| Literature DB >> 25270991 |
Angel Felix Valladares1, Michelle Aebersold, Dana Tschannen, Antonia Maria Villarruel.
Abstract
BACKGROUND: A major barrier to the use and scale-up of evidence-based interventions are challenges related to training and capacity building. A cost-effective and highly interactive multi-user virtual environment, Second Life (SL) is a promising alternative for comprehensive face-to-face facilitator training.Entities:
Keywords: Second Life; community-based organization; computer simulation; distance education; evidence-based intervention; facilitator training; health education; serious gaming; virtual environment
Mesh:
Year: 2014 PMID: 25270991 PMCID: PMC4210948 DOI: 10.2196/jmir.3606
Source DB: PubMed Journal: J Med Internet Res ISSN: 1438-8871 Impact factor: 5.428
Figure 1Screenshot of the ¡Cuídate! training center in Second Life.
Figure 2Training participant recruitment and screening process.
Evaluation of SL orientation manual and self-efficacy of SL skills (N=35).
| SL skills | Mean (SD)a | |
|
| ||
|
| Without reviewing SL orientation materials | 6.80 (2.69) |
|
| Reviewing only written instructions | 7.80 (1.84) |
|
| Reviewing additional video clips | 7.97 (2.19) |
|
| ||
|
| Downloading the SL software | 8.29 (2.19) |
|
| Creating my avatar | 8.03 (2.08) |
|
| Making my avatar walk | 7.91 (2.79) |
|
| Changing the view on my computer screen | 7.49 (2.92) |
|
| Teleporting to different locations | 8.00 (2.57) |
|
| Interacting with items in SL | 7.49 (2.89) |
aMean and standard deviation were derived from an 11-point scale (0=unable, 10=totally capable).
Participant technical support and troubleshooting (N=26).
| Technical support issue | Instancesa, N | Possible causes and mitigation strategy | |
|
| |||
|
| Installation barriers | 6 | 3 participants had insufficient knowledge to install SL on their own and 3 due to their agency’s network policies; all required assistance installing the program. |
|
| Second Life installation error | 1 | Laptop PC could not complete installation; participant used another computer for the training. |
|
| |||
|
| Headset functioning/ connectivity | 15 | Linked to Internet connection quality issues as well as settings compatibility with SL and the PC. Audio settings in the operating system and SL were reset, SL was also restarted. |
|
| Could not connect to SL Server | 4 | Loss of Internet connectivity or use of incompatible Internet devices (eg, cellular Internet hotspots). Participants were required to access SL at an alternate location. |
|
| |||
|
| Headset functioning/connectivity | 12 | Continued connection issues contributed to additional headset issues in training. Audio settings were adjusted, and some restarted SL to regain audio connection. |
|
| SL user navigation issues | 5 | Users accidentally interact with different features of the program interrupting their view or changing their location. These issues required technical staff to help them navigate back to the correct view or location. |
aInstances are not equal to unique individuals and include multiple troubleshooting sessions with participants.