Literature DB >> 32623059

Applying an immersive tutorial in virtual reality to learning a new technique.

M Ros1, B Debien2, C Cyteval3, N Molinari4, F Gatto5, N Lonjon6.   

Abstract

OBJECTIVE: The medical world is continuously evolving, with techniques being created or improved almost daily. Immersive virtual reality (VR) is a technology that could be harnessed to develop tools that meet the educational challenges of this changing environment. We previously described the immersive tutorial, a 3D video (filmed from the first-person point of view), displayed on a VR application. This tool offers access to supplementary educational data in addition to the video. Here we attempt to assess improvement in learning a technique using this new educational format.
MATERIAL AND METHODS: We selected a single neurosurgical technique for the study: external ventricular drainage. We wrote a technical note describing this procedure and produced the corresponding immersive tutorial. We conducted a prospective randomized comparative study with students. All participants read the technical note, and one group used the immersive tutorial as a teaching supplement. The students completed a multiple-choice questionnaire immediately after the training and again at six months.
RESULTS: One hundred seventy-six fourth-year medical students participated in the study; 173 were included in assessing the immediate learning outcomes and 72 were included at the six-month follow-up. The VR group demonstrated significantly better short-term results than the control group (P=0.01). The same trend was seen at six months.
CONCLUSION: To our knowledge, this study presents one of the largest cohorts for VR. The use of the immersive tutorial could enable a large number of healthcare professionals to be trained without the need for expensive equipment.
Copyright © 2020 Elsevier Masson SAS. All rights reserved.

Entities:  

Keywords:  Apprentissage basé sur la vidéo; Apprentissage expérientiel; Experiential learning; Formation chirurgicale; Neurochirurgie; Neurosurgery; Réalité virtuelle; Simulation; Simulation training; Surgical training; Video-based learning; Virtual reality

Mesh:

Year:  2020        PMID: 32623059     DOI: 10.1016/j.neuchi.2020.05.006

Source DB:  PubMed          Journal:  Neurochirurgie        ISSN: 0028-3770            Impact factor:   1.553


  4 in total

1.  Using virtual reality in lumbar puncture training improves students learning experience.

Authors:  Agathe Vrillon; Laurent Gonzales-Marabal; Pierre-François Ceccaldi; Patrick Plaisance; Eric Desrentes; Claire Paquet; Julien Dumurgier
Journal:  BMC Med Educ       Date:  2022-04-04       Impact factor: 2.463

Review 2.  Virtual Simulation in Undergraduate Medical Education: A Scoping Review of Recent Practice.

Authors:  Qingming Wu; Yubin Wang; Lili Lu; Yong Chen; Hui Long; Jun Wang
Journal:  Front Med (Lausanne)       Date:  2022-03-30

Review 3.  Extended Reality in Neurosurgical Education: A Systematic Review.

Authors:  Alessandro Iop; Victor Gabriel El-Hajj; Maria Gharios; Andrea de Giorgio; Fabio Marco Monetti; Erik Edström; Adrian Elmi-Terander; Mario Romero
Journal:  Sensors (Basel)       Date:  2022-08-14       Impact factor: 3.847

4.  Virtual Reality in Medical Students' Education: Scoping Review.

Authors:  Haowen Jiang; Sunitha Vimalesvaran; Jeremy King Wang; Kee Boon Lim; Sreenivasulu Reddy Mogali; Lorainne Tudor Car
Journal:  JMIR Med Educ       Date:  2022-02-02
  4 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.