| Literature DB >> 35387204 |
Dhaval Parmar1, Stefan Olafsson1, Dina Utami1, Prasanth Murali1, Timothy Bickmore1.
Abstract
Designers of virtual agents have a combinatorically large space of choices for the look and behavior of their characters. We conducted two between-subjects studies to explore the systematic manipulation of animation quality, speech quality, rendering style, and simulated empathy, and its impact on perceptions of virtual agents in terms of naturalness, engagement, trust, credibility, and persuasion within a health counseling domain. In the first study, animation was varied between manually created, procedural, or no animations; voice quality was varied between recorded audio and synthetic speech; and rendering style was varied between realistic and toon-shaded. In the second study, simulated empathy of the agent was varied between no empathy, verbal-only empathic responses, and full empathy involving verbal, facial, and immediacy feedback. Results show that natural animations and recorded voice are more appropriate for the agent's general acceptance, trust, credibility, and appropriateness for the task. However, for a brief health counseling task, animation might actually be distracting from the persuasive message, with the highest levels of persuasion found when the amount of agent animation is minimized. Further, consistent and high levels of empathy improve agent perception but may interfere with forming a trusting bond with the agent.Entities:
Keywords: Agent perception; Animation fidelity; Rendering style; Simulated empathy; Virtual agents; Voice quality
Year: 2022 PMID: 35387204 PMCID: PMC8979496 DOI: 10.1007/s10458-021-09539-1
Source DB: PubMed Journal: Auton Agent Multi Agent Syst ISSN: 1387-2532 Impact factor: 1.431