| Literature DB >> 33795799 |
Maciej Behnke1, Nadia Bianchi-Berthouze2, Lukasz D Kaczmarek3.
Abstract
Individuals tend to approach positive stimuli and avoid negative stimuli. Furthermore, emotions influence whether individuals freeze or move more. These two kinds of motivated behavior refer to the approach/avoidance behavior and behavioral freezing/activation. Previous studies examined (e.g., using forced platforms) whether individuals' behavior depends on stimulus' valence; however, the results were mixed. Thus, we aimed to test whether emotions' effects on spontaneous whole-body behavior of standing individuals also occur in the seated position. We used a computer vision method to measure the head sway in video recordings that offers ease of use, replicability, and unobtrusiveness for the seated research participant. We analyzed behavior recorded in the laboratory during emotion manipulations across five studies totaling 932 participants. We observed that individuals leaned more forward and moved more when watching positive stimuli than when watching negative stimuli. However, individuals did not behave differently when watching positive or negative stimuli than in the neutral condition. Our results indicate that head movements extracted from seated individuals' video recordings can be useful in detecting robust differences in emotional behavior (positive vs. negative emotions).Entities:
Year: 2021 PMID: 33795799 PMCID: PMC8016997 DOI: 10.1038/s41598-021-86841-8
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.379
Overview of studies characteristics.
| Study number | Sample characteristics | Study characteristics | |||||
|---|---|---|---|---|---|---|---|
| Size (% female) | Mean age (SD) | Participant pool (ethnicity) | Study procedure | Method | Originally elicited emotions | Design | |
| Study 1 | 149 (53) | 21.40 (2.67) | Undergraduates (Caucasian) | Baseline (5 min), series of six videos (all positive, all negative, or all neutral) (12 min), ultimatum game | Film clips | PE, NE, and NC | Between |
| Study 2 | 214 (49) | 22.42 (2.68) | Romantic couples (Caucasian) | Baseline (5 min), three rounds of emotional film clips, and responses to partner success (capitalization) | Film clips | PE, NE, and NC | Between |
| Study 3 | 146 (70) | 21.91 (2.45) | Undergraduates (Caucasian) | Baseline (5 min), speech preparation (30 s), pictures presentation (3 min), recovery | Pictures | High-approach PE, low-approach PE, and NC | Between |
| Study 4 | 189 (45) | 21.83 (2.32) | Undergraduates (Caucasian) | Baseline (5 min), pictures presentation (3 min), speech preparation (3 min), recovery | Pictures | High-approach PE, low-approach PE, and NC | Between |
| Study 5 | 233 (0) | 23.69 (3.53) | Gamers (Caucasian) | Baseline (5 min), five rounds of emotional film clip (random order; 2 min), video-game match (8 min), recovery (2 min) | Film clips | PE (amusement, enthusiasm), NE (anger, sadness), and NC | Within |
PE positive emotions, NE negative emotions, NC neutral condition.
Figure 1Emotional behavior reactivity for neutral, negative, and positive stimuli from baseline. Approach/Avoidance is expressed in centimeters as the change of the distance between head and camera; Freezing/Activation is expressed in z scores as the change of the total body sway; Error bars represent 95% confidence intervals of the means; Asterisks indicate significant differences between stimulus categories (*p < 0.05).
Figure 2Schematic figure of the experimental setup. This figure was created by Katarzyna Janicka. The copyright of the figure is held by Katarzyna Janicka.