Literature DB >> 20807671

Exploring nursing students' decision-making skills whilst in a Second Life clinical simulation laboratory.

Jacqueline McCallum1, Valerie Ness, Theresa Price.   

Abstract

AIM: To explore nursing students' decision-making skills through the use of a 3D virtual environment such as Second Life.
METHOD: An exploratory qualitative evaluation of the students' experience of learning decision-making skills whilst in a Second Life clinical simulation laboratory. A convenience sample of five third year student nurses entered a simulated world environment where they cared for six patients over 1h. The written communication text from the Second Life scenario was saved into a Microsoft Word document. Additionally a semi-structured tape-recorded one to one interview was conducted immediately after the Second Life simulation in order to explore the students' decision-making skills.
RESULTS: The communication text illustrated that the majority of decisions (n=21) were made in response to a situation or a patient request, therefore 'reactive' rather than proactive (n=9). Only one student carried out a vital signs assessment on a newly admitted patient (Willie). The interviews produced two themes, performing decision-making and improving learning. The absence of 'visual cues' such as pre-operative checklists, vital sign observation charts and 'Nil by Mouth' signs may offer a rationale for why students were more reactive.
CONCLUSION: Further work is required for students to practice decision-making skills. With further development the innovative 3D virtual worlds such as Second Life could provide this experience.
Copyright © 2010 Elsevier Ltd. All rights reserved.

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Year:  2010        PMID: 20807671     DOI: 10.1016/j.nedt.2010.03.010

Source DB:  PubMed          Journal:  Nurse Educ Today        ISSN: 0260-6917            Impact factor:   3.442


  5 in total

1.  Global Trends and Hot-Spots in Research on Virtual Simulation in Nursing: A Bibliometric Analysis From 1999 to 2021.

Authors:  Qian Zhang; Jia Chen; Jing Liu
Journal:  Front Public Health       Date:  2022-04-25

2.  Exploring design requirements for repurposing dental virtual patients from the web to second life: a focus group study.

Authors:  Panagiotis E Antoniou; Christina A Athanasopoulou; Eleni Dafli; Panagiotis D Bamidis
Journal:  J Med Internet Res       Date:  2014-06-13       Impact factor: 5.428

3.  Use of Social Media By Nurse Educator Students: An Exploratory Survey.

Authors:  Mari Lahti; Heidi Haapaniemi-Kahala; Leena Salminen
Journal:  Open Nurs J       Date:  2017-02-28

4.  Play the Pain: A Digital Strategy for Play-Oriented Research and Action.

Authors:  Najmeh Khalili-Mahani; Eileen Holowka; Sandra Woods; Rilla Khaled; Mathieu Roy; Myrna Lashley; Tristan Glatard; Janis Timm-Bottos; Albert Dahan; Marieke Niesters; Richard B Hovey; Bart Simon; Laurence J Kirmayer
Journal:  Front Psychiatry       Date:  2021-12-15       Impact factor: 4.157

Review 5.  A decade of research on the use of three-dimensional virtual worlds in health care: a systematic literature review.

Authors:  Reza Ghanbarzadeh; Amir Hossein Ghapanchi; Michael Blumenstein; Amir Talaei-Khoei
Journal:  J Med Internet Res       Date:  2014-02-18       Impact factor: 5.428

  5 in total

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