| Literature DB >> 30684440 |
Margaret Allman-Farinelli1, Kiran Ijaz2, Helen Tran1, Hermes Pallotta1, Sidney Ramos2, Junya Liu1, Lyndal Wellard-Cole1, Rafael A Calvo2.
Abstract
BACKGROUND: Regular consumption of take-out and fast foods with sugary drinks is associated with poor quality diets and higher prevalence of obesity. Among the settings where such food is consumed is the food court typically found in shopping malls prominent in many countries.Entities:
Keywords: food policy; nutrition promotion; obesity; take-out food; virtual reality; young adults
Year: 2019 PMID: 30684440 PMCID: PMC6682284 DOI: 10.2196/12456
Source DB: PubMed Journal: JMIR Form Res ISSN: 2561-326X
Figure 1Overview of the virtual reality food court.
Figure 2An individual food outlet within the virtual reality food court.
The frequency of food and beverages choices in the virtual reality food court.
| Outlets | Food, n (%) | Beverage, n (%) |
| Clucky Fried Chicken | 20 (12.7) | 8 (5.1) |
| Donut World | 2 (1.3) | 5 (3.2) |
| Flavor of India | 30 (19.1) | 35 (22.3) |
| Glory Coffees | 1 (0.6) | 17 (10.8) |
| Juice Team | 1 (0.6) | 3 (1.9) |
| Little Asia | 8 (5.1) | 9 (5.7) |
| Muffin Mania | 9 (5.7) | 13 (8.3) |
| My Burger | 16 (10.2) | 9 (5.7) |
| Salad Soul | 5 (3.2) | 5 (3.2) |
| Sandwich House | 1 (0.6) | 3 (1.9) |
| Sandwich King | 11 (7.0) | 8 (5.1) |
| Sushi Besuto | 18 (11.5) | 13 (8.3) |
| The Fish Net | 22 (14.0) | 21 (13.4) |
| Turkish Kebabs | 13 (8.3) | 8 (5.1) |
Presence questionnaire items with the percentage of respondents for each of the seven scores.
| Questionnaire items | Score responses, n (%) | ||||||
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | |
| 1. How much could you control events | 0 (0) | 4 (2.5) | 10 (6.2) | 27 (16.7) | 59 (36.4) | 50 (30.9) | 12 (7.4) |
| 2. How responsive was the VRFCa to your actions | 3 (1.9) | 4 (2.5) | 16 (9.9) | 27 (16.7) | 51 (31.5) | 47 (29.0) | 14 (8.6) |
| 3. How natural were your interactions in the VRFCa | 2 (1.2) | 16 (9.9) | 31 (19.1) | 40 (24.7) | 39 (24.1) | 25 (15.4) | 9 (5.6) |
| 4. How completely were all your senses engaged | 0 (0) | 5 (3.1) | 26 (16.1) | 29 (17.9) | 45 (27.8) | 44 (27.2) | 13 (8.0) |
| 5. How much did the visual aspects of the VRFCa engage you | 1 (0.6) | 4 (2.5) | 19 (11.7) | 20 (12.4) | 47 (29.0) | 55 (34.0) | 16 (9.9) |
| 7. How natural was the mechanism controlling movement | 2 (1.2) | 15 (9.3) | 26 (16.1) | 40 (24.7) | 50 (30.9) | 24 (14.8) | 5 (3.1) |
| 8. How aware were you of events in the real world aroundb | 15 (9.3) | 25 (15.4) | 25 (15.4) | 29 (17.9) | 35 (21.6) | 23 (14.2) | 10 (6.2) |
| 9. How aware were you of the display and controlsb | 0 (0) | 3 (1.9) | 19 (11.7) | 30 (18.5) | 53 (32.7) | 37 (22.8) | 20 (12.4) |
| 10. How compelling was your sense of objects moving | 0 (0) | 6 (3.7) | 19 (11.7) | 46 (28.4) | 53 (32.7) | 27 (16.7) | 11 (6.8) |
| 11. How inconsistent was the information from your sensesb | 8 (4.9) | 24 (14.8) | 37 (22.8) | 43 (26.5) | 32 (19.8) | 15 (8.6) | 4 (2.5) |
| 12. Consistency of experiences in VRFCa with those in real food court | 1 (0.6) | 13 (8.0) | 24 (14.8) | 34 (21.0) | 56 (34.6) | 28 (17.3) | 6 (3.7) |
| 13. Could you anticipate happenings in response to actions | 1 (0.6) | 5 (3.1) | 16 (9.9) | 25 (15.4) | 58 (35.8) | 34 (21.0) | 23 (14.2) |
| 14. Completeness of searching of VRFCa with your vision | 0 (0) | 2 (1.2) | 12 (7.4) | 23 (14.2) | 54 (33.3) | 53 (32.7) | 18 (11.1) |
| 18. How compelling was your sense of movement in VRFCa | 2 (1.2) | 7 (4.3) | 23 (14.2) | 29 (17.9) | 50 (30.9) | 34 (21.0) | 17 (10.5) |
| 19. How closely could you examine objects in the VRFCa | 2 (0.6) | 2 (1.2) | 15 (9.3) | 19 (12.3) | 39 (24.1) | 55 (34.0) | 31 (18.5) |
| 20. How well could you examine from multiple viewpoints | 0 (0) | 3 (1.9) | 16 (9.9) | 35 (21.6) | 59 (36.4) | 33 (19.8) | 17 (10.5) |
| 21. How well could you manipulate objects in VRFCa | 20 (12.4) | 11 (6.8) | 20 (12.4) | 31 (19.1) | 43 (26.5) | 28 (17.3) | 9 (5.6) |
| 22. Degree of confusion at end of VRFCa experienceb | 24 (14.8) | 33 (20.4) | 31 (19.1) | 16 (9.9) | 38 (23.5) | 16 (9.9) | 4 (2.5) |
| 23. How involved where you in the VRFCa | 0 (0) | 5 (3.1) | 13 (8.0) | 26 (16.1) | 57 (35.2) | 43 (26.5) | 18 (11.1) |
| 24. How distracting was the control mechanismb | 12 (7.4) | 26 (16.1) | 41 (25.3) | 37 (22.8) | 29 (17.9) | 12 (7.4) | 5 (3.1) |
| 25. How much was the delay between actions and outcomesb | 51 (31.5) | 47 (29.0) | 25 (15.4) | 19 (11.7) | 13 (8.0) | 6 (3.7) | 1 (0.6) |
| 26. How quickly did you adjust to the VRFCa | 1 (0.6) | 3 (1.9) | 19 (11.7) | 20 (12.4) | 36 (22.2) | 52 (32.1) | 31 (19.1) |
| 27. How proficient in movement and interaction did you feel at the end | 0 (0) | 4 (2.5) | 11 (6.8) | 41 (25.3) | 50 (30.9) | 38 (23.5) | 18 (11.1) |
| 28. How much did the visual display cause distraction from activitiesb | 10 (6.2) | 30 (18.5) | 25 (15.4) | 30 (18.5) | 45 (27.8) | 19 (11.7) | 3 (1.8) |
| 29. How much did the controls interfere with activitiesb | 11 (6.8) | 26 (16.1) | 25 (15.4) | 36 (22.2) | 45 (27.8) | 16 (9.9) | 3 (1.9) |
| 30. How well could you concentrate on tasks rather than the mechanisms | 2 (1.2) | 5 (3.1) | 17 (10.5) | 23 (14.2) | 51 (31.5) | 40 (24.7) | 24 (14.8) |
| 31. Did you learn new techniques to improve performance | 6 (3.7) | 13 (8.0) | 14 (8.6) | 24 (14.8) | 54 (33.3) | 36 (22.2) | 15 (9.3) |
| 32. Were you so involved in the VRFCa tasks that you lost track of timeb | 7 (4.3) | 11 (6.8) | 24 (14.8) | 34 (21.0) | 41 (25.3) | 31 (18.5) | 15 (9.3) |
aVRFC: virtual reality food court.
bHigher scores are better except for items marked with superscript a lower score is better.
Total presence and presence factor scores for each factor.
| Presence factor | Rangea | Mean (SE) |
| Total presence | 28-196 | 144.0 (1.4) |
| Control | 13-91 | 62.1 (0.8) |
| Sensory | 7-49 | 34.9 (0.4) |
| Realism | 4-28 | 17.5 (0.2) |
| Distraction | 6-42 | 24.0 (0.3) |
| Involvement | 2-14 | 9.6 (0.2) |
aThe range indicates the minimum and maximum score possible.