Literature DB >> 32492623

Are avatars treated like human obstacles during aperture crossing in virtual environments?

Amy L Hackney1, Michael E Cinelli2, William H Warren3, James S Frank1.   

Abstract

RESEARCH
OBJECTIVE: The current study set out to determine whether individuals walking in a virtual reality environment pass through apertures made of two avatars differently than apertures created by two pole obstacles, as previously observed between pole and human obstacles in real-world environments.
METHODS: Eleven healthy young adults wore a head-mounted virtual reality display, walked along a 10 m path and passed through a virtual aperture located 5 m from the starting location. Participants were instructed to avoid colliding with the obstacles when passing through the aperture. The experiment was conducted in a block design, where the aperture was either created by two pole obstacles or by two avatars. In both conditions, the width of the aperture ranged between 1.0-1.8x each participant's shoulder width.
RESULTS: Regardless of whether the aperture was created by the virtual poles or the avatars, participants rotated their shoulders for all aperture sizes and results found no significant differences in shoulder rotation angle, onset of rotation, walking speed or velocity at time of crossing between the two types of obstacles. Therefore, it appears that the differences in avoidance behaviours observed in real-world settings between people and pole obstacles is not translated to a virtual reality environment. SIGNIFICANCE: It is possible that during experiments in which the avatars do not move, they do not possess human-like qualities suggested to be responsible for the increased caution used when walking through real human obstacles and instead, are treated as any ordinary obstacle.
Copyright © 2020 Elsevier B.V. All rights reserved.

Entities:  

Keywords:  Aperture crossing; Avatars; Critical point; Human locomotion; Obstacle avoidance; Virtual reality

Mesh:

Year:  2020        PMID: 32492623      PMCID: PMC7849829          DOI: 10.1016/j.gaitpost.2020.05.028

Source DB:  PubMed          Journal:  Gait Posture        ISSN: 0966-6362            Impact factor:   2.840


  10 in total

Review 1.  Virtual reality in behavioral neuroscience and beyond.

Authors:  Michael J Tarr; William H Warren
Journal:  Nat Neurosci       Date:  2002-11       Impact factor: 24.884

2.  Characteristics of personal space during obstacle circumvention in physical and virtual environments.

Authors:  Martin Gérin-Lajoie; Carol L Richards; Joyce Fung; Bradford J McFadyen
Journal:  Gait Posture       Date:  2007-05-23       Impact factor: 2.840

3.  Walking with Virtual People: Evaluation of Locomotion Interfaces in Dynamic Environments.

Authors:  Anne-Helene Olivier; Julien Bruneau; Richard Kulpa; Julien Pettre
Journal:  IEEE Trans Vis Comput Graph       Date:  2017-06-12       Impact factor: 4.579

4.  Visual guidance of walking through apertures: body-scaled information for affordances.

Authors:  W H Warren; S Whang
Journal:  J Exp Psychol Hum Percept Perform       Date:  1987-08       Impact factor: 3.332

5.  Static and dynamic visual information about the size and passability of an aperture.

Authors:  Aaron J Fath; Brett R Fajen
Journal:  Perception       Date:  2011       Impact factor: 1.490

6.  Going Through, Going Around: A Study on Individual Avoidance of Groups.

Authors:  Julien Bruneau; Anne-Hélène Olivier; Julien Pettré
Journal:  IEEE Trans Vis Comput Graph       Date:  2015-04       Impact factor: 4.579

7.  Action strategies of individuals during aperture crossing in nonconfined space.

Authors:  Amy L Hackney; Lori Ann Vallis; Michael E Cinelli
Journal:  Q J Exp Psychol (Hove)       Date:  2013-06       Impact factor: 2.143

8.  Does the passability of apertures change when walking through human versus pole obstacles?

Authors:  Amy L Hackney; Michael E Cinelli; James S Frank
Journal:  Acta Psychol (Amst)       Date:  2015-10-31

9.  Healthy young adults implement distinctive avoidance strategies while walking and circumventing virtual human vs. non-human obstacles in a virtual environment.

Authors:  Wagner Souza Silva; Gayatri Aravind; Samir Sangani; Anouk Lamontagne
Journal:  Gait Posture       Date:  2018-01-31       Impact factor: 2.840

10.  Too fat to fit through the door: first evidence for disturbed body-scaled action in anorexia nervosa during locomotion.

Authors:  Anouk Keizer; Monique A M Smeets; H Chris Dijkerman; Siarhei A Uzunbajakau; Annemarie van Elburg; Albert Postma
Journal:  PLoS One       Date:  2013-05-29       Impact factor: 3.240

  10 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.