Literature DB >> 32843842

The Vaping Teenager: Understanding the Psychographics and Interests of Adolescent Vape Users to Inform Health Communication Campaigns.

Carolyn Ann Stalgaitis1, Mayo Djakaria1, Jeffrey Washington Jordan1.   

Abstract

BACKGROUND: Adolescent vaping continues to rise, yet little is known about teen vape users beyond demographics. Effective intervention requires a deeper understanding of the psychographics and interests of adolescent vape users to facilitate targeted communication campaigns.
METHODS: We analyzed the 2017-2018 weighted cross-sectional online survey data from Virginia high school students (N = 1594) to identify and describe subgroups of adolescents who vaped. Participants reported 30-day vape use, identification with 5 peer crowds (Alternative, Country, Hip Hop, Mainstream, Popular), social prioritization, agreement with personal values statements, social media and smartphone use, and television and event preferences. We compared vaping rates and frequency by peer crowd using a chi-square analysis with follow-up testing to identify higher-risk crowds and confirmed associations using binary and multinomial logistic regression models with peer crowd scores predicting vaping, controlling for demographics. We then used chi-square and t tests to describe the psychographics, media use, and interests of higher-risk peer crowds and current vape users within those crowds.
RESULTS: Any current vaping was the highest among those with Hip Hop peer crowd identification (25.4%), then Popular (21.3%). Stronger peer crowd identification was associated with increased odds of any current vaping for both crowds, vaping on 1 to 19 days for both crowds, and vaping on 20 to 30 days for Hip Hop only. Compared with other peer crowds and non-users, Hip Hop and Popular youth and current vape users reported greater social prioritization and agreement with values related to being social and fashionable. Hip Hop and Popular youth and current vape users reported heavy Instagram and Snapchat use, as well as unique television show and event preferences.
CONCLUSIONS: Hip Hop and Popular adolescents are most likely to vape and should be priority audiences for vaping prevention campaigns. Findings should guide the development of targeted health communication campaigns delivered via carefully designed media strategies.
© The Author(s) 2020.

Entities:  

Keywords:  E-cigarette; adolescent; health communication; peer crowd; personal value; psychographics; social media; vaping

Year:  2020        PMID: 32843842      PMCID: PMC7418471          DOI: 10.1177/1179173X20945695

Source DB:  PubMed          Journal:  Tob Use Insights        ISSN: 1179-173X


Introduction

Current (past 30-day) vaping among U.S. adolescents has increased dramatically in recent years.[1,2] Rates almost doubled from 2017 (11.0% of 12th graders) to 2018 (20.9%), the largest substance use increase ever observed in the 44-year history of the national Monitoring the Future study.[1] Vapes have been the most commonly used tobacco product among adolescents since 2014,[2] and more than 5 million middle and high school students were current vape users in 2019.[3] These dramatic increases have offset reductions in cigarette smoking, fueling an overall increase in adolescent current tobacco use.[1,4] This explosion of vaping is concerning because of the risks associated with adolescent vape use. Adolescents who vape are more likely than non-users to initiate cigarette smoking and escalate smoking among those who have already experimented with cigarettes,[5-11] though this association may be due to shared risk factors for vaping and smoking.[12] Researchers are beginning to understand the chemical constituents and health implications of vape juice and aerosols, which include carcinogens and irritants.[8,13-17] Although long-term health effects are unknown, vaping may be associated with short-term risks including respiratory symptoms, asthma, and bronchitis among adolescents.[8,18,19] In addition, nicotine exposure affects adolescent brain development, leading to long-term cognitive issues including memory and attention impairment.[20-22] Despite the alarming increase, teens who vape remain a minority of the adolescent population.[3] Little is known about which youth are at the greatest risk beyond demographic descriptions, leaving public health interventionists with a limited understanding of who should be prioritized in prevention efforts. Current vaping is more prevalent among male, non-Hispanic White, higher socioeconomic status, and lesbian, gay, and bisexual adolescents and young adults.[23-27] In addition, young current vape users often have friends and family members who vape or who accept vaping,[28] and use other substances including cigarettes and marijuana.[29-31] Audience psychographics move beyond demographics to provide health communicators with critical insights about values, identities, and interests that can inform effective messaging and campaign strategies.[32-35] In addition, these insights are critical for the effective planning and execution of modern digital media campaigns that rely on interest-based targeting to deliver digital advertisements to the intended audience.[36] Past studies describing ever and current vape users have typically focused on vaping attitudes and beliefs,[37-40] or have used psychographics and motivations to segment adult, but not adolescent, vape users into discrete subgroups.[41,42] Only a few studies have examined the psychographics of adolescent or young adult vape users, revealing that novelty-seeking, sensation-seeking, and lower social conservatism are generally associated with ever and current vaping in these populations.[27,43,44] From this basis, we seek to expand health communicators’ understanding of the psychographics, identities, media use, and interests of adolescent current vape users to inform the development of effective vaping prevention campaigns. Knowing which adolescents vape, what other substances they use, what they care about, and what influences them is crucial to addressing adolescent vaping. Commercial marketing, including vape marketing, relies on audience segmentation to identify population subgroups with shared desires and needs for whom a tailored brand can be built and marketed via targeted media channels.[45] In health communications, a similar approach is necessary to counter industry marketing by identifying adolescent subgroups at the greatest risk for vaping, developing targeted campaigns that appeal to their shared values, beliefs, and interests, and delivering campaign content via specific media channels and strategies to ensure the target audience is reached.[45] Health campaigns designed around the psychographics of their target audiences are effective,[45-47] but this approach requires a clearly defined audience with unique characteristics for whom appealing content can be tailored. Importantly, campaigns must both tailor messaging (by selecting messaging that caters to audience preferences, values, and interests to capture attention and increase persuasion) and target media delivery (by selecting highly specialized media channels and using state-of-the-art ad-targeting technologies) to effectively reach their target audiences in the modern, cluttered media environment.[47] Although much is known about the demographics of adolescent vape users, health educators lack crucial information about their values, influences, and interests that is necessary to define an audience and deliver effective, targeted communications. To fill this gap, we used online survey data to describe the risk profile, psychographic characteristics, and interests of adolescent current vape users in a single U.S. state. We had 2 primary objectives: to identify potential target audiences for adolescent vaping prevention campaigns and to describe the psychographics, media use, and interests of these higher-risk youth to inform campaign planning. First, we sought to define potential target audiences by applying a peer crowd audience segmentation approach. Peer crowds are macro-level subcultures with shared interests, values, and norms[47,48] which are associated with adolescent and young adult health behaviors[49-57] and have served as the basis for targeted health interventions.[58-64] For example, the Commune campaign targeting Hipster peer crowd young adults resulted in reductions in cigarette smoking associated with stronger anti-tobacco attitudes among those recalling the campaign,[58,62] whereas engagement with the Down and Dirty campaign was associated with stronger anti-chewing tobacco attitudes and lower odds of current use among Country peer crowd teens.[61] In this study, we examined vaping behavior for 5 adolescent peer crowds previously established in the literature: Alternative (counterculture, value creativity and uniqueness), Country (patriotic, value hard work and being outdoors), Hip Hop (confident, value overcoming struggles and proving themselves), Mainstream (future-oriented, value organization and stability), and Popular (extroverted, value socializing and excitement).[47,49,50,52,54,55,61] After identifying the highest risk peer crowds, we sought to create a profile of these audiences by examining their broader health risk profiles, psychographics (social prioritization and personal values), digital behaviors (social media and smartphone use), and interests (television shows and events). With this information, we aimed to identify and describe segments of adolescents most in need of targeted vaping interventions to provide clear guidance for health message development and media targeting.

Methods

Sample and design

We collected cross-sectional online survey data from high school students ages 13 to 19 living in the U.S. state of Virginia (N = 1594). Participants were recruited from November 2017 to January 2018 using paid Instagram and Facebook advertisements that directed interested individuals to a screener to determine eligibility (13-19 years old, current high school student, and Virginia resident). Eligible youth were invited to participate in the full survey and provided electronic assent (ages 13-17) or consent (ages 18-19). We delivered a parental opt-out form via email for participants ages 13 to 17. Qualified participants who completed the full survey received a US$10 electronic gift card incentive. We implemented numerous fraud prevention and detection measures to maximize data integrity, including concealing eligibility criteria during screening, collecting email addresses to prevent duplicate completions, and reviewing responses for inconsistencies. Chesapeake IRB approved the study (No. Pro00023204).

Measures

To address our research objectives, we examined participant demographics; current vaping, tobacco, and other substance use; peer crowd identification; 2 psychographic measures, namely, social prioritization[65] and personal values; social media and smartphone use; and television show and event preferences.

Demographics

Participants provided their birthdate, from which we calculated their age. Participants also indicated their gender (male, female) and race/ethnicity (Hispanic, non-Hispanic White, non-Hispanic Black, non-Hispanic Asian-Pacific Islander, and non-Hispanic other including multiracial and American Indian or Alaska Native).

Past 30-day vape use

Participants reported the number of days in the past 30 days on which they used e-cigarettes or vapes, with response options of 0, 1 or 2, 3 to 5, 6 to 9, 10 to 19, 20 to 29, and all 30 days. To mirror commonly reported statistics, we examined both any current vaping (1-30 days) and frequency of vaping defined as occasional use (1-19 days) or frequent use (20-30 days).[66]

Past 30-day tobacco and substance use

Participants also reported the number of days in the past 30 days on which they used cigarettes; cigars, cigarillos, and little cigars (cigar products); smokeless tobacco; hookah; alcohol; marijuana; and prescription medication without a prescription. Those who reported any past 30-day use were considered current users of that item.

Peer crowd identification

Participants completed Rescue Agency’s I-Base Survey®, a photo-based tool that measured identification with 5 peer crowds: Alternative, Country, Hip Hop, Mainstream, and Popular. The I-Base Survey has identified consistent patterns of peer crowd prevalence and health risks in adolescents across the United States.[49-52,55,57,61,64] In brief, participants viewed a grid of 40 photos of unknown female adolescents and selected 3 who would best and 3 who would least fit with their main group of friends; they then repeated the process with male photos. Photos were presented in random order to each participant to reduce order effects, and represented a mix of races/ethnicities and peer crowds determined through prior qualitative research. Participants earned positive points for the peer crowds of photos selected as the best fit and negative points for those selected as the least fit, resulting in a score ranging from −12 to 12 for each of the 5 crowds. For analyses, we assigned participants to each crowd with which they had at least some identification, defined as a score of 1 or more on the I-Base Survey for that crowd. Participants could be assigned to more than 1 peer crowd as they could score positively for multiple crowds.

Social prioritization index

Participants completed the social prioritization index (SPI), a validated measure of the degree to which an individual places importance on their social life that is associated with young adult cigarette use.[58,59,65] The SPI included 13 questions: 8 items wherein participants selected 1 response that best described them from a pair (up for anything/pick and choose what to do, outgoing/low-key, center of attention/lay low, street smart/book smart, partier/studier, wing it/plan it out, the carefree one/the responsible one, in a picture I . . . strike a pose/smile big); 3 true or false items (In groups of people, I am rarely the center of attention; I have considered being an entertainer or actor; I can look anyone in the eye and tell a lie with a straight face); 1 item asking how many nights they went out for fun in the past week (0-1, 2-3, 4-5, 6-7 nights); and 1 item asking how late they typically stayed out when they went out for fun (9:59-10:59 pm, 11:00 pm-12:59 am, 1:00-2:59 am, 3:00 am or later). To calculate the SPI score (range: 0-17), participants received 1 point for each socially oriented selection for the 8 descriptive pairs and 3 true/false questions, and received 0 points for selecting 0-1 nights per week or 9:59-10:59 pm, 1 point for 2-3 nights per week or 11:00 pm-12:59 am, 2 points for 4-5 nights per week or 1:00-2:59 am, and 3 points for 6-7 nights per week or 3:00 am or later.

Personal values

Participants viewed 26 personal values statements (e.g., I think it is more important to live in the moment than focus on the future) and rated each on a 5-point Likert-type scale from 1 (strongly disagree) to 5 (strongly agree).

Past 7-day social media use

Participants reported if they had consumed or created content on 6 social media platforms in the past 7 days: Facebook, Instagram, Twitter, Tumblr, Snapchat, and Pinterest.

Lifetime smartphone use

Participants were asked if they had a smartphone, and if so, if they had ever used their smartphone to engage in 9 different activities (e.g., listen to an online radio or a music service such as Pandora or Spotify; watch movies or TV shows through a paid subscription service like Netflix).

Television show preferences

Participants selected all television shows they regularly watched from a list of 24 broadcast and streaming shows popular with youth (e.g., 13 Reasons Why, Ridiculousness).

Event preferences

Participants selected all events they regularly attended from a list of 25 leisure time events youth might attend (e.g., sports games, high school dances).

Statistical analysis

Respondents were required to complete the survey, so no data were missing. Data were weighted to the gender, race/ethnicity, and urban/rural demographics of Virginia teens for all analyses. As a first step, we ran weighted and unweighted frequencies and means for demographic measures. To address our first objective of identifying which adolescents were at the greatest risk, we used chi-square tests to compare the rates of current vaping and vaping frequency among those who did and did not identify with each crowd, using follow-up z tests with Bonferroni correction to identify specific significant differences. To confirm that associations persisted while controlling for demographics, we ran separate binary and multinomial logistic regression models for each peer crowd, with a single peer crowd’s score (range: –12 to 12) predicting odds of current vaping, or of occasional or frequent vaping, while controlling for age, gender, and race/ethnicity. We also ran binary logistic regression models for each crowd to predict odds of any current cigarette, cigar product, smokeless tobacco, hookah, alcohol, and marijuana use, and any current prescription medication misuse, to understand the broader risk profile of the peer crowds. We ran separate models for each peer crowd to avoid multicollinearity associated with including all 5 scores in a single model. After identifying 2 peer crowds at elevated risk for vaping, we addressed our second objective of developing interest-based profiles of these potential target audiences by describing their psychographics (SPI and personal values), social media and smartphone use, and television and event preferences. We first compared frequencies and means for those who did and did not identify with the 2 crowds of interest, using chi-square tests and t tests to identify significant differences. Then, within the 2 peer crowds, we compared frequencies and means between current vape users and non-users, using chi-square tests and t tests to identify significant differences. This approach allowed us to identify the characteristics of the 2 peer crowds of interest to inform campaign content and media targeting, as well as to hone in on psychographics and interests that specifically characterized current vape users within the higher-risk crowds. Due to the relatively small subset of participants who were frequent vape users, we focused on any current use to improve the reliability of results. Tables present items that differed significantly between groups in at least 1 analysis and had endorsement rates above 5.0%.

Results

The weighted mean age of the sample was 16.47 years, and about half identified as female (50.8%) and as non-Hispanic White (55.3%) (Table 1). The most common peer crowd identifications were Popular (63.1%) and Mainstream (62.6%). Race/ethnicity and gender breakdowns differed by crowd (Supplemental Appendix Table 1).
Table 1.

Unweighted and weighted sample descriptive statistics.

UnweightedWeighted
PercentagenPercentagen
Age, mean (SD)16.45(1.17)16.47(1.19)
Female62.499450.8810
Race/ethnicity
 Hispanic10.516711.8188
 Non-Hispanic White56.890655.3881
 Non-Hispanic Black11.318021.0335
 Non-Hispanic Asian-Pacific Islander11.61855.181
 Non-Hispanic Other9.81566.8108
Alternative peer crowd
 In crowd42.467643.2689
 Not in crowd57.691856.8905
Country peer crowd
 In crowd48.877846.9748
 Not in crowd51.281653.1846
Hip Hop peer crowd
 In crowd32.251435.5566
 Not in crowd67.8108064.51028
Mainstream peer crowd
 In crowd64.6102962.6997
 Not in crowd35.456537.4597
Popular peer crowd
 In crowd64.5102863.11006
 Not in crowd35.556636.9588
Unweighted and weighted sample descriptive statistics. Consistent with 2018 National Youth Tobacco Survey results,[2] 20.6% of Virginia high school students in our sample currently vaped (Table 2). A significantly greater proportion of those with any Hip Hop peer crowd identification currently vaped (25.4%) than those with no Hip Hop identification (18.0%, P < .001). In binary logistic regression models using each peer crowd score (–12 to 12) to predict odds of current vaping while controlling for demographics, a 1-point increase in the Popular score was associated with a 4% increase in odds of current vaping, whereas a 1-point increase in the Hip Hop score was associated with a 10% increase.
Table 2.

Weighted frequencies and adjusted odds ratios for peer crowd risk behaviors.

Past 30-day vape usePast 30-day other risk behavior
Any use1-19 days20-30 daysCigarettesCigar productsSmokeless tobaccoHookahAlcoholMarijuanaPrescription medication
Full sample (%)20.617.03.711.66.93.53.832.720.36.7
Alternative
 In crowd (%)19.416.03.5 15.4*** 8.04.14.532.2 23.9** 8.3*
 Not in crowd (%)21.517.83.9 8.6 6.13.13.333.0 17.6 5.5
 AOR0.970.970.98 1.12*** 1.061.001.051.01 1.07*** 1.08**
Country
 In crowd (%)18.715.33.5 8.7*** 4.6*** 4.0 2.7* 28.5*** 16.3*** 6.3
 Not in crowd (%)22.218.43.8 14.1 8.9 3.1 4.7 36.3 23.8 7.1
 AOR 0.94*** 0.95** 0.93* 0.91*** 0.96 1.11** 0.97 0.92*** 0.91*** 0.95*
Hip Hop
 In crowd (%) 25.4*** 21.2* 4.2 14.0* 9.5** 3.74.835.0 27.2*** 7.4
 Not in crowd (%) 18.0 14.6 3.4 10.2 5.4 3.33.231.3 16.5 6.3
 AOR 1.10*** 1.10*** 1.11** 1.07*** 1.08** 1.00 1.07* 1.06*** 1.11*** 1.03
Mainstream
 In crowd (%) 18.2** 14.9* 3.3 8.7*** 5.2*** 2.2*** 2.8** 32.0 16.9*** 6.0
 Not in crowd (%) 24.7 20.3 4.4 16.2 9.6 5.7 5.4 33.7 26.1 7.9
 AOR 0.95** 0.95* 0.94 0.89*** 0.91** 0.84*** 0.90* 0.99 0.92*** 0.94
Popular
 In crowd (%)21.317.33.9 10.1* 6.13.03.332.5 18.7* 5.2**
 Not in crowd (%)19.616.33.2 13.9 8.34.44.632.8 23.1 9.3
 AOR 1.04* 1.04* 1.04 0.94** 0.95* 0.91* 0.961.000.98 0.94*

Abbreviation: AOR, adjusted odds ratio.

Percentages represent the use rate for those with and without identification with a given peer crowd; asterisks indicate a statistically significant difference between “in crowd” and “not in crowd” for each peer crowd. Regression models use the peer crowd score (range: –12 to 12) to predict odds while controlling for age, gender, and race/ethnicity. Boldface indicates statistical significance (P < .05).

P < .05; **P < .01; ***P < .001.

Weighted frequencies and adjusted odds ratios for peer crowd risk behaviors. Abbreviation: AOR, adjusted odds ratio. Percentages represent the use rate for those with and without identification with a given peer crowd; asterisks indicate a statistically significant difference between “in crowd” and “not in crowd” for each peer crowd. Regression models use the peer crowd score (range: –12 to 12) to predict odds while controlling for age, gender, and race/ethnicity. Boldface indicates statistical significance (P < .05). P < .05; **P < .01; ***P < .001. Further differentiating current vape users in the sample, 17.0% were occasional vape users (1-19 days in the past 30 days) and 3.7% were frequent users (20-30 days). Those with any Hip Hop identification reported higher rates of occasional vaping (21.2%) than others (14.6%, P < .05). Although rates of frequent vaping did not differ significantly for any peer crowd, stronger Hip Hop identification was associated with greater odds of both occasional and frequent vaping. Stronger Popular identification was associated with greater odds of occasional vaping only. In addition, stronger Hip Hop identification was associated with greater odds of current cigarette, cigar product, hookah, alcohol, and marijuana use, whereas stronger Popular identification was associated with lower odds of use for many products. Based on the chi-square tests and logistic regression results, we identified the Hip Hop and Popular peer crowds as being at elevated risk for vaping. We then characterized the psychographics (Table 3), social media and smartphone use (Table 4), and interests (Table 5) of Hip Hop and Popular youth in general, as well as Hip Hop and Popular current vape users in particular.
Table 3.

Weighted frequencies for psychographic measures by peer crowd and current vaping status.

Full sample (%)Hip Hop peer crowdPopular peer crowd
Not in crowd (%)In crowd (%)In crowd non-useR (%)In crowd user (%)Not in crowd (%)In crowd (%)In crowd non-user (%)In crowd user (%)
SPI score (0-17), mean6.055.77 6.56 *** 6.16 7.73 *** 5.58 6.32 *** 5.91 7.86 ***
SPI items
 Center of attention32.330.735.235.334.723.6 37.3 *** 36.540.4
 Outgoing44.745.942.641.845.136.2 49.8*** 47.3 58.9 **
 Partier40.435.3 49.6 *** 45.4 62.5 *** 36.2 42.9 ** 37.5 63.1 ***
 Street smart41.639.1 46.1 ** 42.8 55.6 ** 39.742.740.4 51.2 **
 Strike a pose37.934.6 43.7 *** 44.142.440.336.434.7 42.5 *
 The carefree one37.935.7 41.9 * 38.9 50.7 * 39.736.934.1 47.2 ***
 Up for anything53.454.351.849.2 59.4* 47.8 56.7 *** 54.8 63.6*
 Wing it48.147.050.150.249.747.548.546.1 57.3**
 FALSE: rarely center of attention42.139.2 47.3 ** 46.649.735.0 46.3 *** 45.649.1
 TRUE: considered being an entertainer/actor50.347.9 54.8 ** 53.757.650.150.449.952.6
 TRUE: can lie with a straight face64.661.3 70.7*** 65.2 86.1 *** 64.564.861.7 76.1 ***
 Score for the number of nights out for fun (0-3), mean0.600.580.640.54 0.95 *** 0.51 0.66 *** 0.58 0.95 ***
 Score for time out until (0-3), mean0.510.48 0.58 ** 0.49 0.84 *** 0.470.540.44 0.90 ***
Personal values
 Being the center of attention34.033.934.132.538.926.9 38.2 *** 38.038.8
 Care a lot what others think54.055.8 50.5 * 52.046.551.155.655.356.8
 Corporations should make money ethically73.876.6 68.7 *** 68.170.877.2 71.8 * 72.071.4
 Enjoy things others think are weird68.869.866.867.863.978.6 63.1 *** 64.358.7
 Environmental activist34.136.7 29.5** 29.130.633.534.535.131.9
 Family is important72.673.271.474.5 62.5 ** 66.7 76.0 *** 77.9 69.0 **
 Fashionable52.950.6 57.0 * 52.4 70.6 *** 44.4 57.8 *** 55.9 65.0 *
 Follow the rules57.860.9 52.3 *** 58.4 34.7 *** 55.159.464.4 41.1 ***
 Follow tradition37.137.735.938.3 29.2 * 33.0 39.5 ** 42.229.4***
 Good reputation in the community71.673.268.670.263.964.8 75.5 *** 75.874.8
 Good student86.087.3 83.6 * 84.879.983.0 87.7 ** 88.385.5
 Keep body free from toxins58.660.8 54.7 * 58.9 42.4 *** 54.6 61.0 * 65.9 42.7 ***
 Live a long, healthy life73.373.273.473.074.369.7 75.3 * 76.072.9
 Live in the moment46.245.048.446.653.843.947.645.3 56.3**
 Make decisions quickly34.332.3 38.0 * 36.941.734.034.532.3 43.0 **
 Others hold me back from my goals56.153.6 60.7 ** 59.265.356.356.054.4 62.0 *
 Patriotic person45.648.7 39.9 *** 40.837.539.7 49.1 *** 47.654.2
 Religious person42.642.742.543.838.237.4 45.7 ** 47.5 39.3*
 Social person with lots of friends54.952.8 58.7 * 56.565.340.6 63.2 *** 60.9 72.3 **
 Spend time outdoors43.945.141.741.243.138.9 46.8 ** 46.050.2
 Support local music and artists53.252.754.251.8 61.8 * 57.5 50.7 ** 49.754.5
 Tougher than most people57.254.6 61.8 ** 59.5 68.8 * 56.357.856.1 64.0 *
 Use clothes to express identity60.460.360.658.1 68.1 * 64.1 58.2 * 57.361.7

Abbreviation: SPI, social prioritization index.

Boldface indicates statistical significance (P < .05).

P < .05; **P < .01; ***P < .001.

Table 4.

Weighted frequencies for past 7-day social media and lifetime smartphone use by peer crowd and current vaping status.

Full sample (%)Hip Hop peer crowdPopular peer crowd
Not in crowd (%)In crowd (%)In crowd non-user (%)In crowd user (%)Not in crowd (%)In crowd (%)In crowd non-user (%)In crowd user (%)
Social media use
 Facebook60.661.958.458.956.961.460.260.758.2
 Instagram86.686.786.483.7 94.4 ** 83.4 88.6 ** 86.5 95.8 ***
 Pinterest24.626.4 21.5 * 20.823.622.825.726.323.8
 Snapchat83.981.7 88.0 ** 85.3 95.8 *** 77.2 87.9 *** 85.7 95.8 ***
 Tumblr17.218.415.014.416.722.8 13.9*** 13.615.0
 Twitter41.643.8 37.6* 34.0 48.6 ** 38.1 43.7 * 43.843.5
Smartphone use
 Apps that automatically delete messages79.978.881.781.382.776.4 81.8 * 80.3 87.5 *
 Messaging apps42.843.541.542.339.446.8 40.6 * 41.238.2
 Online shopping85.484.686.986.488.484.985.783.8 92.3 **
 Sports scores or analysis40.637.5 46.5 *** 43.1 56.4 ** 31.6 45.9 *** 43.1 55.8 **
 Stream movies or TV79.778.781.981.881.373.3 83.5 *** 82.487.5
 Stream music87.487.188.186.2 93.5 * 84.2 89.2 ** 88.791.3
 Video call/chat84.083.086.083.4 92.8 ** 81.985.283.8 90.4 *

Boldface indicates statistical significance (P < .05).

P < .05; **P < .01; ***P < .001.

Table 5.

Weighted frequencies for television show and event preferences by peer crowd and current vaping status.

Full sample (%)Hip Hop peer crowdPopular peer crowd
Not in crowd (%)In crowd (%)In crowd non-user (%)In crowd user (%)Not in crowd (%)In crowd (%)In crowd non-user (%)In crowd user (%)
TV shows
 13 Reasons Why 28.027.528.829.127.820.4 32.4 *** 31.834.7
 American Idol 7.87.68.18.18.35.3 9.2 ** 9.38.9
 Bob’s Burgers 25.123.827.525.4 34.0 * 29.2 22.8 ** 20.8 29.9 **
 Duck Dynasty 9.29.97.96.6 11.8 * 8.29.88.5 14.6 **
 Girl Code 5.64.5 7.8 ** 6.411.14.86.15.87.0
 Jane the Virgin 11.011.210.810.411.88.2 12.6 ** 12.612.7
 Love & Hip Hop 5.83.2 10.8 *** 10.611.17.05.26.1 2.3 *
 NCIS 13.013.711.813.5 6.9 * 12.913.113.910.3
 Pretty Little Liars 12.812.812.714.5 7.6 * 8.5 15.2 *** 15.215.4
 Rick and Morty 31.430.632.831.536.836.4 28.5 ** 27.033.8
 Ridiculousness 17.115.2 20.5 ** 19.224.318.516.215.319.6
 Riverdale 25.326.822.623.520.118.2 29.4 *** 28.831.8
 The 100 10.19.810.68.7 16.0 * 7.3 11.7 ** 11.114.1
 The Bachelor/ette 5.26.1 3.5 * 3.34.21.9 7.2 *** 6.88.4
 The Boondocks 10.06.7 16.1 *** 13.5 23.6 ** 12.4 8.6 * 7.4 13.1 **
 The Rap Game 6.02.8 11.8 *** 11.612.56.65.76.23.8
 Wild ’N Out 15.98.8 29.0 *** 28.829.417.714.914.117.8
Events
 Art exhibits14.516.1 11.7 * 11.313.216.8 13.1 * 13.013.6
 Auto races5.36.04.14.32.86.14.94.0 8.4 **
 Baseball games10.110.59.49.010.47.1 11.8 ** 10.6 16.4 *
 Basketball games22.319.6 27.2*** 24.8 34.0 * 17.5 25.1 *** 22.5 35.0 ***
 Church events24.324.523.926.0 17.4 * 20.2 26.6** 28.9 18.2 **
 Community service18.419.616.314.920.314.5 20.8 ** 21.318.7
 Country concerts5.86.15.14.76.34.3 6.7* 5.98.9
 Dance clubs5.43.9 8.1*** 6.2 13.3 ** 5.35.55.26.5
 Farmers markets10.312.1 7.2 ** 6.49.011.09.98.3 16.0 ***
 Football games35.232.5 40.1 ** 35.9 52.1 *** 25.9 40.7*** 36.8 55.1 ***
 High school dances34.534.834.032.239.229.9 37.2 ** 34.8 45.8 **
 Hip hop concerts13.410.6 18.6 *** 14.9 29.2 *** 12.214.110.6 27.1 ***
 Pop concerts13.713.513.912.817.49.7 16.0 *** 12.8 27.7 ***
 Rock concerts14.215.212.410.4 18.1 * 18.9 11.4 *** 9.6 18.3 ***
 Science fairs6.06.25.74.5 9.0 * 7.35.35.16.1
 Soccer games15.215.714.514.714.69.9 18.4 *** 19.215.4
 Video game tournaments7.57.37.88.56.39.9 6.1** 6.44.7

Boldface indicates statistical significance (P < .05).

P < .05; **P < .01; ***P < .001.

Weighted frequencies for psychographic measures by peer crowd and current vaping status. Abbreviation: SPI, social prioritization index. Boldface indicates statistical significance (P < .05). P < .05; **P < .01; ***P < .001. Weighted frequencies for past 7-day social media and lifetime smartphone use by peer crowd and current vaping status. Boldface indicates statistical significance (P < .05). P < .05; **P < .01; ***P < .001. Weighted frequencies for television show and event preferences by peer crowd and current vaping status. Boldface indicates statistical significance (P < .05). P < .05; **P < .01; ***P < .001. Overall, Hip Hop participants were social, trendy individuals interested in hip hop/rap music and sports. Compared with those with no Hip Hop identification, Hip Hop youth had higher SPI scores, in particular describing themselves as partiers, street smart, and carefree (Table 3). Hip Hop youth more often agreed that they make decisions quickly, are fashionable, are social people with lots of friends, and are tougher than most people. In contrast, they less often agreed that they are patriotic, good students, care what others think about them, care about keeping their bodies free from toxins, and follow the rules. A greater proportion of Hip Hop youth used Snapchat in the past week and used their smartphones to look up sports scores or analyses than those with no Hip Hop identification (Table 4). Many TV shows more often endorsed by Hip Hop youth revolved around hip hop/rap musical interests, such as Love & Hip Hop, The Rap Game, and Wild ’N Out (Table 5). Similarly, Hip Hop youth more often indicated that they regularly attend hip hop concerts and dance clubs than others, as well as basketball and football games. Characteristics of vape users within the Hip Hop peer crowd largely reflected an amplification of the broader crowd’s profile. Hip Hop vape users had higher SPI scores than non-users within the crowd, and they described themselves as partiers, street smart, carefree, and up for anything (Table 3). They more often agreed that they are fashionable, use their clothes to express their identity, and are tough, and less often agreed that they follow the rules, follow tradition, and care about keeping their bodies free from toxins than non-users. A greater proportion of Hip Hop vape users reported using Snapchat, Instagram, and Twitter in the past week than non-users (Table 4). Hip Hop vape users also more often reported using their smartphones to look up sports scores and analyses, stream music, and make video calls than non-users. Hip Hop vape users more often reported watching 2 cartoon shows, The Boondocks and Bob’s Burgers, than non-users (Table 5). Similar to the overall crowd, a greater proportion of Hip Hop vape users indicated that they attend dance clubs, hip hop concerts, basketball games, and football games than non-users. Popular youth shared some characteristics with Hip Hop youth, but also differed in key ways. Although Popular and Hip Hop youth both reported higher SPI scores than others, the specific SPI items they endorsed often differed (Table 3). Though both Hip Hop and Popular youth described themselves as partiers, Popular youth also described themselves as the center of attention, outgoing, and up for anything, which were not significant in Hip Hop analyses. Similar to Hip Hop youth, Popular youth more often agreed that they are fashionable and are social people with lots of friends. However, Popular youth also more often agreed that they care about being good students, keeping their bodies free from toxins, and being patriotic, items with which Hip Hop youth less often agreed. Popular youth also more often agreed that family is important, that they try to follow tradition, and that they are religious than other youth. Popular youth more often reported using Instagram, Snapchat, and Twitter than other youth and more often used their smartphones to look up sports scores or analyses and to stream music or video content (Table 4). Compared with others, Popular youth more often reported watching teen dramas, including 13 Reasons Why, Jane the Virgin, Pretty Little Liars, and Riverdale (Table 5). Sports were favored by Popular youth, as they more often reported attending basketball, football, baseball, and soccer games than others. They also more often reported attending church events, community service events, high school dances, and pop and country music concerts. Popular vape users shared many traits with the broader Popular crowd as well as with Hip Hop vape users. Similar to Hip Hop vape users, Popular vape users reported higher SPI scores than non-users, describing themselves as outgoing, partiers, street smart, carefree, and up for anything (Table 3). Popular vape users also more often agreed that they care about being fashionable, social, and tough than non-users and less often agreed that they care about keeping their bodies free from toxins and following the rules, similar to Hip Hop vape users. Although, overall, Popular youth more often agreed that they value family, tradition, and religion than other youth, Popular vape users less often agreed with these items than non-users. Similar to the broader Popular peer crowd and to Hip Hop vape users, Popular vape users more often reported using Instagram and Snapchat, and using their smartphones to look up sports scores and place video calls (Table 4). Popular vape users, like Hip Hop vape users, more often reported watching The Boondocks and Bob’s Burgers than non-users (Table 5). Similar to the broader Popular crowd, Popular vape users more often reported attending sports games, high school dances, and concerts than non-users, though they less often reported attending church events.

Discussion

This study identified a subset of adolescents at the greatest risk for vaping, and the psychographic characteristics and interests that should inform the creation of targeted health communications messages and media delivery strategies for these youth. The Hip Hop and Popular peer crowds were at the greatest risk for current vaping, aligning with earlier representative data from Virginia and similar studies of young adults.[52,53,56] Interestingly, although both crowds were at increased risk for current vaping, their broader risk profiles diverged, indicating a need for differentiated health messaging for the 2 crowds. Hip Hop youth had greater odds of vaping frequently, which may indicate an escalation to nicotine addiction, and were more likely to use other tobacco products and substances. Popular youth, however, were at increased risk for occasional vaping only, with reduced risk for several other substances including cigarettes. Understanding the psychographics and interests of Hip Hop and Popular youth, and Hip Hop and Popular current vape users in particular, provides insights for health communications campaign development and hints at possible explanations for differential risk by crowd. Hip Hop and Popular youth and current vape users reported higher mean SPI scores than other youth, and endorsed personal values related to being fashionable and sociable. These findings paint a psychographic portrait of Hip Hop and Popular youth and current vape users as individuals who care about their social lives, are trend sensitive, and are strongly influenced by their social environments. This portrait aligns with vape marketing campaigns, which often feature celebrities, associate vaping with socializing and partying, and use sleek, modern designs reminiscent of trendy technology such as iPhones,[37,67-69] all of which likely appeal to the youth described here. To effectively counter industry marketing and media depictions that may appeal to Hip Hop and Popular adolescents, health educators must create relevant messaging that breaks the connection between vaping and social status or trendiness, and motivates youth to reconsider vaping as a key feature of their social lives. Furthermore, as current vape users in this study cared less about following rules and protecting their bodies from toxins than non-users, campaign messaging must look beyond authoritative tones and typical scare tactic messaging to cultivate a socially influential brand that can persuade higher-risk youth to avoid vaping by speaking directly to their priorities and values. Hip Hop and Popular adolescents and current vape users also reported extensive smartphone and social media use, in particular the use of Instagram, Snapchat, sports analysis sites, and video/music streaming services. Heavy social media use may contribute to adolescent vaping as user- and industry-generated vaping content abounds across platforms,[70-74] and early research suggests that heavier social media use and exposure to vape advertisements on social media are associated with willingness and intentions to vape.[75] Given the known association between exposure to online tobacco marketing and adolescent tobacco initiation and progression,[76,77] heavy social media use among Hip Hop and Popular adolescents may further explain why these youth vape. At the same time, these findings can guide health communicators in selecting relevant campaign channels and delivering content via targeted advertisements. Vaping prevention campaigns must meet higher-risk adolescents where they are to deliver messaging to the target audience using the cutting-edge ad-targeting technology employed by commercial advertisers. Although not yet ubiquitous in public health, the targeted placement of paid campaign advertising has been successfully applied to deliver health communications to intended audiences for initiatives including the U.S. Food and Drug Administration’s The Real Cost general market and Fresh Empire Hip Hop adolescent tobacco education campaigns.[35,61,78,79] In addition, to counter the abundance of pro-vaping content youth encounter online, health communication campaigns must cultivate active, appealing social media presences to establish themselves as relatable and trustworthy social influencers and interject tailored prevention messaging into the pro-vaping social media environments of higher-risk youth.[80,81] Finally, Hip Hop and Popular youth and current vape users reported specific television and event preferences. Although vaping is currently rare in television programming,[82,83] exposure to vape advertisements on television and to vaping in other forms of media including music videos is common and may promote positive attitudes toward vaping among youth.[84-89] Although it is unclear if Hip Hop and Popular adolescents are disproportionately exposed to vape advertisements or onscreen vaping, continued monitoring is warranted to track how vaping is depicted over time and if exposure to vaping in media is associated with risks similar to that of exposure to cigarette smoking in movies.[90] In addition, little is known about vape industry sponsorship or promotion at events, an important topic for future work given the tobacco industry’s historical use of events for product promotion.[91,92] Although less is known about how television and event preferences may influence vaping risk, this information is incredibly useful to health educators for campaign tailoring and media targeting. Interests can be used to build media targeting profiles that concentrate message delivery and dosage on those most at risk, increasing chances for successful attention and persuasion. Television preference data can inform media buys,[93] identify potential influencer partnerships, and reveal opportunities to engage with the target audience about relevant televised events.[81] Event preference data can inform the selection of relevant settings for advertisements and identify opportunities for in-person engagement with the target audience. With this wealth of information, health educators can develop targeted health communication interventions that effectively reach and persuade higher-risk adolescents. Although the Hip Hop and Popular peer crowds shared some psychographics and preferences, differences between the crowds indicate that separate campaigns are necessary. In particular, different messaging approaches are needed to appropriately address the more frequent, established nature of vaping among Hip Hop youth, who may require cessation resources, and the less frequent, possibly social nature of vaping among Popular youth. Experimental studies have demonstrated the promise of peer crowd-targeted smoking prevention messaging,[94-96] and evaluation studies of peer-crowd-targeted campaigns reveal success in addressing cigarette and smokeless tobacco use.[58-62,64] Peer crowd targeting may also be a means of more effectively addressing tobacco use disparities. Previous literature suggests that non-Hispanic White youth are at the greatest risk for vaping,[23-25,27] but this study indicates that the Hip Hop peer crowd, which overrepresents racial/ethnic minorities (Supplemental Appendix Table 1),[50-52,54] is at the greatest risk for frequent vaping, identifying a higher-risk group that might otherwise be missed by campaigns using demographic segmentation. This study provides a preliminary insight into who these youth are, what they care about, and the media they consume; future research must test potential campaign messages with youth from the targeted peer crowd to ensure that tailored content resonates and motivates positive behavior change.

Limitations

It is important to note several limitations of this study. Generalizability is unclear as we surveyed a convenience sample recruited via social media from a single state, although peer crowd risk findings did align with previous observations from varied samples and locations.[52,53,55,56] We did not collect vape brand preferences, and did not distinguish between vaping nicotine, tetrahydrocannabinol (THC) or marijuana products, and flavors only, which should be explored to determine if users of different products have unique characteristics and interests. We also cannot discern causality, such as whether any of these psychographic characteristics or interests predisposed teens to increased interest in vaping, or if targeted industry marketing or other factors may have contributed to disparities.

Conclusions

Tackling adolescent vaping requires understanding who is at the greatest risk and how to reach them with relevant, persuasive messaging. Although current vaping is increasingly common among U.S. adolescents, risk is not evenly distributed, and prevention efforts should rely on psychographic segmentation, audience tailoring, and media targeting to effectively and efficiently reach higher-risk adolescents.[45] Although establishing a deeper understanding of the psychographics and interests of higher-risk adolescents may appear burdensome, in fact it is necessary to ensure that limited public health funds are spent on the populations facing the greatest challenges,[46] particularly in today’s online media environment where platform targeting tools cater toward advertisers who know the interests of their audiences. Our findings provide a detailed portrait of adolescents who are at increased risk for current vaping, information which should directly inform health communication campaign planning. Future campaigns should incorporate our findings to create messages relevant to the psychographics and risk profiles of these youth, which are delivered using carefully selected media strategies reflecting the greatest opportunities to reach the target audience efficiently. Addressing the urgent adolescent vaping crisis requires looking deeper than demographics to understand and leverage knowledge about who adolescent vape users are and what they care about, to create health communications campaigns that appeal to and persuade those at the greatest risk. Click here for additional data file. Supplemental material, Supplemental_material for The Vaping Teenager: Understanding the Psychographics and Interests of Adolescent Vape Users to Inform Health Communication Campaigns by Carolyn Ann Stalgaitis, Mayo Djakaria and Jeffrey Washington Jordan in Tobacco Use Insights
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1.  Translating the link between social identity and health behavior into effective health communication strategies: An experimental application using antismoking advertisements.

Authors:  Meghan Bridgid Moran; Steve Sussman
Journal:  Health Commun       Date:  2014-01-21

2.  Adolescent Vaping and Nicotine Use in 2017-2018 - U.S. National Estimates.

Authors:  Richard Miech; Lloyd Johnston; Patrick M O'Malley; Jerald G Bachman; Megan E Patrick
Journal:  N Engl J Med       Date:  2018-12-16       Impact factor: 91.245

3.  Effects of Social Media on Adolescents' Willingness and Intention to Use E-Cigarettes: An Experimental Investigation.

Authors:  Erin A Vogel; Danielle E Ramo; Mark L Rubinstein; Kevin L Delucchi; Sabrina M Darrow; Caitlin Costello; Judith J Prochaska
Journal:  Nicotine Tob Res       Date:  2021-03-19       Impact factor: 4.244

4.  E-cigarette openness, curiosity, harm perceptions and advertising exposure among U.S. middle and high school students.

Authors:  Katherine A Margolis; Elisabeth A Donaldson; David B Portnoy; Joelle Robinson; Linda J Neff; Ahmed Jamal
Journal:  Prev Med       Date:  2018-04-17       Impact factor: 4.018

5.  "Smoking revolution": a content analysis of electronic cigarette retail websites.

Authors:  Rachel A Grana; Pamela M Ling
Journal:  Am J Prev Med       Date:  2014-04       Impact factor: 5.043

6.  E-cigarette use and asthma in a multiethnic sample of adolescents.

Authors:  Rebecca J Schweitzer; Thomas A Wills; Elizabeth Tam; Ian Pagano; Kelvin Choi
Journal:  Prev Med       Date:  2017-09-28       Impact factor: 4.018

7.  The Hip Hop peer crowd: An opportunity for intervention to reduce tobacco use among at-risk youth.

Authors:  Matthew W Walker; Mario A Navarro; Leah Hoffman; Dana E Wagner; Carolyn A Stalgaitis; Jeffrey W Jordan
Journal:  Addict Behav       Date:  2018-02-10       Impact factor: 3.913

Review 8.  Perceptions and Reasons Regarding E-Cigarette Use among Users and Non-Users: A Narrative Literature Review.

Authors:  Kim A G J Romijnders; Liesbeth van Osch; Hein de Vries; Reinskje Talhout
Journal:  Int J Environ Res Public Health       Date:  2018-06-06       Impact factor: 3.390

9.  Young adult perceptions of JUUL and other pod electronic cigarette devices in California: a qualitative study.

Authors:  Emily Keamy-Minor; Julia McQuoid; Pamela M Ling
Journal:  BMJ Open       Date:  2019-04-04       Impact factor: 2.692

10.  "It's Not Too Aggressive": Key Features of Social Branding Anti-Tobacco Interventions for High-Risk Young Adults.

Authors:  Gabriela Toledo; Julia McQuoid; Pamela M Ling
Journal:  Health Promot Pract       Date:  2020-02-28
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