| Literature DB >> 32228405 |
S R Matchette1,2, I C Cuthill1, K L Cheney3,4, N J Marshall3, N E Scott-Samuel2.
Abstract
Natural habitats contain dynamic elements, such as varying local illumination. Can such features mitigate the salience of organism movement? Dynamic illumination is particularly prevalent in coral reefs, where patterns known as 'water caustics' play chaotically in the shallows. In behavioural experiments with a wild-caught reef fish, the Picasso triggerfish (Rhinecanthus aculeatus), we demonstrate that the presence of dynamic water caustics negatively affects the detection of moving prey items, as measured by attack latency, relative to static water caustic controls. Manipulating two further features of water caustics (sharpness and scale) implies that the masking effect should be most effective in shallow water: scenes with fine scale and sharp water caustics induce the longest attack latencies. Due to the direct impact upon foraging efficiency, we expect the presence of dynamic water caustics to influence decisions about habitat choice and foraging by wild prey and predators.Entities:
Keywords: dynamic illumination; foraging; motion camouflage; signal masking; water caustics
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Year: 2020 PMID: 32228405 PMCID: PMC7209061 DOI: 10.1098/rspb.2019.2453
Source DB: PubMed Journal: Proc Biol Sci ISSN: 0962-8452 Impact factor: 5.349
Figure 1.(a) A screenshot highlighting the visual features of water caustics: regions of low-intensity light (‘caustic shade’) irregularly enclosed by high-intensity light (‘caustic boundaries’). (b) A frame taken from the post hoc video analysis showing an individual Picasso triggerfish, Rhinecanthus aculeatus, searching the iPad screen for the prey item. (c) A close-up of the prey item outside the experimental context. (d) Screenshot of the tiled river pebbles image used as experimental backdrop for all experimental trials. (e–h) Screenshots of an experimental trial from each non-dynamic treatment group with the prey item (circled) midway through moving across screen. Movement occurred from the furthest region on the left to the furthest on the right (or vice versa) at a constant speed of 24 mm s−1 (6.9 deg s−1). Caustic shade could be either coarse (e,f) or fine (g,h) scale, while caustic boundaries could be sharp (e,g) or diffuse (f,h). (Online version in colour.)
Figure 2.Mean attack latency of fish across the eight water caustics treatments. The treatments are initially divided by scale (fine versus coarse) then by sharpness (diffuse versus sharp) and motion (static versus moving). Error bars for attack latency indicate 95% confidence intervals derived from the linear mixed models.