Literature DB >> 33671200

Bullying Victimization and Problem Video Gaming: The Mediating Role of Externalizing and Internalizing Problems.

Jérémie Richard1, Loredana Marchica1,2, William Ivoska3, Jeffrey Derevensky1.   

Abstract

BACKGROUND: Adolescent victims of bullying are more likely to experience a range of mental health problems. Although research has investigated the relationship between bullying victimization and various addictive behaviors, the impact of bullying on problem video gaming (PVG) remains largely unexplored. The purpose of this study is to investigate the relationship between bullying victimization and PVG as mediated by the presence of internalizing and externalizing problems.
METHODS: Survey responses were collected from 6353 high-school students aged 12 to 18. Measures include bullying victimization (physical, verbal, cyber and indirect), internalizing (e.g., anxious and depressive symptoms) and externalizing (e.g., aggressive and delinquent problems) problems, and PVG (measured by the Internet Gaming Disorder Scale-Short Form).
RESULTS: Mediation analyses indicated that the relationship between verbal bullying and PVG was completely mediated by the presence of internalizing and externalizing problems. The relationship between physical bullying and PVG was completely mediated by externalizing problems and the relationship between cyberbullying and PVG was completely mediated by internalizing problems. Lastly, the relationship between indirect bullying and PVG was partially mediated by externalizing and internalizing problems.
CONCLUSIONS: Results suggest that different types of bullying victimization are differentially associated with PVG, with mental health symptoms significantly mediating this relationship.

Entities:  

Keywords:  bullying victimization; cyberbullying; externalizing problems; gaming disorder; internalizing problems; problem video gaming

Year:  2021        PMID: 33671200      PMCID: PMC7921974          DOI: 10.3390/ijerph18041930

Source DB:  PubMed          Journal:  Int J Environ Res Public Health        ISSN: 1660-4601            Impact factor:   3.390


  43 in total

1.  Twenty years' research on peer victimization and psychosocial maladjustment: a meta-analytic review of cross-sectional studies.

Authors:  D S Hawker; M J Boulton
Journal:  J Child Psychol Psychiatry       Date:  2000-05       Impact factor: 8.982

2.  Mediation in experimental and nonexperimental studies: new procedures and recommendations.

Authors:  Patrick E Shrout; Niall Bolger
Journal:  Psychol Methods       Date:  2002-12

3.  Association of different forms of bullying victimisation with adolescents' psychological distress and reduced emotional wellbeing.

Authors:  Hannah J Thomas; Gary C K Chan; James G Scott; Jason P Connor; Adrian B Kelly; Joanne Williams
Journal:  Aust N Z J Psychiatry       Date:  2015-08-21       Impact factor: 5.744

4.  Pathological video-game use among youth ages 8 to 18: a national study.

Authors:  Douglas Gentile
Journal:  Psychol Sci       Date:  2009-05

5.  Bullying at school and later criminality: findings from three Swedish community samples of males.

Authors:  Dan Olweus
Journal:  Crim Behav Ment Health       Date:  2011-04

6.  Pathological video game use among youths: a two-year longitudinal study.

Authors:  Douglas A Gentile; Hyekyung Choo; Albert Liau; Timothy Sim; Dongdong Li; Daniel Fung; Angeline Khoo
Journal:  Pediatrics       Date:  2011-01-17       Impact factor: 7.124

Review 7.  Bullying victimization in youths and mental health problems: 'much ado about nothing'?

Authors:  L Arseneault; L Bowes; S Shakoor
Journal:  Psychol Med       Date:  2009-09-29       Impact factor: 7.723

Review 8.  Gaming disorder: Its delineation as an important condition for diagnosis, management, and prevention.

Authors:  John B Saunders; Wei Hao; Jiang Long; Daniel L King; Karl Mann; Mira Fauth-Bühler; Hans-Jürgen Rumpf; Henrietta Bowden-Jones; Afarin Rahimi-Movaghar; Thomas Chung; Elda Chan; Norharlina Bahar; Sophia Achab; Hae Kook Lee; Marc Potenza; Nancy Petry; Daniel Spritzer; Atul Ambekar; Jeffrey Derevensky; Mark D Griffiths; Halley M Pontes; Daria Kuss; Susumu Higuchi; Satoko Mihara; Sawitri Assangangkornchai; Manoj Sharma; Ahmad El Kashef; Patrick Ip; Michael Farrell; Emanuele Scafato; Natacha Carragher; Vladimir Poznyak
Journal:  J Behav Addict       Date:  2017-08-17       Impact factor: 6.756

9.  An Explanatory Model for the Relationship between Motivation in Sport, Victimization, and Video Game Use in Schoolchildren.

Authors:  Manuel Castro-Sánchez; Ramón Chacón-Cuberos; José Luis Ubago-Jiménez; Edson Zafra-Santos; Félix Zurita-Ortega
Journal:  Int J Environ Res Public Health       Date:  2018-08-29       Impact factor: 3.390

10.  Is video gaming, or video game addiction, associated with depression, academic achievement, heavy episodic drinking, or conduct problems?

Authors:  Geir Scott Brunborg; Rune Aune Mentzoni; Lars Roar Frøyland
Journal:  J Behav Addict       Date:  2014-02-03       Impact factor: 6.756

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