| Literature DB >> 35700064 |
Stephanie E Cleland1,2, Lauren H Wyatt3, Linda Wei3, Naman Paul4, Marc L Serre1, J Jason West1, Sarah B Henderson4, Ana G Rappold3.
Abstract
BACKGROUND: There is increasing evidence that long-term exposure to fine particulate matter [PM ≤2.5μm in aerodynamic diameter (PM2.5)] may adversely impact cognitive performance. Wildfire smoke is one of the biggest sources of PM2.5 and concentrations are likely to increase under climate change. However, little is known about how short-term exposure impacts cognitive function.Entities:
Mesh:
Substances:
Year: 2022 PMID: 35700064 PMCID: PMC9196888 DOI: 10.1289/EHP10498
Source DB: PubMed Journal: Environ Health Perspect ISSN: 0091-6765 Impact factor: 11.035
Figure 1.(A) Average learning curve for all contiguous U.S. Lumosity users (black, dashed line) and of 100 randomly selected users (gray, solid line); (B) location of the Lumosity users by ZIP3 (dotted areas indicate regions with no users); (C) total number of smoke days (light, medium or heavy) by ZIP3 in the western U.S., 2017–2018; and (D) average population-weighted daily by ZIP3 in the contiguous U.S., 2017–2018. Note: , fine particulate matter; ZIP3, first three digits of a ZIP code.
Characteristics of western and contiguous U.S. Lumosity users and exposure data.
| Characteristic | Western U.S. | Contiguous U.S. |
|---|---|---|
| Gender [ | ||
| Female | 1,250 (69.1) | 7,214 (70.5) |
| Male | 559 (30.9) | 3,014 (29.5) |
| Age group (y), [ | ||
| 18–29 | 147 (8.1) | 859 (8.4) |
| 30–39 | 254 (12.0) | 1,238 (12.1) |
| 40–49 | 276 (15.3) | 1,530 (15.0) |
| 50–59 | 457 (25.3) | 2,752 (26.9) |
| 60–69 | 427 (23.6) | 2,614 (25.6) |
| | 248 (13.7) | 1,235 (12.1) |
| Education [ | ||
| Some high school | 34 (1.9) | 152 (1.5) |
| High school diploma | 203 (11.2) | 1,447 (14.1) |
| Some college | 375 (20.7) | 1,959 (19.2) |
| Associate degree | 178 (9.8) | 937 (9.2) |
| Professional degree | 91 (5.0) | 419 (4.1) |
| Bachelor’s degree | 576 (31.8) | 3,115 (30.5) |
| Master’s degree | 278 (15.4) | 1,820 (17.8) |
| Doctoral degree | 29 (1.6) | 190 (1.9) |
| Other | 45 (2.5) | 189 (1.8) |
| Device [ | ||
| Android | 606 (33.5) | 3,462 (33.8) |
| iPad | 264 (14.6) | 1,638 (16.0) |
| iPhone | 668 (36.9) | 3,858 (37.7) |
| Web | 271 (15.0) | 1,270 (12.4) |
| Habitual behavior [ | ||
| Habitual | 146 (8.1) | 873 (8.5) |
| Nonhabitual | 1,663 (91.9) | 9,355 (91.5) |
| Attention score [mean (SD)] | ||
| All 20 plays | 13,161.8 (4,202.5) | 13,075.5 (4,108.7) |
| 1st play | 9,721.5 (4,189.3) | 9,645.7 (4,093.6) |
| 20th play | 14,317.2 (3,928.0) | 14,250.7 (3,795.7) |
| Days between plays [mean (SD)] | 8.4 (15.1) | 8.3 (14.0) |
| Hour of day played [mean (SD)] | 13.8 (5.6) | 13.7 (5.6) |
| Daily | 10.0 (6.2) | 8.7 (5.0) |
| Hourly | 10.2 (6.2) | 9.3 (5.2) |
| Smoke Density [ | ||
| None | 29,512 (81.6) | — |
| Light | 3,859 (10.7) | — |
| Medium | 1,318 (3.6) | — |
| Heavy | 1,491 (4.1) | — |
Note: There were no missing values in the Lumosity and exposure data sets. —, not applicable; IQR, interquartile range; , fine particulate matter; SD, standard deviation; ZIP3, first three digits of a ZIP code.
Average of daily and hourly ZIP3-level population-weighted concentrations on the day or hour of gameplay across 36,180 western U.S. observations (1,809 users with 20 plays) and 204,560 contiguous U.S. observations (10,228 users with 20 plays).
Total number and percentage of the 36,180 western U.S. observations (1,809 users with 20 plays) with smoke present on the day of gameplay.
Figure 2.Change in attention score associated with a increase in daily and subdaily for all users in the western and contiguous U.S. Exposure metrics include the maximum population-weighted hourly average in the 3, 6, and 12 h prior to gameplay (3-, 6-, and 12-Hour Max) and the population-weighted daily average in the 7 d prior to gameplay (lags 0–6 and 7-Day Cumulative). The numeric results can be found in Table S1. Note: Hour Max, hour maximum; , fine particulate matter.
Figure 3.Change in attention score associated with a increase in daily and subdaily for western and contiguous U.S. users by (A) age group, (B) gender, and (C) habitual behavior. Exposure metrics include the maximum population-weighted hourly average in the 3 and 12 h prior to gameplay (3- and 12-Hour Max), the population-weighted daily average the day of gameplay (Lag 0), and the cumulative population-weighted daily average in the 7 d prior to gameplay (7-Day Cumulative). The numeric results can be found in Table S2. Note: Hour Max, hourly maximum; , fine particulate matter.
Figure 4.Change in attention score associated with light, medium, or heavy density smoke, relative to no smoke, for (A) all western U.S. users and by (B) age group, (C) gender, and (D) habitual behavior. Exposure metrics include the daily maximum smoke density the day of and day prior to gameplay (Lag 0 and Lag 1) and in the 1 wk prior to gameplay (1-Week). The numeric results can be found in Table S3.