| Literature DB >> 31694177 |
Iva Georgieva1,2, Georgi V Georgiev3.
Abstract
Virtual Reality is used in various ways for creating a storytelling experience. It gives us the opportunity to imagine one's life events as a story, and in settings that are intended to aid the self, such as treatment of trauma, anxiety, phobia, etc. This paper discusses the ways that challenging experiences change the way people perceive their life narratives and form their memories. This paper suggests that virtual reality (VR) can be used for the exploration of alternative scenarios in order to see one's overall line of life in a new and healthier way. Considering the theoretical background of the narrative self, this research proposes a novel view of VR immersion as a medium for constructing a new storyline and attitude to the past. The approach would also influence attitudes regarding the present and future, and thus better shape the narrative of the self, which can lead to healthier life experiences.Entities:
Keywords: design; experience; health; line of life; memory; narrative; self; storytelling; trauma; treatment; virtual reality
Year: 2019 PMID: 31694177 PMCID: PMC6912767 DOI: 10.3390/bs9110111
Source DB: PubMed Journal: Behav Sci (Basel) ISSN: 2076-328X
Figure 1Normal line of line that helps to constitute the self.
Figure 2Traumatic experiences breaks the line of life and damage the self-concept.
Figure 3Treatment as creation of a new story of the self.
Figure 4Procedure to reexperience one’s line of life under the guidance of a therapist in the case of physical assault.