Literature DB >> 19930475

The University of Plymouth Sexual Health SIM experience in Second Life: evaluation and reflections after 1 year.

Maged N Kamel Boulos1, Susan Toth-Cohen.   

Abstract

BACKGROUND AND OBJECTIVES: Virtual environments such as Second Life are increasingly used as venues for public health education. This paper reports an evaluation of a sexual health project in Second Life, designed to provide education about sexually transmitted infections, prevention of unintended pregnancy and promotion of equalitarian sexual relationships.
METHODS: The University of Plymouth Sexual Health SIM provides a wide variety of educational experiences, including opportunities to test knowledge of sexual health through quizzes and games, web resources integrated within the virtual context and live seminars on sexual health topics. Primary methods of evaluation consisted of a survey (n = 135) and traffic statistics on the virtual programme.
RESULTS: Evaluation results indicated that the Sexual Health SIM was positively viewed by its audience and fostered development of a vibrant virtual community.
CONCLUSIONS: While these results are promising, it is important to keep in mind the many challenges of delivering and evaluating the impact of educational programmes within 3-D virtual environments.

Mesh:

Year:  2009        PMID: 19930475     DOI: 10.1111/j.1471-1842.2008.00831.x

Source DB:  PubMed          Journal:  Health Info Libr J        ISSN: 1471-1834


  7 in total

Review 1.  A survey of health-related activities on second life.

Authors:  Leslie Beard; Kumanan Wilson; Dante Morra; Jennifer Keelan
Journal:  J Med Internet Res       Date:  2009-05-22       Impact factor: 5.428

2.  Learning in a virtual world: experience with using second life for medical education.

Authors:  John Wiecha; Robin Heyden; Elliot Sternthal; Mario Merialdi
Journal:  J Med Internet Res       Date:  2010-01-23       Impact factor: 5.428

3.  Using a Virtual Environment to Deliver Evidence-Based Interventions: The Facilitator's Experience.

Authors:  Michelle Aebersold; Antonia Villarruel; Dana Tschannen; Angel Valladares; Joseph Yaksich; Emily Yeagley; Armani Hawes
Journal:  JMIR Serious Games       Date:  2015-07-21       Impact factor: 4.143

4.  Exploring design requirements for repurposing dental virtual patients from the web to second life: a focus group study.

Authors:  Panagiotis E Antoniou; Christina A Athanasopoulou; Eleni Dafli; Panagiotis D Bamidis
Journal:  J Med Internet Res       Date:  2014-06-13       Impact factor: 5.428

5.  Patient-specific virtual reality technology for complex neurosurgical cases: illustrative cases.

Authors:  Diana Anthony; Robert G Louis; Yevgenia Shekhtman; Thomas Steineke; Anthony Frempong-Boadu; Gary K Steinberg
Journal:  J Neurosurg Case Lessons       Date:  2021-06-07

6.  Web 3D for public, environmental and occupational health: early examples from second life.

Authors:  Maged N Kamel Boulos; Rameshsharma Ramloll; Ray Jones; Susan Toth-Cohen
Journal:  Int J Environ Res Public Health       Date:  2008-12       Impact factor: 3.390

Review 7.  A decade of research on the use of three-dimensional virtual worlds in health care: a systematic literature review.

Authors:  Reza Ghanbarzadeh; Amir Hossein Ghapanchi; Michael Blumenstein; Amir Talaei-Khoei
Journal:  J Med Internet Res       Date:  2014-02-18       Impact factor: 5.428

  7 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.