| Literature DB >> 30234848 |
Kevin M Kelly1, Alex Kiderman, Sam Akhavan, Matthew R Quigley, Edward D Snell, Erik Happ, Andrea S Synowiec, Eric R Miller, Melissa A Bauer, Liza P Oakes, Yakov Eydelman, Charles W Gallagher, Thomas Dinehart, John Howison Schroeder, Robin C Ashmore.
Abstract
OBJECTIVE: The purpose of the study was to test the ability of oculomotor, vestibular, and reaction time (OVRT) metrics to serve as a concussion assessment or diagnostic tool for general clinical use. SETTING AND PARTICIPANTS: Patients with concussion were high school-aged athletes clinically diagnosed in a hospital setting with a sports-related concussion (n = 50). Control subjects were previously recruited male and female high school student athletes from 3 local high schools (n = 170).Entities:
Year: 2019 PMID: 30234848 PMCID: PMC6553977 DOI: 10.1097/HTR.0000000000000437
Source DB: PubMed Journal: J Head Trauma Rehabil ISSN: 0885-9701 Impact factor: 2.710
Demographic and injury information for the concussion subjects
| Age, y | Sex | Days between injury and initial visit | Sports | Impact site | Injury description | Postconcussion symptom severity score |
|---|---|---|---|---|---|---|
| 17 | Male | 13 | Football | Occipital | Back of head hit ground and bounced after being tackled | 61 |
| 14 | Male | 17 | Football | Unknown | Helmet-to-helmet impact | 14 |
| 16 | Female | 19 | Cheerleading | Frontal | Struck in the forehead by a peer | 34 |
| 13 | Female | 37 | Cheerleading | Occipital | Struck in back of head by a peer's feet | 58 |
| 16 | Male | 9 | Soccer | Temporal (left) | Soccer ball struck left temporal area | 38 |
| 15 | Female | 19 | Softball | Frontal (left) | Hit in forehead by softball pitch during warm-up | 41 |
| 15 | Female | 1 | Ice hockey | Temporal (left) | Hockey puck struck left temporal area of helmet | 7 |
| 15 | Male | 7 | Skiing | Occipital | Fell backward and struck back of head | 23 |
| 18 | Female | 12 | Volleyball | Occipital | Fell backward and hit back of head on gym floor | 36 |
| 17 | Male | 53 | Hockey | Chin | Struck by another player under chin during game | 0 |
| 14 | Male | 8 | Football | Temporal (left) | Helmet-to-helmet impact | 46 |
| 17 | Male | 13 | Soccer | Right side of head | Struck by another player during game | 22 |
| 14 | Female | 4 | Cheerleading | Right side of head | Struck by another cheerleader's shoulder/upper back | 22 |
| 14 | Male | 7 | Football | Frontal | Accelerating helmet-to-helmet collision | 20 |
| 16 | Male | 9 | Football | Frontal | Helmet-to-helmet impact | No data |
| 14 | Female | 4 | Cheerleading | Occipital | Fell approximately 8 ft, landed on floor mat and hit head | 11 |
| 14 | Male | 8 | Football | Occipital | Fell backward over another player, striking back of head | 30 |
| 15 | Male | 5 | Football | Temporal (right) | Hit on right side of head (helmet-to-helmet impact) | 1 |
| 16 | Female | 4 | Soccer | Temporal (left) | Struck by soccer ball on left side of head | 51 |
| 14 | Male | 13 | Football | Frontal | Helmet-to-helmet impact | 1 |
| 16 | Male | 27 | Football | Frontal | Helmet-to-helmet impact | 7 |
| 14 | Male | 7 | Hockey | Frontal | Fell and hit head off of boards surrounding rink | 32 |
| 15 | Male | 64 | Soccer | Posterior neck (left) | Struck from behind in left posterior neck area | 7 |
| 14 | Male | 4 | Lacrosse | Maxilla (right) | Hit on right side of face with lacrosse stick | 15 |
| 17 | Female | 39 | Cheerleading | Occipital (left) | Kicked in left occipital area of head | 30 |
| 16 | Male | 4 | Hockey | Temporal (left) | Elbow to left temporal area (wearing helmet) and fell to ice (amnesic) | 28 |
| 17 | Female | 27 | Softball | Posterior inferior skull | Struck back of head with bat at the end of swinging motion | 4 |
| 17 | Female | 7 | Cheerleading | Frontal (right) | Struck by another cheerleader in forehead (right) | 59 |
| 13 | Female | 11 | Cheerleading | Occipital (left) | Fell during cheerleading stunt and hit occipital (left) area on floor | 41 |
| 17 | Female | 97 | Hockey | Occipital | Head-on collision with player, then fell backward, striking back of head | 18 |
| 14 | Female | 9 | Ice Skating | Occipital | Fell backward and struck back of head (loss of consciousness) | 34 |
| 17 | Male | 328 | Hockey | Frontal | Struck by another player and fell, hitting front of head on ice | 72 |
| 13 | Female | 8 | Basketball | Frontal (right temple) | Hit by another player (no specific details provided) | 12 |
| 13 | Male | 5 | Football | Occipital | Hit in back of head while being tackled | 16 |
| 15 | Female | 21 | Basketball | Unknown | Hit in head with basketball | 68 |
| 15 | Female | 14 | Cheerleading | Top of head | Struck in the top of head by peer's forearm | 23 |
| 16 | Male | 9 | Wrestling | Frontal (temple) | Struck by another wrestler's head during practice | 44 |
| 16 | Female | 6 | Basketball | Frontal | Hit front of head on wall diving for a loose ball | 28 |
| 15 | Female | 8 | Cheerleading | Top of head | Struck by a peer on the crown of head | 60 |
| 17 | Female | 11 | Basketball | Occipital | Fell backward and hit head after being charged | 1 |
| 13 | Male | 43 | Wrestling | Frontal/temporal (right) | Hit front of head while wrestling | 16 |
| 14 | Female | 15 | Cheerleading | Occipitoparietal (right) | Cheerleader landed on right occipitoparietal portion of head | 10 |
| 16 | Male | 15 | Soccer | Temporal (left) | Forearm blow to left temporal region of head (right side hit ground) | 4 |
| 17 | Female | 12 | Basketball | Frontal (left) | Hit in head with basketball | 46 |
| 14 | Female | 6 | Soccer | Right side of head | Soccer ball struck right side of head | 62 |
| 13 | Male | 3 | Football | Frontal | Helmet-to-helmet impact | 33 |
| 14 | Female | 4 | Soccer | Frontal | No description provided | 9 |
| 15 | Male | 6 | Gym class | Unknown | Hit head on turf while attempting to complete a tackle | 17 |
| 15 | Male | 30 | Soccer | Temporal/parietal (right) | Soccer ball struck head | 34 |
| 18 | Male | 5 | Football | Unknown | Hit in head by opponent and subsequently hit head on ground | 10 |
Test battery protocol used to assess oculomotor, vestibular, and reaction time function
| Test | Study protocol | Example measures |
|---|---|---|
| Spontaneous nystagmus | 1 cycle—stimulus light is projected at a central fixation point for 5.65 s, followed by light off for 10 s | Peak slow-phase nystagmus velocity with target off (vertical and horizontal) |
| Optokinetic nystagmus | 2 segments—Full-field random-dot stimulus continually moves one direction horizontally for 10 s, and then in the opposite direction for 10 s, at an estimated 23.4°/s (low-speed OKN test) or 70.3°/s (high-speed OKN test) velocity | Gain of slow-phase nystagmus and gain asymmetry, area under fast-phase fit |
| Smooth pursuit—horizontal | Single light stimulus moves smoothly right, then left, with sinusoidal velocity and maximum displacement of 10°; 3 cycles at 0.1 Hz, 6 cycles at 0.75 Hz, and 6 cycles at 1.25 Hz | Gain of eye position and velocity relative to stimulus, velocity gain asymmetry, presence of saccadic movement, initiation latency |
| Smooth pursuit–vertical | Same as horizontal, but with 3 cycles at 0.1 Hz, 4 cycles at 0.5 Hz, and 6 cycles at 0.75 Hz | Same |
| Saccade–random horizontal | 29 cycles—single light stimulus projected at random horizontal displacements and time, with maximum displacement of 30°, and time between stimuli 1.1-2.0 s. | Saccade onset latency, accuracy, velocity, area under main-sequence fit |
| Saccade—random vertical | Same as horizontal, but all targets appeared on the central vertical axis | Same |
| Saccade—predictive horizontal | 20 cycles—similar to horizontal saccade, but with a predictable series embedded after a series of random saccades: single light stimulus is projected at 10° left or right displacement (alternating) with a fixed 0.65-s interval | Ability to adapt to predictable timing (first predicted, amount and percent predicted) |
| Saccade—antisaccade horizontal | 16 cycles projected at random horizontal displacements and time, with maximum displacement of 20°, and time between stimuli 2-2.85 s. Subject is instructed to look away from the target, and target returned to center after each target presentation | Saccade latency, accuracy, velocity, percentage of incorrect prosaccades |
| Saccade and reaction time | 29 cycles—single light stimulus projected at random horizontal displacements and time, with maximum displacement of 30°, and time between stimuli 1.5-2.5 s. Subject asked to look to target and click left or right buttons depending on relative direction of target movement | Saccade onset latency, accuracy, velocity; button press latency |
| Visual reaction time | 9 trials—random single light stimulus appears at center of vision and subject using his/her dominate hand clicks on button as quickly as possible | Mean latency and latency standard deviation across trials for subject |
| Auditory reaction time | 11 trials—random auditory stimulus 85 dB presented and subject using his/her dominate hand clicks on button as quickly as possible | Mean latency and latency standard deviation across trials for subject |
| Subjective visual—vertical | Up to 4 trials—straight line stimulus appears tilted off vertical axis, 10° and 15° displacement clockwise and counterclockwise. Subject asked to press buttons to tilt line back to vertical alignment | Mean angular error from vertical axis and standard deviation across trials for subject |
| Subjective visual—horizontal | Up to 4 trials—straight line stimulus appears tilted off horizontal axis, 12° and 15° displacement clockwise and counterclockwise. Subject asked to press buttons to tilt line back to horizontal alignment. | Mean angular error from horizontal axis and standard deviation across trials for subject |
Abbreviation: OKN, optokinetic nystagmus.
Concussion classification success rates of a forward conditional logistic regression model (first column, top left) and a linear regression model (second column, top right)
| Forward conditional logistic regression | Linear regression model | ||
|---|---|---|---|
| 0.5 cutoff, all data | 0.5 cutoff, all data | ||
| Sensitivity | 76.0% | Sensitivity | 68.0% |
| Specificity | 95.9% | Specificity | 96.5% |
| Correctly classified | 91.4% | Correctly classified | 90.0% |
| 0.28 cutoff, all data | 0.365 cutoff, all data | ||
| Sensitivity | 90.0% | Sensitivity | 92.0% |
| Specificity | 88.8% | Specificity | 89.4% |
| Correctly classified | 89.1% | Correctly classified | 90.0% |
| Sensitivity | 86.8% (15.1%) | ||
| Specificity | 89.9% (13.4%) | ||
| Correctly classified | 88.3% (9.7%) | ||
Each model was tested on all data used in the study, and the linear model used only variables isolated by the logistic model process. The combined results of 500 cross-validations are shown (first column, bottom left), where for each run 5 cases were set aside from each of the 2 groups.
Figure 1.Horizontal and vertical SP test initiation latencies. Shown are the means ± SD for the latencies to start SP tracking at the start of SP tests. Values are shown for concussion subjects (black bars, n = 50, 49, 49, and 48, from left to right) and controls (white bars, n =170, 169, 165, and 165, from left to right). Differences are small but significant (by Mann-Whitney U) in the 4 SP tests shown. SP indicates smooth pursuit; SD, standard deviation.
Figure 2.Results for the SRT test. (A) Concussion subjects demonstrated reduced saccade velocity during the combined test, as measured by the percentage of saccades to horizontal targets that fell below a threshold velocity (where the threshold varied by amplitude, see Methods; n = 146 controls, 43 concussion subjects). (B) Concussion subjects also had increased latencies to press a left or right button indicating direction of saccade target shift (n = 146 controls, 43 concussion subjects). SRT indicates saccade and reaction time.
Figure 3.OKN test results. (A) Exemplary eye position traces during the high-speed OKN test show a notably impaired or suppressed OKN reflex for a concussed subject (black line) as compared with a control subject (gray line). (B) Comparison of OKN gain (ratio of eye velocity to stimulus velocity) results between concussion (n = 50, black bars) and control (n = 166, white bars) groups. (C) Comparison of OKN “area under the main sequence fit” results for concussion subjects (n = 50 black bars) showing reduced fast-phase velocity compared with controls (n = 166, white bars) only for the high-speed OKN test. (D) High-speed OKN gain was significantly lower for patients with concussion tested 22 or more days postinjury (n = 10, black triangles, one subject at 328 days not plotted, gain = 0.06). Control mean (black dashed line) and 1 SD (gray box) are shown for comparison (0.72 ± 0.15). OKN indicates optokinetic nystagmus; SD, standard deviation.
Variables identified as significantly different for all concussed subjects at all time points (first column)
| Significant OVRT variables, all subjects/all time points ( | |
|---|---|
| Low-speed OKN gain (grand mean of leftward and rightward segment means) | . |
| Low-speed OKN gain variability (maximum standard deviation from leftward and rightward segments) | .016 |
| High-speed OKN gain (grand mean of leftward and rightward segment means) | |
| High-speed OKN gain asymmetry (asymmetry of mean gains of leftward and rightward segments) | .0032 |
| High-speed OKN gain variability (maximum standard deviation from leftward and rightward segments) | |
| High-speed OKN area under fast-phase fit (maximum of negative and positive velocity beat fits) | .48 |
| SRT button latency, mean (grand mean of left and right) | .46 |
| left button latency (mean of left button RTs) | .51 |
| right button latency (mean of right button RTs) | .49 |
| SRT low velocity % (maximum of each eye and direction) | .0045 |
| SP horizontal 1.25-Hz velocity gain (mean of leftward and rightward movement) | .38 |
| SP horizontal 1.25-Hz position gain | .22 |
| SP horizontal 0.75-Hz pursuit initiation latency | .14 |
| SP horizontal 1.25-Hz pursuit initiation latency | .046 |
| SP vertical 0.5-Hz pursuit initiation latency | .16 |
| SP vertical 0.75-Hz pursuit initiation latency | .086 |
Abbreviations: OKN, optokinetic nystagmus; OVRT, oculomotor, vestibular, and reaction time; SP, smooth pursuit; RT, reaction time; SRT, saccade and reaction time.
For each variable, we compared the results for concussed subjects tested at 22 or more days after injury (second column) to the full control population. Of these, only OKN gain on the low- and high-speed OKN tests, and high-speed gain variability (italicized) were significantly different between the 22 or more days' concussion subjects and the control group (P < .00313).
Figure 4.ROC curve for the first logistic regression model (forward conditional). The curve plots the sensitivity (true positives) versus the specificity (false positives, or 1-specificity) across a range of discrimination cutoff thresholds (0-1), of the model's ability to classify subjects as being in the concussion or control groups. The regression model included coefficients for 3 variables: high-speed OKN gain, SRT button latency, and SP initiation latency (0.5-Hz vertical test). OKN indicates optokinetic nystagmus; ROC, receiver-operating characteristics; SP, smooth pursuit; SRT, saccade and reaction time.