Literature DB >> 31418915

Effects of active video games on children and adolescents: A systematic review with meta-analysis.

Crystian B Oliveira1, Rafael Z Pinto1,2, Bruna T C Saraiva3, William R Tebar3, Leandro D Delfino3, Marcia R Franco4, Claudiele C M Silva5, Diego G D Christofaro3.   

Abstract

OBJECTIVE: To investigate the effectiveness of active video games (AVGs) on obesity-related outcomes and physical activity levels in children and adolescents.
DESIGN: Systematic review with meta-analysis.
METHODS: Literature search was performed in five electronic databases and the main clinical trials registries. Randomized controlled trials investigating the effect of AVGs compared with no/minimal intervention on obesity-related outcomes (body mass index [BMI], body weight, body fat, and waist circumference) and physical activity levels of children and adolescents were eligible. Two independent reviewers extracted the data of each included study. PEDro scale was used to assess risk of bias and GRADE approach to evaluate overall quality of evidence. Pooled estimates were obtained using random effect models.
RESULTS: Twelve studies were considered eligible for this review. Included studies mostly reported outcome data at short-term (less or equal than three months) and intermediate-term follow-up (more than 3 months, but <12 months). AVGs were more effective than no/minimal intervention in reducing BMI/zBMI at short-term (SMD = -0.34; 95% CI: -0.62 to -0.05) and intermediate-term follow-up (SMD = -0.36; 95% CI: -0.01 to -0.71). In addition, AVGs were more effective in reducing body weight compared with no/minimal intervention at intermediate-term follow-up (SMD = -0.25; 95% CI: -0.46 to -0.04). Regarding physical activity levels, AVGs were not more effective compared with minimal intervention at short-term and intermediate-term follow-up.
CONCLUSIONS: Our review identified that AVGs were better than minimal intervention in reducing BMI and body weight, but not for increasing physical activity in young people.
© 2019 John Wiley & Sons A/S. Published by John Wiley & Sons Ltd.

Entities:  

Keywords:  active video game; adolescents; children; obesity; physical activity

Mesh:

Year:  2019        PMID: 31418915     DOI: 10.1111/sms.13539

Source DB:  PubMed          Journal:  Scand J Med Sci Sports        ISSN: 0905-7188            Impact factor:   4.221


  13 in total

Review 1.  E-&mHealth interventions targeting nutrition, physical activity, sedentary behavior, and/or obesity among children: A scoping review of systematic reviews and meta-analyses.

Authors:  Chelsea L Kracht; Melinda Hutchesson; Mavra Ahmed; Andre Matthias Müller; Lee M Ashton; Hannah M Brown; Ann DeSmet; Carol A Maher; Chelsea E Mauch; Corneel Vandelanotte; Zenong Yin; Megan Whatnall; Camille E Short; Amanda E Staiano
Journal:  Obes Rev       Date:  2021-09-02       Impact factor: 9.213

Review 2.  Active Video Games for Improving Mental Health and Physical Fitness-An Alternative for Children and Adolescents during Social Isolation: An Overview.

Authors:  Isis Kelly Dos Santos; Rafaela Catherine da Silva Cunha de Medeiros; Jason Azevedo de Medeiros; Paulo Francisco de Almeida-Neto; Dianne Cristina Souza de Sena; Ricardo Ney Cobucci; Ricardo Santos Oliveira; Breno Guilherme de Araújo Tinoco Cabral; Paulo Moreira Silva Dantas
Journal:  Int J Environ Res Public Health       Date:  2021-02-09       Impact factor: 3.390

3.  Additional Exergames to Regular Tennis Training Improves Cognitive-Motor Functions of Children but May Temporarily Affect Tennis Technique: A Single-Blind Randomized Controlled Trial.

Authors:  Luka Šlosar; Eling D de Bruin; Eduardo Bodnariuc Fontes; Matej Plevnik; Rado Pisot; Bostjan Simunic; Uros Marusic
Journal:  Front Psychol       Date:  2021-03-15

Review 4.  Combatting Sedentary Behaviors by Delivering Remote Physical Exercise in Children and Adolescents with Obesity in the COVID-19 Era: A Narrative Review.

Authors:  Matteo Vandoni; Roberto Codella; Roberto Pippi; Vittoria Carnevale Pellino; Nicola Lovecchio; Luca Marin; Dario Silvestri; Alessandro Gatti; Vittoria Carlotta Magenes; Corrado Regalbuto; Valentina Fabiano; Gianvincenzo Zuccotti; Valeria Calcaterra
Journal:  Nutrients       Date:  2021-12-14       Impact factor: 5.717

5.  Feasibility and Effectiveness of a Motion Tracking-Based Online Fitness Program for Office Workers.

Authors:  Sun-Young Joo; Chang-Bae Lee; Na-Young Joo; Chung-Reen Kim
Journal:  Healthcare (Basel)       Date:  2021-05-14

Review 6.  The Effects of Active Video Games on Health-Related Physical Fitness and Motor Competence in Children and Adolescents with Healthy Weight: A Systematic Review and Meta-Analysis.

Authors:  Cristina Comeras-Chueca; Jorge Marin-Puyalto; Angel Matute-Llorente; German Vicente-Rodriguez; Jose A Casajus; Alex Gonzalez-Aguero
Journal:  Int J Environ Res Public Health       Date:  2021-06-29       Impact factor: 3.390

7.  A Mobile Game (Safe City) Designed to Promote Children's Safety Knowledge and Behaviors: Protocol for a Randomized Controlled Trial.

Authors:  Rosa S Wong; Keith Ts Tung; Hiu Tung Wong; Frederick Kw Ho; Hing Sang Wong; King-Wa Fu; Ting Chuen Pong; Ko Ling Chan; Chun Bong Chow; Patrick Ip
Journal:  JMIR Res Protoc       Date:  2020-06-12

8.  Could virtual reality applications pose real risks to children and adolescents? A systematic review of ethical issues and concerns.

Authors:  Polyxeni Kaimara; Andreas Oikonomou; Ioannis Deliyannis
Journal:  Virtual Real       Date:  2021-08-03       Impact factor: 4.697

9.  Active Video Games Improve Muscular Fitness and Motor Skills in Children with Overweight or Obesity.

Authors:  Cristina Comeras-Chueca; Lorena Villalba-Heredia; Jose Luis Perez-Lasierra; Jorge Marín-Puyalto; Gabriel Lozano-Berges; Ángel Matute-Llorente; Germán Vicente-Rodríguez; Alex Gonzalez-Aguero; José A Casajús
Journal:  Int J Environ Res Public Health       Date:  2022-02-24       Impact factor: 3.390

Review 10.  [Strategies and effects of digital interventions in overweight and obesity treatments in children and adolescents-a systematic review].

Authors:  Sabine Pawellek; Alexandra Ziegeldorf; Hagen Wulff
Journal:  Bundesgesundheitsblatt Gesundheitsforschung Gesundheitsschutz       Date:  2022-03-23       Impact factor: 1.595

View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.