| Literature DB >> 29997529 |
Seung-Yup Lee1, Hae Kook Lee1, Soo-Young Bang2, Hyunsuk Jeong3, Hyeon Woo Yim3, Yong-Sil Kweon1.
Abstract
Background: Relatively little is known about which neuropsychological factors promote recovery from Internet gaming disorder (IGD).Entities:
Keywords: course; gaming disorder; harm avoidance; hostility; prognosis; recovery; risk-taking
Year: 2018 PMID: 29997529 PMCID: PMC6028732 DOI: 10.3389/fpsyt.2018.00263
Source DB: PubMed Journal: Front Psychiatry ISSN: 1664-0640 Impact factor: 4.157
Comparison between the non-improved and the improved groups at baseline.
| Age (years) | 13.8 ± 3.0 | 12.2 ± 2.2 | 0.152 |
| Male | 9 (81.8%) | 8 (80%) | >0.999 |
| Female | 2 (18.2%) | 2 (20%) | >0.999 |
| Number of positive IGD criteria | 5.1 ± 1.7 | 5.1 ± 1.7 | 0.973 |
| Internet Addiction Test score | 59.7 ± 5.6 | 68.6 ± 15.3 | 0.173 |
| Korean Scale for Internet Addiction score | 89.6 ± 13.7 | 82.5 ± 25.2 | 0.605 |
| Smartphone Addiction Scale-Short score | 35.6 ± 11.4 | 34.0 ± 12.9 | 0.918 |
| Depression (+) | 2 (18.2%) | 2 (20%) | >0.999 |
| Attention deficit hyperactivity disorder (+) | 3 (27.3%) | 4 (40%) | 0.659 |
| Rosenberg Self-Esteem Scale | 26.6 ± 5.5 | 28.7 ± 6.2 | 0.468 |
| Barratt Impulsiveness Scale-II | 62.6 ± 8.6 | 54.4 ± 5.3 | 0.085 |
| Aggression Questionnaire | 79.6 ± 16.8 | 61.3 ± 11.5 | 0.010 |
| ARS | 14.8 ± 10.1 | 24.6 ± 11.6 | 0.043 |
| BART index | 27.1 ± 9.2 | 37.1 ± 9.3 | 0.024 |
| Full Scale Intelligent Quotient | 99.6 ± 18.7 | 88.1 ± 11.8 | 0.089 |
| Verbal Comprehension Index | 99.2 ± 16.6 | 98.8 ± 11.8 | 1.000 |
| Perceptual Reasoning Index | 108.4 ± 20.0 | 91.1 ± 14.1 | 0.043 |
| Working Memory Index | 98.6 ± 16.5 | 87.6 ± 13.8 | 0.123 |
| Processing Speed Index | 90.4 ± 13.2 | 83.8 ± 15.1 | 0.353 |
Fisher's exact test;
Nine IGD DSM-5 criteria plus “craving.” IGD, Internet gaming disorder; ARS, Attention Deficit Hyperactivity Disorder Rating Scale; BART: Balloon Analogue Risk Task.
Figure 1Longitudinal comparison of digital media use measures between the non-improved and the improved groups. (A) Changes of Internet Addiction Test scores. (B) Changes of Smartphone Addiction Scale-short. (C) Changes in number of positive IGD symptoms. *Nine IGD DSM-5 criteria plus “craving”; IGD, Internet gaming disorder; ns, not significant; bar in the middle indicates SD.