Literature DB >> 31999710

Proprioceptive accuracy in Immersive Virtual Reality: A developmental perspective.

Irene Valori1, Phoebe E McKenna-Plumley1, Rena Bayramova2, Claudio Zandonella Callegher1, Gianmarco Altoè1, Teresa Farroni1.   

Abstract

Proprioceptive development relies on a variety of sensory inputs, among which vision is hugely dominant. Focusing on the developmental trajectory underpinning the integration of vision and proprioception, the present research explores how this integration is involved in interactions with Immersive Virtual Reality (IVR) by examining how proprioceptive accuracy is affected by Age, Perception, and Environment. Individuals from 4 to 43 years old completed a self-turning task which asked them to manually return to a previous location with different sensory modalities available in both IVR and reality. Results were interpreted from an exploratory perspective using Bayesian model comparison analysis, which allows the phenomena to be described using probabilistic statements rather than simplified reject/not-reject decisions. The most plausible model showed that 4-8-year-old children can generally be expected to make more proprioceptive errors than older children and adults. Across age groups, proprioceptive accuracy is higher when vision is available, and is disrupted in the visual environment provided by the IVR headset. We can conclude that proprioceptive accuracy mostly develops during the first eight years of life and that it relies largely on vision. Moreover, our findings indicate that this proprioceptive accuracy can be disrupted by the use of an IVR headset.

Entities:  

Year:  2020        PMID: 31999710      PMCID: PMC6992210          DOI: 10.1371/journal.pone.0222253

Source DB:  PubMed          Journal:  PLoS One        ISSN: 1932-6203            Impact factor:   3.240


  39 in total

1.  Perceived orientation in physical and virtual environments: changes in perceived orientation as a function of idiothetic information available.

Authors:  William B Lathrop; Mary K Kaiser
Journal:  Presence (Camb)       Date:  2002-02

2.  Perception of angular displacement without landmarks: evidence for Bayesian fusion of vestibular, optokinetic, podokinesthetic, and cognitive information.

Authors:  Reinhart Jürgens; Wolfgang Becker
Journal:  Exp Brain Res       Date:  2006-07-11       Impact factor: 1.972

3.  Development of upper limb proprioceptive accuracy in children and adolescents.

Authors:  Daniel J Goble; Colleen A Lewis; Edward A Hurvitz; Susan H Brown
Journal:  Hum Mov Sci       Date:  2005-04       Impact factor: 2.161

4.  The integration of sensory information in the development of precise manual pointing.

Authors:  C von Hofsten; B Rösblad
Journal:  Neuropsychologia       Date:  1988       Impact factor: 3.139

5.  Path integration from optic flow and body senses in a homing task.

Authors:  Melissa J Kearns; William H Warren; Andrew P Duchon; Michael J Tarr
Journal:  Perception       Date:  2002       Impact factor: 1.490

6.  Hearing Where the Eyes See: Children Use an Irrelevant Visual Cue When Localizing Sounds.

Authors:  Karin Petrini; Peter R Jones; Louise Smith; Marko Nardini
Journal:  Child Dev       Date:  2015-07-31

7.  Local subcutaneous and muscle pain impairs detection of passive movements at the human thumb.

Authors:  N S Weerakkody; J S Blouin; J L Taylor; S C Gandevia
Journal:  J Physiol       Date:  2008-05-08       Impact factor: 5.182

Review 8.  A multisensory perspective of working memory.

Authors:  Michel Quak; Raquel Elea London; Durk Talsma
Journal:  Front Hum Neurosci       Date:  2015-04-21       Impact factor: 3.169

9.  A gentle introduction to bayesian analysis: applications to developmental research.

Authors:  Rens van de Schoot; David Kaplan; Jaap Denissen; Jens B Asendorpf; Franz J Neyer; Marcel A G van Aken
Journal:  Child Dev       Date:  2013-10-09

10.  Representation of internal models of action in the autistic brain.

Authors:  Courtney C Haswell; Jun Izawa; Lauren R Dowell; Stewart H Mostofsky; Reza Shadmehr
Journal:  Nat Neurosci       Date:  2009-07-05       Impact factor: 24.884

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  5 in total

1.  Sensorimotor Research Utilising Immersive Virtual Reality: A Pilot Study with Children and Adults with Autism Spectrum Disorders.

Authors:  Irene Valori; Rena Bayramova; Phoebe E McKenna-Plumley; Teresa Farroni
Journal:  Brain Sci       Date:  2020-04-29

2.  Multimedia Interventions for Neurodiversity: Leveraging Insights from Developmental Cognitive Neuroscience to Build an Innovative Practice.

Authors:  Teresa Farroni; Irene Valori; Laura Carnevali
Journal:  Brain Sci       Date:  2022-01-23

3.  An immersive first-person navigation task for abstract knowledge acquisition.

Authors:  Doerte Kuhrt; Natalie R St John; Jacob L S Bellmund; Raphael Kaplan; Christian F Doeller
Journal:  Sci Rep       Date:  2021-03-10       Impact factor: 4.379

Review 4.  Perception and Motion in Real and Virtual Environments: A Narrative Review of Autism Spectrum Disorders.

Authors:  Irene Valori; Phoebe E McKenna-Plumley; Rena Bayramova; Teresa Farroni
Journal:  Front Psychol       Date:  2021-07-12

5.  The role of vision and proprioception in self-motion encoding: An immersive virtual reality study.

Authors:  Rena Bayramova; Irene Valori; Phoebe E McKenna-Plumley; Claudio Zandonella Callegher; Teresa Farroni
Journal:  Atten Percept Psychophys       Date:  2021-08-02       Impact factor: 2.199

  5 in total

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