Literature DB >> 7832013

Identifying video game addiction in children and adolescents.

S Fisher1.   

Abstract

There is a current trend of thought among some scholars of gambling that arcade video game playing in some adolescents may develop into a behavior which resembles a gambling addiction. A scale, developed to identify arcade video game addiction in adolescents, was administered to 467 secondary school children in a coastal town in the UK. Initial psychometric tests show that the scale has acceptable internal consistency reliability and factorial validity, and is significantly related to alternative means of assessing excessive video game play. The implications of the study findings are discussed together with its limitations and suggestions for future research.

Entities:  

Mesh:

Year:  1994        PMID: 7832013     DOI: 10.1016/0306-4603(94)90010-8

Source DB:  PubMed          Journal:  Addict Behav        ISSN: 0306-4603            Impact factor:   3.913


  27 in total

1.  Risk factors in adolescence: the case of gambling, videogame playing, and the internet.

Authors:  M Griffiths; R T Wood
Journal:  J Gambl Stud       Date:  2000

2.  On finding the C in CBT: the challenges of applying gambling-related cognitive approaches to video-gaming.

Authors:  Paul Delfabbro; Daniel King
Journal:  J Gambl Stud       Date:  2015-03

Review 3.  Prevalence of the addictions: a problem of the majority or the minority?

Authors:  Steve Sussman; Nadra Lisha; Mark Griffiths
Journal:  Eval Health Prof       Date:  2010-09-27       Impact factor: 2.651

4.  Adolescent slot machine dependency and delinquency: Questions on a question of methodology.

Authors:  S Fisher
Journal:  J Gambl Stud       Date:  1995-09

5.  Prevalence of pathological gambling and associated problems in individuals who visit non-gambling video arcades.

Authors:  R Ladouceur; D Dubé
Journal:  J Gambl Stud       Date:  1995-12

6.  Current trends in slot machine gambling: Research and policy issues.

Authors:  S Fisher; M Griffiths
Journal:  J Gambl Stud       Date:  1995-09

7.  [Computer game playing: clinical characteristics of dependence and abuse among adolescents].

Authors:  Dominik Batthyány; Kai W Müller; Frank Benker; Klaus Wölfling
Journal:  Wien Klin Wochenschr       Date:  2009       Impact factor: 1.704

8.  The Gambling Preferences and Behaviors of a Community Sample of Australian Regular Video Game Players.

Authors:  Cameron J Forrest; Daniel L King; Paul H Delfabbro
Journal:  J Gambl Stud       Date:  2016-06

9.  Video game genre as a predictor of problem use.

Authors:  Luther Elliott; Andrew Golub; Geoffrey Ream; Eloise Dunlap
Journal:  Cyberpsychol Behav Soc Netw       Date:  2012-01-13

10.  Diagnostic instruments for behavioural addiction: an overview.

Authors:  Ulrike Albrecht; Nina Ellen Kirschner; Sabine M Grüsser
Journal:  Psychosoc Med       Date:  2007-10-04
View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.