Literature DB >> 33404509

Understanding Technology Preferences and Requirements for Health Information Technologies Designed to Improve and Maintain the Mental Health and Well-Being of Older Adults: Participatory Design Study.

Haley M LaMonica1, Tracey A Davenport1, Anna E Roberts1, Ian B Hickie1.   

Abstract

BACKGROUND: Worldwide, the population is aging rapidly; therefore, there is a growing interest in strategies to support and maintain health and well-being in later life. Although familiarity with technology and digital literacy are increasing among this group, some older adults still lack confidence in their ability to use web-based technologies. In addition, age-related changes in cognition, vision, hearing, and perception may be barriers to adoption and highlight the need for digital tools developed specifically to meet the unique needs of older adults.
OBJECTIVE: The aim of this study is to understand the use of technology by older adults in general and identify the potential barriers to and facilitators of the adoption of health information technologies (HITs) to support the health and well-being of older adults to facilitate implementation and promote user uptake. In addition, this study aims to co-design and configure the InnoWell Platform, a digital tool designed to facilitate better outcomes for people seeking mental health services, to meet the needs of adults 50 years and older and their supportive others (eg, family members, caregivers) to ensure the accessibility, engagement, and appropriateness of the technology.
METHODS: Participants were adults 50 years and older and those who self-identified as a supportive other (eg, family member, caregiver). Participants were invited to participate in a 3-hour participatory design workshop using a variety of methods, including prompted discussion, creation of descriptive artifacts, and group-based development of user journeys.
RESULTS: Four participatory design workshops were conducted, including a total of 21 participants, each attending a single workshop. Technology use was prevalent, with a preference indicated for smartphones and computers. Factors facilitating the adoption of HITs included personalization of content and functionality to meet and be responsive to a consumer's needs, access to up-to-date information from reputable sources, and integration with standard care practices to support the relationship with health professionals. Concerns regarding data privacy and security were the primary barriers to the use of technology to support mental health and well-being.
CONCLUSIONS: Although HITs have the potential to improve access to cost-effective and low-intensity interventions at scale for improving and maintaining mental health and well-being, several strategies may improve the uptake and efficacy of technologies by the older adult community, including the use of co-design methodologies to ensure usability, acceptability, and appropriateness of the technology; support in using and understanding the clinical applications of the technology by a digital navigator; and ready availability of education and training materials. ©Haley M LaMonica, Tracey A Davenport, Anna E Roberts, Ian B Hickie. Originally published in JMIR Aging (http://aging.jmir.org), 06.01.2021.

Entities:  

Keywords:  aging; community-based participatory research; health care reform; mental health; mobile phone; stakeholder participation; technology

Year:  2021        PMID: 33404509      PMCID: PMC7817357          DOI: 10.2196/21461

Source DB:  PubMed          Journal:  JMIR Aging        ISSN: 2561-7605


  37 in total

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5.  Older Adults' Perspectives on Using Digital Technology to Maintain Good Mental Health: Interactive Group Study.

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7.  The digital divide among low-income homebound older adults: Internet use patterns, eHealth literacy, and attitudes toward computer/Internet use.

Authors:  Namkee G Choi; Diana M Dinitto
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8.  Internet-delivered cognitive behavioural therapy for adults with mild to moderate depression and high cardiovascular disease risks: a randomised attention-controlled trial.

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9.  Gamification of Cognitive Assessment and Cognitive Training: A Systematic Review of Applications and Efficacy.

Authors:  Jim Lumsden; Elizabeth A Edwards; Natalia S Lawrence; David Coyle; Marcus R Munafò
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10.  Examining Internet and eHealth Practices and Preferences: Survey Study of Australian Older Adults With Subjective Memory Complaints, Mild Cognitive Impairment, or Dementia.

Authors:  Haley M LaMonica; Amelia English; Ian B Hickie; Jerome Ip; Catriona Ireland; Stacey West; Tim Shaw; Loren Mowszowski; Nick Glozier; Shantel Duffy; Alice A Gibson; Sharon L Naismith
Journal:  J Med Internet Res       Date:  2017-10-25       Impact factor: 5.428

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Journal:  Internet Interv       Date:  2021-03-17

Review 2.  Gamification and older adults: Opportunities for gamification to support health promotion initiatives for older adults in the context of COVID-19.

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Journal:  Lancet Reg Health West Pac       Date:  2022-07-06

3.  Informing the Future of Integrated Digital and Clinical Mental Health Care: Synthesis of the Outcomes From Project Synergy.

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Journal:  JMIR Ment Health       Date:  2022-03-09

4.  Optimising the integration of technology-enabled solutions to enhance primary mental health care: a service mapping study.

Authors:  Haley M LaMonica; Tracey A Davenport; Antonia Ottavio; Shelley C Rowe; Shane P Cross; Frank Iorfino; Tanya A Jackson; Michael A Easton; Jennifer Melsness; Ian B Hickie
Journal:  BMC Health Serv Res       Date:  2021-01-15       Impact factor: 2.655

5.  Collaborative improvement in Scottish GP clusters after the Quality and Outcomes Framework: a qualitative study.

Authors:  Huayi Huang; Emily R Jefferson; Mark Gotink; Carol Sinclair; Stewart W Mercer; Bruce Guthrie
Journal:  Br J Gen Pract       Date:  2021-08-26       Impact factor: 6.302

6.  Participatory Design of a Mobile App to Safeguard Mental Resilience in the Context of Drug Use in Young Adults: Multi-Method Study.

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7.  User experience and acceptance of patients and healthy adults testing a personalized self-management app for depression: A non-randomized mixed-methods feasibility study.

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Journal:  Digit Health       Date:  2022-04-07

Review 8.  Reframing Patient Experience Approaches and Methods to Achieve Patient-Centeredness in Healthcare: Scoping Review.

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Journal:  Int J Environ Res Public Health       Date:  2022-07-27       Impact factor: 4.614

9.  When does self-report of pain occur?: A study of older adults.

Authors:  Iyubanit Rodríguez; Gabriela Cajamarca; Valeria Herskovic
Journal:  PeerJ       Date:  2022-07-19       Impact factor: 3.061

Review 10.  Supporting Healthy Aging through the Scale-Up, Spread, and Sustainability of Assistive Technology Implementation: A Rapid Realist Review of Participatory Co-Design for Assistive Technology with Older Adults.

Authors:  Simon Carroll; Karen Kobayashi; Matilde N Cervantes; Shannon Freeman; Manik Saini; Shannon Tracey
Journal:  Gerontol Geriatr Med       Date:  2021-06-11
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