Literature DB >> 17711364

A study of time management: the correlation between video game usage and academic performance markers.

Vivek Anand1.   

Abstract

This study analyzes the correlation between video game usage and academic performance. Scholastic Aptitude Test (SAT) and grade-point average (GPA) scores were used to gauge academic performance. The amount of time a student spends playing video games has a negative correlation with students' GPA and SAT scores. As video game usage increases, GPA and SAT scores decrease. A chi-squared analysis found a p value for video game usage and GPA was greater than a 95% confidence level (0.005 < p < 0.01). This finding suggests that dependence exists. SAT score and video game usage also returned a p value that was significant (0.01 < p < 0.05). Chi-squared results were not significant when comparing time spent studying and an individual's SAT score. This research suggests that video games may have a detrimental effect on an individual's GPA and possibly on SAT scores. Although these results show statistical dependence, proving cause and effect remains difficult, since SAT scores represent a single test on a given day. The effects of video games maybe be cumulative; however, drawing a conclusion is difficult because SAT scores represent a measure of general knowledge. GPA versus video games is more reliable because both involve a continuous measurement of engaged activity and performance. The connection remains difficult because of the complex nature of student life and academic performance. Also, video game usage may simply be a function of specific personality types and characteristics.

Mesh:

Year:  2007        PMID: 17711364     DOI: 10.1089/cpb.2007.9991

Source DB:  PubMed          Journal:  Cyberpsychol Behav        ISSN: 1094-9313


  16 in total

1.  Associations between violent video gaming, empathic concern, and prosocial behavior toward strangers, friends, and family members.

Authors:  Ashley M Fraser; Laura M Padilla-Walker; Sarah M Coyne; Larry J Nelson; Laura A Stockdale
Journal:  J Youth Adolesc       Date:  2012-05

2.  Are Internet use and video-game-playing addictive behaviors? Biological, clinical and public health implications for youths and adults.

Authors:  Yvonne H C Yau; Michael J Crowley; Linda C Mayes; Marc N Potenza
Journal:  Minerva Psichiatr       Date:  2012-09-01

3.  More than a just a game: video game and internet use during emerging adulthood.

Authors:  Laura M Padilla-Walker; Larry J Nelson; Jason S Carroll; Alexander C Jensen
Journal:  J Youth Adolesc       Date:  2009-01-10

4.  Playing video games while using or feeling the effects of substances: associations with substance use problems.

Authors:  Geoffrey L Ream; Luther C Elliott; Eloise Dunlap
Journal:  Int J Environ Res Public Health       Date:  2011-10-18       Impact factor: 3.390

5.  Video game addiction in gambling disorder: clinical, psychopathological, and personality correlates.

Authors:  Susana Jiménez-Murcia; Fernando Fernández-Aranda; Roser Granero; Mariano Chóliz; Melania La Verde; Eugenio Aguglia; Maria S Signorelli; Gustavo M Sá; Neus Aymamí; Mónica Gómez-Peña; Amparo del Pino-Gutiérrez; Laura Moragas; Ana B Fagundo; Sarah Sauchelli; José A Fernández-Formoso; José M Menchón
Journal:  Biomed Res Int       Date:  2014-07-14       Impact factor: 3.411

Review 6.  Influence of Esports on stress: A systematic review.

Authors:  Thamilselvan Palanichamy; Manoj Kumar Sharma; Maya Sahu; D M Kanchana
Journal:  Ind Psychiatry J       Date:  2021-03-15

7.  Commentary: Awareness of Risk Factors for Digital Game Addiction: Interviewing Players and Counselors.

Authors:  Gilbert E Franco
Journal:  Front Psychol       Date:  2015-12-16

8.  Exercise and academic performance among nursing and kinesiology students at US colleges.

Authors:  David Bellar; Lawrence W Judge; Jeffrey Petersen; Ann Bellar; Charity L Bryan
Journal:  J Educ Health Promot       Date:  2014-02-21

9.  Weight, socio-demographics, and health behaviour related correlates of academic performance in first year university students.

Authors:  Tom Deliens; Peter Clarys; Ilse De Bourdeaudhuij; Benedicte Deforche
Journal:  Nutr J       Date:  2013-12-17       Impact factor: 3.271

10.  Is video gaming, or video game addiction, associated with depression, academic achievement, heavy episodic drinking, or conduct problems?

Authors:  Geir Scott Brunborg; Rune Aune Mentzoni; Lars Roar Frøyland
Journal:  J Behav Addict       Date:  2014-02-03       Impact factor: 6.756

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