Literature DB >> 16262775

The effects of reward and punishment in violent video games on aggressive affect, cognition, and behavior.

Nicholas L Carnagey1, Craig A Anderson.   

Abstract

Three experiments examined the effects of rewarding and punishing violent actions in video games on later aggression-related variables. Participants played one of three versions of the same race-car video game: (a) a version in which all violence was rewarded, (b) a version in which all violence was punished, and (c) a nonviolent version. Participants were then measured for aggressive affect (Experiment 1), aggressive cognition (Experiment 2), and aggressive behavior (Experiment 3). Rewarding violent game actions increased hostile emotion, aggressive thinking, and aggressive behavior. Punishing violent actions increased hostile emotion, but did not increase aggressive thinking or aggressive behavior. Results suggest that games that reward violent actions can increase aggressive behavior by increasing aggressive thinking.

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Year:  2005        PMID: 16262775     DOI: 10.1111/j.1467-9280.2005.01632.x

Source DB:  PubMed          Journal:  Psychol Sci        ISSN: 0956-7976


  16 in total

1.  The good, the bad and the ugly: a meta-analytic review of positive and negative effects of violent video games.

Authors:  Christopher John Ferguson
Journal:  Psychiatr Q       Date:  2007-12

2.  Stepping up the pressure: arousal can be associated with a reduction in male aggression.

Authors:  Andrew Ward; Traci Mann; Erika H Westling; J David Creswell; Jeffrey P Ebert; Matthew Wallaert
Journal:  Aggress Behav       Date:  2008 Nov-Dec       Impact factor: 2.917

3.  A longitudinal study of risk-glorifying video games and behavioral deviance.

Authors:  Jay G Hull; Timothy J Brunelle; Anna T Prescott; James D Sargent
Journal:  J Pers Soc Psychol       Date:  2014-08

Review 4.  A theoretical framework for antigay aggression: review of established and hypothesized effects within the context of the general aggression model.

Authors:  Dominic J Parrott
Journal:  Clin Psychol Rev       Date:  2008-02-16

5.  Demolishing the competition: the longitudinal link between competitive video games, competitive gambling, and aggression.

Authors:  Paul J C Adachi; Teena Willoughby
Journal:  J Youth Adolesc       Date:  2013-04-18

6.  Impulsivity moderates the effects of movie alcohol portrayals on adolescents' willingness to drink.

Authors:  Frederick X Gibbons; John H Kingsbury; Thomas A Wills; Stephanie D Finneran; Sonya Dal Cin; Meg Gerrard
Journal:  Psychol Addict Behav       Date:  2016-04-21

7.  Probability differently modulating the effects of reward and punishment on visuomotor adaptation.

Authors:  Yanlong Song; Ann L Smiley-Oyen
Journal:  Exp Brain Res       Date:  2017-09-08       Impact factor: 1.972

8.  Psychopathy and the prediction of alcohol-related physical aggression: the roles of impulsive antisociality and fearless dominance.

Authors:  Erica L Birkley; Peter R Giancola; Charles E Lance
Journal:  Drug Alcohol Depend       Date:  2012-09-07       Impact factor: 4.492

9.  The interplay of parenting style and family rules about video games on subsequent fighting behavior.

Authors:  Amanda C Cote; Stewart M Coles; Sonya Dal Cin
Journal:  Aggress Behav       Date:  2020-10-06       Impact factor: 2.917

Review 10.  The Playing Brain. The Impact of Video Games on Cognition and Behavior in Pediatric Age at the Time of Lockdown: A Systematic Review.

Authors:  Daniela Smirni; Elide Garufo; Luca Di Falco; Gioacchino Lavanco
Journal:  Pediatr Rep       Date:  2021-07-14
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