Literature DB >> 34908947

Impulsivity and Alexithymia in Virtual Worlds: A Study on Players of World of Warcraft.

Noemi Rosa Maganuco1, Antonino Costanzo1, Laura Rosa Midolo1, Gianluca Santoro1, Adriano Schimmenti1.   

Abstract

OBJECTIVE: Symptoms of problematic Internet use (PIU) may be increased in people who display an excessive involvement in Massively Multiplayer Online Role-Playing Games (MMORPGs). Notably, impulsivity and alexithymia have not been investigated together in the literature addressing the predictors of PIU among gamers, despite evidence that these personality traits may play a pivotal role in the development of problematic gaming patterns. The purpose of this research was to explore the relationship between facets of alexithymia and impulsivity and PIU scores among MMORPG players.
METHOD: In the current study, 364 World of Warcraft (WoW) players (272 males, 74.7%) aged 18 to 48 years old provided socio-demographic information and completed questionnaires on PIU, time spent online playing WoW, alexithymia, and impulsivity.
RESULTS: PIU scores were negatively associated with age and positively associated with alexithymia scores, impulsivity scores, and time spent online playing WoW. A linear regression analysis showed that PIU scores were predicted by time spent online playing WoW, the alexithymic features concerning difficulties identifying and describing feelings, and attentional impulsivity.
CONCLUSIONS: Our findings suggest that MMORPG players with difficulties concerning affect awareness and a tendency to be distracted by novel stimuli may spend an excessive amount of time playing video games and may also show prominent symptoms of PIU.
© 2019 Giovanni Fioriti Editore s.r.l.

Entities:  

Keywords:  Internet gaming disorder; World of Warcraft; alexithymia; gaming disorder; impulsivity; problematic Internet use; problematic gaming

Year:  2019        PMID: 34908947      PMCID: PMC8650179     

Source DB:  PubMed          Journal:  Clin Neuropsychiatry        ISSN: 1724-4935


  57 in total

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Journal:  Cyberpsychol Behav       Date:  2004-02

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4.  Neurobiological correlates of physical self-concept and self-identification with avatars in addicted players of Massively Multiplayer Online Role-Playing Games (MMORPGs).

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Journal:  Addict Behav       Date:  2014-07-18       Impact factor: 3.913

5.  Why do you play? The development of the motives for online gaming questionnaire (MOGQ).

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Journal:  Behav Res Methods       Date:  2011-09

6.  Internet gaming disorder does not qualify as a mental disorder.

Authors:  Pravin Dullur; Vladan Starcevic
Journal:  Aust N Z J Psychiatry       Date:  2017-11-09       Impact factor: 5.744

7.  The Twenty-item Toronto Alexithymia Scale--II. Convergent, discriminant, and concurrent validity.

Authors:  R M Bagby; G J Taylor; J D Parker
Journal:  J Psychosom Res       Date:  1994-01       Impact factor: 3.006

8.  Childhood and adolescent predictors of heavy drinking and alcohol use disorders in early adulthood: a longitudinal developmental analysis.

Authors:  Michelle M Englund; Byron Egeland; Elizabeth M Oliva; W Andrew Collins
Journal:  Addiction       Date:  2008-05       Impact factor: 6.526

9.  Traumatic experiences, alexithymia, and Internet addiction symptoms among late adolescents: A moderated mediation analysis.

Authors:  Adriano Schimmenti; Alessia Passanisi; Vincenzo Caretti; Luana La Marca; Antonella Granieri; Calogero Iacolino; Alessia M Gervasi; Noemi R Maganuco; Joël Billieux
Journal:  Addict Behav       Date:  2015-11-05       Impact factor: 3.913

10.  Similarities and differences among Internet gaming disorder, gambling disorder and alcohol use disorder: a focus on impulsivity and compulsivity.

Authors:  Sam-Wook Choi; Hyun Soo Kim; Ga-Young Kim; Yeongju Jeon; Su Mi Park; Jun-Young Lee; Hee Yeon Jung; Bo Kyoung Sohn; Jung-Seok Choi; Dai-Jin Kim
Journal:  J Behav Addict       Date:  2014-12       Impact factor: 6.756

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  2 in total

1.  Predictors of Gaming Disorder or Protective from It, in a French Sample: A Symptomatic Approach to Self-Regulation and Pursued Rewards, Providing Insights for Clinical Practice.

Authors:  Sophia Achab; Stephane Rothen; Julie Giustiniani; Magali Nicolier; Elizabeth Franc; Daniele Zullino; Frederic Mauny; Emmanuel Haffen
Journal:  Int J Environ Res Public Health       Date:  2022-08-02       Impact factor: 4.614

2.  Interpersonal Guilt and Problematic Online Behaviors: The Mediating Role of Emotion Dysregulation.

Authors:  Angela Russo; Gianluca Santoro; Adriano Schimmenti
Journal:  Clin Neuropsychiatry       Date:  2022-08
  2 in total

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