-Khoei.
Abstract
BACKGROUND: A three-dimensional virtual world (3DVW) is a computer-simulated electronic 3D virtual environment that users can explore, inhabit, communicate, and interact with via avatars, which are graphical representations of the users. Since the early 2000s, 3DVWs have emerged as a technology that has much to offer the health care sector.Entities:
Keywords: 3D virtual worlds; 3DVW; health care
Mesh:
Year: 2014 PMID: 24550130 PMCID: PMC3958677 DOI: 10.2196/jmir.3097
Source DB: PubMed Journal: J Med Internet Res ISSN: 1438-8871 Impact factor: 5.428
Figure 1Stages in the study selection procedure.
Summary of search and paper selection process.
|
| First search | References included |
| Initial number of papers | 1088 | 1183 |
| Excluded by title | 789 | 1152 |
| Excluded by abstract | 262 | 6 |
| Final number of remaining papers | 37 | 25 |
| Total number of remaining papers | 62 | |
Summary of initial search results for each database.
| Database | Searched in | Number of papers found |
| Science Direct | Title/Abstract/Key | 175 |
| Title | 3 | |
| All fields | 13998 | |
| ProQuest | Everywhere except full text | 116 |
| Title | 0 | |
| All fields | 3119 | |
| PubMed | Title/Abstract | 479 |
| Title | 15 | |
| All fields | 760 | |
| IEEE Xplore | Abstract | 261 |
| Title | 7 | |
| All fields | 745 | |
| ACM Digital Library | Abstract | 57 |
| Title | 2 | |
| All fields | 6962 |
Figure 2Stages in data analysis procedure.
Figure 3Frequency of papers per year.
Figure 4Frequency of papers from different countries.
Figure 5Taxonomy of application areas of 3DVWs in health care.
Health care contexts and subcontexts in the treatment category.
| Context | Subcontext/Reference |
| Psychology | Psychological stress [ |
| Quality of life of cancer patients [ | |
| PTSD [ | |
| Military mental health care [ | |
| Stress reduction program [ | |
| PTSD [ | |
| Different addictions [ | |
| Drug addiction [ | |
| Clinical/medical | Schizophrenia [ |
Brief descriptions of papers in the treatment category.
| Subcontext | Brief description/quote |
| Psychological stress | The authors describe a new approach to assessment and treatment of psychological stress based on 3DVW [ |
| QoL of cancer patients | “This research investigated the effect of using a three-dimensional online chat environment on community development for cancer patients’ mental health” p. 490 [ |
| PTSD | “[…a new Virtual Reality Software Suite, ARGAMAN is introduced which] is an innovative, unique solution providing an immersive virtual reality therapeutic system for treatment of PTSD (Post-Traumatic Stress Disorder) in people who witnessed or suffered terror attacks or other traumatic experiences” p. 34 [ |
| Military mental health care | “…presents the design vision for a Clinical VR project called SimCoach that aims to create intelligent virtual human agents to serve the role of online health care guides/coaches for military Service Members, Veterans and their significant others in an effort to break down barriers to care” p. 504 [ |
| Stress reduction program | “In this pilot study, [authors explored] the feasibility of translating a face-to-face stress reduction program into an online virtual setting and estimate the effect size of the intervention” p. 1 [ |
| PTSD | “In this article, [authors] suggest that the use of a new technological paradigm, Interreality, may improve the clinical outcome of PSTV [Posttraumatic Stress Disorders]” p. 55 [ |
| Different addictions | “This paper describes the development and implementation of a form of tailored immersive e-therapy called p-health whose key factor is interreality, that is, the creation of a hybrid augmented experience merging physical and virtual worlds” p. 1 [ |
| Drug addiction | A drug addiction treatment program using Second Life [ |
| Schizophrenia | “In this paper, [authors] report on a method of implementing virtual environments (VEs) in order to train people with schizophrenia to develop conversational skills in specific situations, which could overcome the shortcomings of or complement conventional role-playing techniques” p. 567 [ |
Health care contexts and subcontexts in the modeling category.
| Context | Subcontext/Reference |
| Health care logistics | Simulation [ |
| eHealth marketing | Brand satisfaction and brand trust [ |
| Hospital | Simulation [ |
| Public health | Neo-geography [ |
Brief descriptions of papers in the modeling category.
| Subcontext | Brief description/quote |
| Simulation | A virtual smart hospital with tools, instruments, virtual RFID check, and real-time location-aware system for tracking all items [ |
| Brand satisfaction and brand trust | “This study examined the effects of the regulatory fit that consumers experience in interactive e-health marketing on their brand satisfaction and brand trust” p. 673 [ |
| Simulation | “This paper provides a tour of several flagship Web 3D experiences in Second Life, including Play2Train Islands (emergency preparedness training), the US Centers for Disease Control and Prevention- CDC Island (public health), Karuna Island (AIDS support and information), Tox Town at Virtual NLM Island (US National Library of Medicine - environmental health), and Jefferson’s Occupational Therapy Center” p. 290 [ |
| Neo-geography | Demonstrates the use of Google maps in Second Life for public health neo-geography [ |
Health care contexts and subcontexts in the evaluation category.
| Context | Subcontext/Reference |
| Nursing | Decision-making skills [ |
| Surgery | Different surgical scenarios [ |
| Psychology | Mental health issues [ |
| Safety | Elderly persons’ home safety assessment [ |
| Geriatric home safety simulation [ | |
| Geriatric home safety [ | |
| Regulatory focus | Trustworthiness [ |
| Emergency | Mock oral examination [ |
Brief descriptions of papers in the evaluation category.
| Subcontext | Brief description/quote |
| Decision-making skill | “… to explore nursing students’ decision-making skills through the use of a 3D virtual environment such as Second Life” p. 699 [ |
| Different surgical scenarios | Second Life was used for simulating different surgical scenarios by 63 surgeons for training and assessment. [ |
| Mental health issues | “This paper describes the development of a ‘rules discovery’ type game [based on Second Life] for teaching construction sequencing and the ongoing efforts to generalize the rules-discovery framework for mental health remote assessment and wider educational use” p. 14 [ |
| Elderly persons’ home safety assessment | “… developed a 3-D home simulation in the virtual world Second Life containing 50 safety hazards that could affect the safety of an elderly person at home [for home safety assessment.]” p. 541 [ |
| Geriatric home safety simulation | “This pilot study tests the effects on individual performance of dyadic versus individual practice in a 3D virtual world (VW) home safety assessment” p. 1 [ |
| Geriatric home safety | “[Author’s] aim was to evaluate the feasibility, usability, and acceptability of virtual worlds for geriatric home safety assessments and to correlate performance efficiency in hazard identification with spatial ability, self-efficacy, cognitive load, and presence” pp. 233-234 [ |
| Trustworthiness | “This study examined the influence of regulatory focus and medical recommendation avatars’ trustworthiness in avatar-based e-health within 3D virtual environments” p. 461 [ |
| Mock oral examination | “In this study, [authors] explored the use of [Second Life] virtual simulation technology to administer mock oral examinations to emergency medicine residents” p. 559 [ |
Health care contexts and subcontexts in the lifestyle category.
| Context | Subcontext/Reference |
| Fitness | Obesity prevention [ |
| Obesity and diabetes/stress [ | |
| Weight loss (behavioral change and self-efficacy) [ |
Brief descriptions of papers in the lifestyle category.
| Subcontext | Brief description |
| Obesity prevention | Implementation of an obesity prevention project using Second Life [ |
| Obesity and diabetes/stress | How 3DVWs can be potentially powerful complements to obesity and diabetes therapies [ |
| Weight loss (behavioral change and self-efficacy) | Efficacy of Second Life in a weight program relative to weight loss and behavioral change [ |
Health care contexts and subcontexts in the academic education category.
| Context | Subcontext/reference |
| Nursing | Public health services [ |
| Graduate, undergraduate, and doctoral courses [ | |
| Patient safety simulation [ | |
| Nutrition [ | |
| Public health issues (various activities) [ | |
| Clinical simulation [ | |
| Postpartum hemorrhage simulation [ | |
| Acute-care medicine (emergency) [ | |
| Disaster scenario [ | |
| ICU first hour shift handover process [ | |
| Rapid sequence intubation (RSI) [ | |
| Emergency | Accident rescue procedure [ |
| Trauma management [ | |
| Speed and accuracy of nurse response [ | |
| Pre-hospital CPR training [ | |
| CPR [ | |
| Managing emergencies and disasters [ | |
| Medical education | Virtual patient simulation [ |
| Safety | Construction safety [ |
| Health care higher education | Distance education [ |
| Pharmacy | Drug safety [ |
| Home assessment | Patient-centered decision-making [ |
| Public health | Public health [ |
Brief descriptions of papers in the academic education category.
| Subcontext | Brief description/quote |
| Public health services | “…the authors describe how Second Life was integrated into a community nursing course” p. 74 [ |
| Graduate, undergraduate, and doctoral courses | Second Life, as a 3DVW, found to be an environment that can provide valuable educational experiences in nursing [ |
| Patient safety simulation | “The purpose of this article is to discuss how the University of Michigan School of Nursing designed and implemented a virtual hospital unit in Second Life to run virtual simulations” [ |
| Nutrition | Use of Second Life to teach interview skills [ |
| Public health issues (various activities) | (1) Using Second Life in an online BSN program, (2) providing clinical experiences not often encountered, (3) using technology to help students feel connected to their classmates and instructors [ |
| Clinical simulation | “… to explore Second Life as a clinical simulation platform, based on the attitudes and experiences of a sample of undergraduate nursing students” p. 883 [ |
| Postpartum hemorrhage simulation | Use of Second Life for teaching postpartum hemorrhage to undergraduate nursing students and lecturers from New Zealand and the United States [ |
| Acute-care medicine (emergency) | “[Authors] present three virtual world studies for team training and assessment in acute-care medicine: (1) training emergency department (ED) teams to manage individual trauma cases; (2) prehospital and in-hospital disaster preparedness training; (3) training ED and hospital staff to manage mass casualties after chemical, biological, radiological, nuclear, or explosive incidents” p. 161 [ |
| Disaster scenario | “[Second Life]was implemented into an accelerated online nursing program” p. 152 [ |
| ICU first hour shift handover process | “…aim was to design and develop a novel virtual world application for teaching and training Intensive Care nurses in the approach and method for shift handover, to provide an independent, but rigorous approach to teaching these important skills” p. 178 [ |
| Rapid sequence intubation (RSI) | “…describes the development and evaluation of a virtual environment, the online 3D world Second Life (SL), for learning rapid sequence intubation (RSI)” p. 1136 [ |
| Accident rescue procedure | “…describe experience developing virtual world-based training systems for two health care contexts. In one, procedural training was emphasised, while the other focused on teaching communication skills” p. 89 [ |
| Trauma management | “…describes a project to develop and evaluate a computer-based simulator (the Virtual Emergency Department) for distance training in teamwork and leadership in trauma management” p. 321 [ |
| Speed and accuracy of nurse response | “…explores immersive virtual reality as a potential educational strategy for nursing education and describes a project to develop and pioneer its use” p. 314 [ |
| Pre-hospital CPR training | “…report on a study that investigates the relationship between repeated training of teams managing a medical emergency (CPR) in a Virtual World and performance outcome measures in a group of 12 medical students” p. 89 [ |
| Cardiopulmonary resuscitation (CPR) | “In addition to finding a feasible way to implement CPR training, authors’ aim was to investigate how a serious game setting in a virtual world using avatars would influence medical students’ subjective experiences as well as their retention of knowledge” p. 1 [ |
| Managing emergencies and disasters | “…explore the geo-data display potential of virtual worlds and their likely convergence with mirror worlds in the context of the future 3-D Internet or Metaverse, and reflect on the potential of such technologies and their future possibilities, eg, their use to develop emergency/public health virtual situation rooms to effectively manage emergencies and disasters in real time” p. 1 [ |
| Virtual patient simulation | “the development of virtual patient simulations for medical education. In order to simulate real patients with greatest fidelity, the virtual patients [were] controlled by artificial intelligence” p. 3 [ |
| Construction safety | “This paper proposes the adoption of online 3D world Second Life (SL) platform which allows students to perform role-playing, dialogic learning, and social interaction for efficient and effective construction safety and health education” p. 1 [ |
| Distance education | Distance learning program in health care higher education using Second Life [ |
| Drug safety | “…an elective course at the Rangel College of Pharmacy in pharmacy case studies for second- and third-year Doctor of Pharmacy students using Second Life” p. 105 [ |
| Patient-centered decision-making | “The purpose of this research was to better understand the utility of a Web-based virtual environment as a teaching tool to represent clinical assessment and interventions in the home environment” p. 199 [ |
| Public health | “…the development and evaluation of public exhibits on health and wellness at the Jefferson Occupational Therapy Education Center in Second Life” p. 3 [ |
Health care contexts and subcontexts in the professional education category.
| Context | Subcontext/Reference |
| Radiotherapy | Cancer care [ |
| Nursing | Facilitate nursing journal clubs [ |
| Patient-centered communication | Counseling patients about colorectal cancer [ |
| Delivering bad news to patients [ | |
| Health care higher education | Patient safety [ |
| Clinical medical | Diabetes care [ |
| Diabetes type 2 [ | |
| Laboratory | Animal care [ |
| Public health | Sexual health [ |
| Bio-terrorism defence event [ |
Brief descriptions of papers in the professional education category.
| Subcontext | Brief description/quote |
| Cancer care | “[authors] propose a novel Web based e-learning application design approach that uses Discrete Event System Specification (DEVS) formalism to form and model the 3D virtual hospital Web based application for radiotherapy and cancer care treatment class of applications” p. 1 [ |
| Facilitate nursing journal clubs | “The purpose of this mixed-methods pilot study was to explore the feasibility of using Second Life to conduct research and to describe nurses’ experiences in using Second Life to facilitate nursing journal clubs” p. 146 [ |
| Counseling patients about colorectal cancer | “…aims were to (1) explore the feasibility, acceptability, and effectiveness of a virtual-world platform for delivering MI training designed for physicians and (2) pilot test instructional designs using SL for MI training” p. 77 [ |
| Delivering bad news to patients | 8 medical trainees viewed an avatar-mediated training in Second Life as an instructional method for learning how to deliver bad news to patients [ |
| Patient safety | “…the usage of Second Life in health care education and its ability to improve patient safety” p. 17 [ |
| Diabetes care | “…a framework that demonstrates how applications within SL can be constructed to meet the needs of patients with diabetes, allowing them to attend group visits, learn more about lifestyle changes, and foster a sense of support and emotional well-being” p. 697 [ |
| Diabetes Type 2 | “a pilot postgraduate medical education program in the virtual world, Second Life” p. 1 [ |
| Animal care | “The article explores the potential utility of multi-user virtual environments for advancing laboratory animal care and use through better education and training” p. 163 [ |
| Sexual health | “…an evaluation of a sexual health project in Second Life, designed to provide education about sexually transmitted infections, prevention of unintended pregnancy and promotion of equalitarian sexual relationships” p. 279 [ |
| “…the University of Plymouth Sexual Health SIM in Second Life… and provides some reflections on its design, as well as some details about the planned evaluation of the project” p. 1 [ | |
| Bio-terrorism defence event | Creation and evaluation of a pilot bioterrorism defence training environment using virtual reality technology [ |
Figure 6Number of published papers based on the categories.