| Literature DB >> 32324138 |
Colette van Het Schip1, Kei Long Cheung2, Stan Vluggen3, Ciska Hoving3, Nicolaas C Schaper4, Hein de Vries3.
Abstract
BACKGROUND: Web-based tailored interventions are a promising approach to help people with type 2 diabetes successfully adopt regular physical activity. Spoken animation seems to be effective regardless of the characteristics of the user and may be a relevant strategy to communicate complex health information.Entities:
Keywords: animation; computer tailoring; diabetes mellitus, type 2; exercise; health literacy; internet-based intervention; self-management; telemedicine
Mesh:
Year: 2020 PMID: 32324138 PMCID: PMC7206523 DOI: 10.2196/15397
Source DB: PubMed Journal: J Med Internet Res ISSN: 1438-8871 Impact factor: 5.428
Figure 1The integrated change (I-Change) model for increasing self-management behavior. Adapted from De Vries [35].
Overview of applied behavior change techniques for each determinant of physical activity behavior.
| Concept | Behavior change techniques | |
| All health messages |
Repetition of answer Positive reinforcement (high, mediuma) Showing empathy or respect (low) | |
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| Cognizance and behavior |
Feedback (meets the physical activity norm?) Provision of information) Persuasive communication |
|
| Knowledge |
Feedback on performance Provision of information (chunking) |
|
| Risk perception (susceptibility and severity) |
Personalized risk Provision of information on the consequences of diabetes mellitus or inactivity Problem solving, self-efficacy–enhancing conclusion |
|
| Attitude pros |
Feedback on participants’ perception of pros Counterpersuasion (low, medium) Gain framing Affective arguments Social modeling, peer reference |
|
| Attitude cons |
Counterpersuasion (low, medium) Affective and cognitive arguments Problem solving Creation of positive image |
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| Social influence (support, modeling, norm) |
Self-efficacy–enhancing questions to enable people to mobilize social support, find modeling examples, and think about their perceived social norm Creation of positive image |
|
| Self-efficacy |
Provision of information Barrier identification Problem solving (create a plan) |
|
| Intention |
Respect of autonomy (low) Counterpersuasion (low) Provision of information on making an action plan or setting goals |
|
| Preparatory plans |
Provision of information on the pros of making a preparatory plan Provision of information on how to make a plan (tips): If-then format (goal setting) SMARTb principles (goal setting) Graded activity Summarizing the most important information |
|
| Coping plans |
Provision of information on how to make a coping plan (tips): If-then format (goal setting) Mobilization of social supports Summarizing the most important information |
aLow, medium, and high refer to the specific health message in which the behavior change technique is applied for people with a low, medium, or high score on the different determinants.
bSMART: specific, measurable, achievable, relevant, time-bound.
Salazar’s pretesting elements [28].
| Pretesting element | Recommendation | Example questions |
| Attractiveness | Allow participants to compare alternative versions of materials. | What do you think about the animated video messages? |
| Comprehension | Try to focus participants on the main idea of the message. | Can you indicate what you think is the most important message of this animated video message(s)? |
| Believability | Question whether the material is credible and realistic to the audience. | What do you think about the believability of the animated video messages? |
| Involvement | Question whether the audience can identify with the material. | To what extent were the animated video messages tailored to your personal situation? |
| Acceptance | Explore issues that could potentially be overlooked. | Is there anything about the animated video messages that you find offensive or annoying? |
| Relevance | Have participants confirm whether the material is appropriate for them. | What type of people should read or watch this? |
| Motivation and persuasion | Explore the effect on behavior and desires. | What does these animated video messages make you want to do? |
| Improvement | Find out other ways to enhance the material. | What new information did you learn? |
Participants’ baseline characteristics (N=15).
| Characteristic | Value | |
| Age (years), median (range) | 63 (49-70) | |
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| Male | 7 (47) |
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| Female | 8 (53) |
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| Single | 7 (47) |
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| Married or living with partner | 8 (53) |
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| Dutch | 14 (93) |
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| German | 1 (7) |
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| Primary school or basic vocational school | 4 (27) |
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| Secondary vocational school or high school degree | 6 (40) |
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| Higher professional degree or university degree | 5 (33) |
| Home internet use (h/wk), median (range) | 7 (1-24) | |