Literature DB >> 19163457

Recovery of hand function in virtual reality: Training hemiparetic hand and arm together or separately.

Sergei Adamovich1, Gerard G Fluet, Alma S Merians, Abraham Mathai, Qinyin Qiu.   

Abstract

This study describes a novel robotic system using haptic effects and objects, in rich, three- dimensional virtual environments (VEs) for the sensorimotor training of the hemiparetic hand. This system is used to compare effectiveness of two training paradigms, one using activities that train the hand and arm together (HAT) as a functional unit to training the hand and arm in similar conditions, separately (HAS). Four subjects practiced three hours/day for 8 days using (HAS) robotic simulations. Four subjects practiced same amount of time using HAT simulations. HAT group improved 23% in the Wolf Motor Function Test and 29% in the Jebsen Test of Hand Function, whereas HAS group only improved 14% and 8%. HAT group also demonstrated larger decreases in hand trajectory length in the VE-based training that involved reaching and object placing, indicating improved limb segment coordination, (40% HAT; 19% HAS). Both groups improved the smoothness of robotically measured hand trajectories 56%, suggesting improved motor control. During virtual piano training, subjects showed similar improvements in key press accuracy (17% HAT; 20% HAS) however, the HAT group demonstrated larger improvements in average time needed to press a key (151% HAT; 60% HAS). Our initial findings suggest that training the arm and hand as a unit following stroke may be more effective for improving upper extremity function than training the hand and arm in isolation.

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Year:  2008        PMID: 19163457     DOI: 10.1109/IEMBS.2008.4649954

Source DB:  PubMed          Journal:  Conf Proc IEEE Eng Med Biol Soc        ISSN: 1557-170X


  13 in total

1.  Integrated versus isolated training of the hemiparetic upper extremity in haptically rendered virtual environments.

Authors:  Qinyin Qiu; Gerard G Fluet; Soha Saleh; Ian Lafond; Alma S Merians; Sergei V Adamovich
Journal:  Annu Int Conf IEEE Eng Med Biol Soc       Date:  2010

2.  Incorporating haptic effects into three-dimensional virtual environments to train the hemiparetic upper extremity.

Authors:  Sergei V Adamovich; Gerard G Fluet; Alma S Merians; Abraham Mathai; Qinyin Qiu
Journal:  IEEE Trans Neural Syst Rehabil Eng       Date:  2009-08-07       Impact factor: 3.802

3.  Robotically facilitated virtual rehabilitation of arm transport integrated with finger movement in persons with hemiparesis.

Authors:  Alma S Merians; Gerard G Fluet; Qinyin Qiu; Soha Saleh; Ian Lafond; Amy Davidow; Sergei V Adamovich
Journal:  J Neuroeng Rehabil       Date:  2011-05-16       Impact factor: 4.262

4.  Visuomotor discordance in virtual reality: effects on online motor control.

Authors:  Hamid F Bagce; Soha Saleh; Sergei V Adamovich; Eugene Tunik
Journal:  Conf Proc IEEE Eng Med Biol Soc       Date:  2011

Review 5.  Sensorimotor training in virtual reality: a review.

Authors:  Sergei V Adamovich; Gerard G Fluet; Eugene Tunik; Alma S Merians
Journal:  NeuroRehabilitation       Date:  2009       Impact factor: 2.138

6.  A virtual reality-based system integrated with fmri to study neural mechanisms of action observation-execution: a proof of concept study.

Authors:  S V Adamovich; K August; A Merians; E Tunik
Journal:  Restor Neurol Neurosci       Date:  2009       Impact factor: 2.406

7.  Innovative approaches to the rehabilitation of upper extremity hemiparesis using virtual environments.

Authors:  A S Merians; E Tunik; G G Fluet; Q Qiu; S V Adamovich
Journal:  Eur J Phys Rehabil Med       Date:  2009-03       Impact factor: 2.874

Review 8.  A survey on robotic devices for upper limb rehabilitation.

Authors:  Paweł Maciejasz; Jörg Eschweiler; Kurt Gerlach-Hahn; Arne Jansen-Troy; Steffen Leonhardt
Journal:  J Neuroeng Rehabil       Date:  2014-01-09       Impact factor: 4.262

9.  The New Jersey Institute of Technology Robot-Assisted Virtual Rehabilitation (NJIT-RAVR) system for children with cerebral palsy: a feasibility study.

Authors:  Qinyin Qiu; Diego A Ramirez; Soha Saleh; Gerard G Fluet; Heta D Parikh; Donna Kelly; Sergei V Adamovich
Journal:  J Neuroeng Rehabil       Date:  2009-11-16       Impact factor: 4.262

10.  An interactive game-based shoulder wheel system for rehabilitation.

Authors:  Chun-Ming Chang; Yen-Ching Chang; Hsiao-Yun Chang; Li-Wei Chou
Journal:  Patient Prefer Adherence       Date:  2012-11-23       Impact factor: 2.711

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