| Literature DB >> 30556781 |
Guangheng Dong1, Hui Zheng2, Xiaoyue Liu2, Yifan Wang3, Xiaoxia Du4, Marc N Potenza5,6,7,8.
Abstract
BACKGROUND: Online gaming has become a popular leisure activity, in which males more frequently develop Internet gaming disorder (IGD) compared to females. However, gender-related neurocognitive differences have largely not been systematically investigated in IGD.Entities:
Keywords: Internet gaming disorder; caudate; craving; dorsolateral prefrontal cortex; executive control; gender
Mesh:
Year: 2018 PMID: 30556781 PMCID: PMC6376376 DOI: 10.1556/2006.7.2018.118
Source DB: PubMed Journal: J Behav Addict ISSN: 2062-5871 Impact factor: 6.756
Demographic information and group differences
| Female, RGU ( | Male, RGU ( | Female, IGD ( | Male, IGD ( | |||
|---|---|---|---|---|---|---|
| Age (mean ± | 21.96 ± 1.92 | 23.07 ± 1.86 | 21.50 ± 1.87 | 22.19 ± 2.42 | 1.62 | .150 |
| IAT score (mean ± | 33.70 ± 6.66 | 34.00 ± 7.03 | 59.18 ± 9.55 | 64.59 ± 11.13 | 74.88 | .000*** |
| DSM-5 score (mean ± | 2.22 ± 1.17 | 2.00 ± 1.07 | 5.55 ± 1.06 | 5.85 ± 0.95 | 96.39 | .000*** |
| Game playing per week (hr) (mean ± | 14.74 ± 3.17 | 14.30 ± 10.62 | 15.05 ± 6.64 | 14.59 ± 8.34 | 0.85 | .352 |
| Gaming history (months) | 26.35 ± 7.42 | 29.00 ± 7.77 | 29.55 ± 9.66 | 39.70 ± 12.44 | 9.69 | .000*** |
| Self-reported craving | 30.52 ± 19.59 | 32.37 ± 12.33 | 47.41 ± 19.44 | 50.78 ± 16.33 | 9.26 | .000*** |
Note. SD: standard deviation; IAT: Internet Addiction Test; RGU: recreational game use; IGD: Internet gaming disorder; DSM-5: fifth edition of Diagnostic and Statistical Manual of Mental Disorders.
.The structure of this study. (A) A schematic diagram of the study procedure. (B) The timeline of one trial in the cue-elicitation craving task. (C) Example stimuli used in this study
.Gender-by-group interactions prior to gaming (pre-gaming). (A) The DLPFC showed a significant gender-by-group interaction prior to gaming. (B) Post-hoc analysis showed that the DLPFC difference was related to the IGD group relative to the RGU group showing relatively blunted DLPFC activation in males but not females. DLPFC activation was correlated with self-reported craving in all subjects (C) and in males but not females (D)
.Gender-by-group interaction following gaming and during a forced break (post-gaming). (A) The caudate showed a significant gender-by-group interaction following gaming. (B) Post-hoc analysis showed that among RGU subjects, males showed greater caudate activation, whereas among IGD subjects, no gender-related difference was observed. However, caudate activation was greater in IGD relative to RGU subjects in both male and female subjects. Caudate activation positively correlated with self-reported craving in all subjects (C) and in females but not males (D)
Gender, diagnosis, and brain activation findings at pre-gaming and post-gaming
| Cluster number | x, y, za | Peak intensity | Cluster sizeb | Regionc | Brodmann’s area |
|---|---|---|---|---|---|
| Pre-gaming | |||||
| Main effect of gender | |||||
| 1 | 24, 68, −3 | 23.849 | 42 | Right superior frontal gyrus | 10 |
| 2 | 31, −10, 43 | 17.239 | 22 | Right middle frontal gyrus | 5 |
| 3 | 12, −70, 1 | 13.529 | 129 | Right lingual gyrus | |
| 4 | −52, 34, −14 | 13.015 | 37 | Left inferior frontal gyrus | 47 |
| 5 | 38, −30, −22 | 12.604 | 28 | Right parahippocampal gyrus | 36 |
| 6 | 66, −4, 9 | 12.213 | 45 | Right superior temporal gyrus | 11 |
| Main effect of group | |||||
| 1 | −26, −10, 43 | 16.794 | 38 | Left middle frontal gyrus | 6 |
| 2 | −6, −3, −30 | 11.756 | 26 | Left cingulate gyrus | 24 |
| 3 | 14, 32, −30 | 9.710 | 31 | Right orbital gyrus | 11 |
| Gender-by-group interactions | |||||
| 1 | −21, −9, 45 | 16.25 | 25 | Left DLPFC | 46 |
| Post-gaming | |||||
| Main effect of gender | |||||
| 1 | 33, −57, 26 | 14.672 | 22 | Right medial temporal gyrus | 39 |
| 2 | 60, 35, 7 | 13.526 | 32 | Right inferior frontal gyrus | 46 |
| Main effect of group | |||||
| 1 | −22, 13, −38 | 21.202 | 22 | Left superior temporal gyrus | 38 |
| 2 | −51, 24, −13 | 11.720 | 25 | Left inferior frontal gyrus | 47 |
| Gender-by-group interactions | |||||
| 1 | −3, 0, 18 | 11.14 | 16 | Left caudate | |
| 2 | −33, 3, 42 | 10.34 | 25 | Left DLPFC | 46 |
| Gender-by-group interactions in post-gaming versus pre-gaming | |||||
| 1 | −25, 6, 45 | 10.93 | 23 | Left DLPFC | 46 |
| 2 | 72, −36, 0 | 12.04 | 50 | Right middle temporal gyrus | 39 |
| 3 | 69, 6, 45 | 13.21 | 36 | Right superior temporal gyrus | 22 |
Note. DLPFC: dorsolateral prefrontal cortex.
aPeak MNI coordinates. bNumber of voxels. Alphasim correction, p < .001; Cluster size >15 contiguous voxels. cThe brain regions were referenced to the software Xjview (http://www.alivelearn.net/xjview8) and verified through comparisons with a brain atlas.
.Gender-by-group interaction in post-gaming versus pre-gaming comparison. (A) The DLPFC showed a significant gender-by-group interaction in the post-gaming versus pre-gaming comparison. (B) Post-hoc analysis showed that the DLPFC activation in IGD relative to RGU subjects was blunted to a greater degree in females as compared to male subjects. Changes in DLPFC activation correlated inversely with self-reported craving in all subjects (C) and in females but not males (D)