Literature DB >> 33480856

Utilizing Theories and Evaluation in Digital Gaming Interventions to Increase Human Papillomavirus Vaccination Among Young Males: Qualitative Study.

Gabrielle Darville1, Jade Burns2, Tanaka Chavanduka2, Charkarra Anderson-Lewis3.   

Abstract

BACKGROUND: Human papillomavirus (HPV) is the most common sexually transmitted infection in the United States. HPV attributes to most cancers including anal, oral, cervical, and penile. Despite infection rates in the United States, recommendations and communication campaigns have traditionally focused on females. Because of this, males lack knowledge about reasons for vaccination, the benefits of being vaccinated, and their HPV risk, overall. Gaming as a health education strategy can be beneficial as mechanism that can promote behavior change for this key demographic because of the popularity of gaming.
OBJECTIVE: We sought to explore the relationship between gamification and HPV vaccine uptake.
METHODS: Interviews were conducted with experts (n=22) in the fields of cancer prevention, sexual and reproductive health, public health, game design, technology, and health communication on how a game should be developed to increase HPV vaccination rates among males.
RESULTS: Overwhelmingly, theoretical models such as the health belief model were identified with key constructs such as self-efficacy and risk perception. Experts also suggested using intervention mapping and logic models as planning tools for health promotion interventions utilizing a digital game as a medium. In game and out of game measures were discussed as assessments for quality and impact by our expert panel.
CONCLUSIONS: This study shows that interventions should focus on whether greater utilization of serious games, and the incorporation of theory and standardized methods, can encourage young men to get vaccinated and to complete the series of HPV vaccinations. ©Gabrielle Darville, Jade Burns, Tanaka Chavanduka, Charkarra Anderson-Lewis. Originally published in JMIR Serious Games (http://games.jmir.org), 22.01.2021.

Entities:  

Keywords:  behavior change; digital games; evaluation; game design; health care providers; theory

Year:  2021        PMID: 33480856      PMCID: PMC7864767          DOI: 10.2196/21303

Source DB:  PubMed          Journal:  JMIR Serious Games            Impact factor:   4.143


  19 in total

1.  Recommendations on the use of quadrivalent human papillomavirus vaccine in males--Advisory Committee on Immunization Practices (ACIP), 2011.

Authors: 
Journal:  MMWR Morb Mortal Wkly Rep       Date:  2011-12-23       Impact factor: 17.586

2.  Presenting and evaluating qualitative research.

Authors:  Claire Anderson
Journal:  Am J Pharm Educ       Date:  2010-10-11       Impact factor: 2.047

Review 3.  A Systematic Review and Meta-analysis of Interventions for Sexual Health Promotion Involving Serious Digital Games.

Authors:  Ann DeSmet; Ross Shegog; Dimitri Van Ryckeghem; Geert Crombez; Ilse De Bourdeaudhuij
Journal:  Games Health J       Date:  2014-11-11

4.  Acceptability and Preliminary Efficacy of an Online HIV Prevention Intervention for Single Young Men Who Have Sex with Men Seeking Partners Online: The myDEx Project.

Authors:  José A Bauermeister; Ryan C Tingler; Michele Demers; Daniel Connochie; Gage Gillard; John Shaver; Tanaka Chavanduka; Gary W Harper
Journal:  AIDS Behav       Date:  2019-11

Review 5.  A systematic review of serious video games used for vaccination.

Authors:  Robin Ohannessian; Sarina Yaghobian; Pierre Verger; Philippe Vanhems
Journal:  Vaccine       Date:  2016-08-03       Impact factor: 3.641

6.  Developing a Serious Videogame for Preteens to Motivate HPV Vaccination Decision Making: Land of Secret Gardens.

Authors:  Joan R Cates; Bernard F Fuemmeler; Sandra J Diehl; Laurie L Stockton; Jeannette Porter; Chioma Ihekweazu; Arshya S Gurbani; Tamera Coyne-Beasley
Journal:  Games Health J       Date:  2017-11-21

7.  Iterative Design and Testing for the Development of a Game-Based Chlamydia Awareness Intervention: A Pilot Study.

Authors:  Rui Jiang; James McKanna; Samantha Calabrese; Magy Seif El-Nasr
Journal:  Games Health J       Date:  2017-08

8.  Provider communication and HPV vaccination: The impact of recommendation quality.

Authors:  Melissa B Gilkey; William A Calo; Jennifer L Moss; Parth D Shah; Macary W Marciniak; Noel T Brewer
Journal:  Vaccine       Date:  2016-01-24       Impact factor: 3.641

9.  Prevalence of Genital Human Papillomavirus in Males, United States, 2013-2014.

Authors:  Julia W Gargano; Elizabeth R Unger; Gui Liu; Martin Steinau; Elissa Meites; Eileen Dunne; Lauri E Markowitz
Journal:  J Infect Dis       Date:  2017-04-01       Impact factor: 5.226

10.  Healthy and productive workers: using intervention mapping to design a workplace health promotion and wellness program to improve presenteeism.

Authors:  Carlo Ammendolia; Pierre Côté; Carol Cancelliere; J David Cassidy; Jan Hartvigsen; Eleanor Boyle; Sophie Soklaridis; Paula Stern; Benjamin Amick
Journal:  BMC Public Health       Date:  2016-11-25       Impact factor: 3.295

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  1 in total

1.  A Counseling Mobile App to Reduce the Psychosocial Impact of Human Papillomavirus Testing: Formative Research Using a User-Centered Design Approach in a Low-Middle-Income Setting in Argentina.

Authors:  Victoria Sanchez Antelo; Lucila Szwarc; Melisa Paolino; Diana Saimovici; Silvia Massaccesi; Kasisomayajula Viswanath; Silvina Arrossi
Journal:  JMIR Form Res       Date:  2022-01-13
  1 in total

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