| Literature DB >> 30424788 |
Edward K Thomsen1, Charlotte Hemingway1, Andy South1, Kirsten A Duda1, Claire Dormann1, Robert Farmer2, Michael Coleman3, Marlize Coleman1,4.
Abstract
The use of insecticides is the cornerstone of effective malaria vector control. However, the last two decades has seen the ubiquitous use of insecticides, predominantly pyrethroids, causing widespread insecticide resistance and compromising the effectiveness of vector control. Considerable efforts to develop new active ingredients and interventions are underway. However, it is essential to deploy strategies to mitigate the impact of insecticide resistance now, both to maintain the efficacy of currently available tools as well as to ensure the sustainability of new tools as they come to market. Although the World Health Organization disseminated best practice guidelines for insecticide resistance management (IRM), Rollback Malaria's Vector Control Working Group identified the lack of practical knowledge of IRM as the primary gap in the translation of evidence into policy. ResistanceSim is a capacity strengthening tool designed to address this gap. The development process involved frequent stakeholder consultation, including two separate workshops. These workshops defined the learning objectives, target audience, and the role of mathematical models in the game. Software development phases were interspersed with frequent user testing, resulting in an iterative design process. User feedback was evaluated via questionnaires with Likert-scale and open-ended questions. The game was regularly evaluated by subject-area experts through meetings of an external advisory panel. Through these processes, a series of learning domains were identified and a set of specific learning objectives for each domain were defined to be communicated to vector control programme personnel. A simple "game model" was proposed that produces realistic outputs based on player strategy and also runs in real-time. Early testing sessions revealed numerous usability issues that prevented adequate player engagement. After extensive revisions, later testing sessions indicated that the tool would be a valuable addition to IRM training.Entities:
Keywords: Capacity building; Insecticide resistance; Insecticide resistance management; Serious games; Training; Vector control
Mesh:
Substances:
Year: 2018 PMID: 30424788 PMCID: PMC6234623 DOI: 10.1186/s12936-018-2572-2
Source DB: PubMed Journal: Malar J ISSN: 1475-2875 Impact factor: 2.979
Fig. 1The three different map levels of ResistanceSim. a Shows the district level, which allows players to perform actions in three locales per district. b Shows the province level, which allows players to perform actions in four districts. c Shows the national capital, which allows players to interact with stakeholders
Fig. 2The data visualization components at the a district level and b province level. Players can collect and visualize data on vector species composition, behaviour, and density, malaria transmission, insecticide susceptibility, resistance intensity, resistance mechanisms, intervention quality, and residual efficacy
Fig. 3A simple stoplight visual to indicate whether the player has collected the recommended types of data. Clicking on the lights reveal hints for changing the colour of the light (shown on left)
Fig. 4The feedback window that appears every time the player chooses to advance time. It gives a quick snapshot of how health, community engagement, and training levels are changing in each district
Fig. 5The Roadmap is a series of missions designed to provide structure to the simulation. The player starts with missions on stakeholder engagement and baseline data collection (shown in figure), and continues to play missions related to selecting interventions and monitoring the impact of those interventions
Fig. 6The mission start screen indicates to the player the learning objectives for this particular mission, and what the goal of the mission is
Fig. 7The mission feedback screen provides immediate feedback on the player’s decisions in the mission, assigning an overall star-rating for all the decisions that were made. It also provides hints one how to improve the star-rating. Clicking on “More Info” will provide the player with additional in-depth feedback on each of the decisions they made during the level, indicating why the decision was good or bad
Fig. 8The processes involved in the development of ResistanceSim. Ongoing activities are indicated in the three boxes at the top
Complete list of learning objectives addressed in ResistanceSim
| Topic | Learning objective |
|---|---|
| Stakeholders | Identify which stakeholders to involve in insecticide resistance management planning |
| Vectors | Compare the data obtained from various mosquito collection methods |
| Compare the data obtained from different species identification methods | |
| Identify which collection method is required to determine transmission intensity | |
| Explain why it is important to use consistent collection sites | |
| Explain how vector bionomics influence intervention choices | |
| Resistance | Describe the process of generating insecticide susceptibility data |
| Identify the collection and test methods available to determine insecticide susceptibility, resistance intensity, and resistance mechanisms | |
| Describe the data required to construct a resistance profile | |
| Explain the importance of species identification in constructing a resistance profile and interpreting resistance data | |
| Illustrate the effect of continuously using insecticides with one mode of action | |
| Evaluate the different insecticide resistance management strategies available | |
| Apply this evaluation to make an appropriate resistance management plan | |
| Evidence-based decisions | Explain why it is important to look at data before making an intervention decision |
| Evaluate what insecticide class to use based on the resistance data | |
| Assess when to deploy an intervention based on vector density and transmission data | |
| Intervention monitoring | Explain why it is important to use consistent methodology for routine monitoring |
| Identify the information that different intervention monitoring tools provide | |
| Explain how quality assuring interventions contributes to insecticide resistance management | |
| Compare the information gathered from different monitoring tools | |
| Explain why it is important to monitor transmission | |
| Explain why it is important to monitor insecticide susceptibility, resistance intensity, and resistance mechanisms | |
| Demonstrate how to improve the quality and coverage of an intervention | |
| Finances | Evaluate the cost-effectiveness of various intervention strategies |
These learning objectives were first identified during stakeholder workshops, and further revised during the game development process
Fig. 9User perceptions (n = 8) of the first beta version of ResistanceSim. Error bars represent the standard error of the mean
Fig. 10User perceptions (n = 28) during the second beta testing session in Zimbabwe of a the degree to which ResistanceSim improved their understanding of various topics and b the ease of use of the tutorial section. Error bars represent the standard error of the mean