| Literature DB >> 32365509 |
Irene Valori1, Rena Bayramova2, Phoebe E McKenna-Plumley3, Teresa Farroni1.
Abstract
When learning and interacting with the world, people with Autism Spectrum Disorders (ASD) show compromised use of vision and enhanced reliance on body-based information. As this atypical profile is associated with motor and social difficulties, interventions could aim to reduce the potentially isolating reliance on the body and foster the use of visual information. To this end, head-mounted displays (HMDs) have unique features that enable the design of Immersive Virtual Realities (IVR) for manipulating and training sensorimotor processing. The present study assesses feasibility and offers some early insights from a new paradigm for exploring how children and adults with ASD interact with Reality and IVR when vision and proprioception are manipulated. Seven participants (five adults, two children) performed a self-turn task in two environments (Reality and IVR) for each of three sensory conditions (Only Proprioception, Only Vision, Vision + Proprioception) in a purpose-designed testing room and an HMD-simulated environment. The pilot indicates good feasibility of the paradigm. Preliminary data visualisation suggests the importance of considering inter-individual variability. The participants in this study who performed worse with Only Vision and better with Only Proprioception seemed to benefit from the use of IVR. Those who performed better with Only Vision and worse with Only Proprioception seemed to benefit from Reality. Therefore, we invite researchers and clinicians to consider that IVR may facilitate or impair individuals depending on their profiles.Entities:
Keywords: ASD; HMD; IVR; autism spectrum disorder; immersive virtual reality; proprioception; self-motion; technology; vision
Year: 2020 PMID: 32365509 PMCID: PMC7288174 DOI: 10.3390/brainsci10050259
Source DB: PubMed Journal: Brain Sci ISSN: 2076-3425
Participants’ demographic information.
| Participant | Age | Diagnosis |
|---|---|---|
| C1 | 8 | ASD, ADHD 1, ODD 2, Dysgraphia |
| C2 | 8 | ASD, Mild ID 3 |
| C3 | 10 | ASD, Mild ID |
| C4 | 13 | ASD, Moderate ID |
| A1 | 36 | ASD, Severe ID |
| A2 | 26 | ASD, Mild ID |
| A3 | 20 | ASD, Mild ID |
| A4 | 23 | ASD, Mild ID |
| A5 | 39 | ASD, Severe ID |
1 ADHD (Attention Deficit Hyperactivity Disorder); 2 ODD (Oppositional Defiant Disorder); 3 ID (Intellectual Disability).
Figure 1The testing room.
Figure 2(a) Distributions of the observed self-turn error. Children (n = 2; n = 24). (b) Distributions of the observed self-turn error. Adults (n = 5; n = 50).
Figure 3Self-turn error of single observations collected by each participant among conditions (n = 7; n = 74).
Means and standard deviations of self-turn error according to age group and the experimental condition.
| Age Group | Condition | |||||
|---|---|---|---|---|---|---|
| R_P | R_V | R_VP | IVR_P | IVR_V | IVR_VP | |
|
| 15.1 (14.8) | 33.6 (40.7) | 53.9 (47) | 10.8 (14.1) | 36.6 (38.9) | 20.4 (22) |
|
| 20.2 (14.9) | 24.3 (28.2) | 28.4 (21.9) | 58.1 (49.2) | 24.4 (26.9) | 62.5 (55) |
Note: Standard deviations are reported in brackets. (n = 7; n = 74).
Figure 4(a) Mean error made by each participant according to perception (marginalised over the other variables). (b) Mean error made by each participant according to environment (marginalised over the other variables).
Figure 5(a) Regression lines of self-turn error according to rotation amplitude in each condition. Children (n = 2; n = 24). (b) Regression lines of self-turn error according to rotation amplitude in each condition. Adults (n = 5; n = 50).