Literature DB >> 19596767

The racing-game effect: why do video racing games increase risk-taking inclinations?

Peter Fischer1, Tobias Greitemeyer, Thomas Morton, Andreas Kastenmüller, Tom Postmes, Dieter Frey, Jörg Kubitzki, Jörg Odenwälder.   

Abstract

The present studies investigated why video racing games increase players' risk-taking inclinations. Four studies reveal that playing video racing games increases risk taking in a subsequent simulated road traffic situation, as well as risk-promoting cognitions and emotions, blood pressure, sensation seeking, and attitudes toward reckless driving. Study 1 ruled out the role of experimental demand in creating such effects. Studies 2 and 3 showed that the effect of playing video racing games on risk taking was partially mediated by changes in self-perceptions as a reckless driver. These effects were evident only when the individual played racing games that reward traffic violations rather than racing games that do not reward traffic violations (Study 3) and when the individual was an active player of such games rather than a passive observer (Study 4). In sum, the results underline the potential negative impact of racing games on traffic safety.

Mesh:

Year:  2009        PMID: 19596767     DOI: 10.1177/0146167209339628

Source DB:  PubMed          Journal:  Pers Soc Psychol Bull        ISSN: 0146-1672


  8 in total

1.  Prior video game utilization is associated with improved performance on a robotic skills simulator.

Authors:  Andrew C Harbin; Kumar S Nadhan; James H Mooney; Daohai Yu; Joshua Kaplan; Nora McGinley-Hence; Andrew Kim; Yiming Gu; Daniel D Eun
Journal:  J Robot Surg       Date:  2016-11-16

2.  Exposure to tobacco in video games and smoking among gamers in Argentina.

Authors:  Adriana Pérez; James Thrasher; Noelia Cabrera; Susan Forsyth; Lorena Peña; James D Sargent; Raúl Mejía
Journal:  Tob Control       Date:  2018-07-20       Impact factor: 7.552

3.  A longitudinal study of risk-glorifying video games and behavioral deviance.

Authors:  Jay G Hull; Timothy J Brunelle; Anna T Prescott; James D Sargent
Journal:  J Pers Soc Psychol       Date:  2014-08

4.  Evaluation of advanced curve speed warning system for fire trucks.

Authors:  Peter Simeonov; Hongwei Hsiao; Ashish Nimbarte; Richard Current; Douglas Ammons; Hee-Sun Choi; Md Mahmudur Rahman; Darlene Weaver
Journal:  Appl Ergon       Date:  2021-07-15       Impact factor: 3.940

5.  What would my avatar do? Gaming, pathology, and risky decision making.

Authors:  Kira Bailey; Robert West; Judson Kuffel
Journal:  Front Psychol       Date:  2013-09-10

6.  The effects of video racing games on risk-taking in consideration of the game experience.

Authors:  Ewelina Stollberg; Klaus W Lange
Journal:  PLoS One       Date:  2020-10-12       Impact factor: 3.240

7.  Exposure to Movie Reckless Driving in Early Adolescence Predicts Reckless, but Not Inattentive Driving.

Authors:  Evelien Kostermans; Mike Stoolmiller; Rebecca N H de Leeuw; Rutger C M E Engels; James D Sargent
Journal:  PLoS One       Date:  2014-12-10       Impact factor: 3.240

8.  The higher they go the harder they could fall: The impact of risk-glorifying commercials on risk behavior.

Authors:  David F Urschler; Hanna Heinrich; Stefanie Hechler; Peter Fischer; Thomas Kessler
Journal:  PLoS One       Date:  2019-12-03       Impact factor: 3.240

  8 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.