Literature DB >> 29876370

Development of a novel visuomotor integration paradigm by integrating a virtual environment with mobile eye-tracking and motion-capture systems.

Haylie L Miller1, Nicoleta Bugnariu1, Rita M Patterson2, Indika Wijayasinghe3, Dan O Popa3.   

Abstract

Visuomotor integration (VMI), the use of visual information to guide motor planning, execution, and modification, is necessary for a wide range of functional tasks. To comprehensively, quantitatively assess VMI, we developed a paradigm integrating virtual environments, motion-capture, and mobile eye-tracking. Virtual environments enable tasks to be repeatable, naturalistic, and varied in complexity. Mobile eye-tracking and minimally-restricted movement enable observation of natural strategies for interacting with the environment. This paradigm yields a rich dataset that may inform our understanding of VMI in typical and atypical development.

Entities:  

Keywords:  mobile eye-tracking; motion-capture; virtual environment; visuomotor integration

Year:  2017        PMID: 29876370      PMCID: PMC5986090          DOI: 10.1109/ICVR.2017.8007481

Source DB:  PubMed          Journal:  Int Conf Virtual Rehabil        ISSN: 2331-9542


  9 in total

Review 1.  Eye movements in natural behavior.

Authors:  Mary Hayhoe; Dana Ballard
Journal:  Trends Cogn Sci       Date:  2005-04       Impact factor: 20.229

Review 2.  Visual motion processing and sensory-motor integration for smooth pursuit eye movements.

Authors:  S G Lisberger; E J Morris; L Tychsen
Journal:  Annu Rev Neurosci       Date:  1987       Impact factor: 12.449

Review 3.  Virtual environments for motor rehabilitation: review.

Authors:  Maureen K Holden
Journal:  Cyberpsychol Behav       Date:  2005-06

4.  Effects of attention on the processing of motion in macaque middle temporal and medial superior temporal visual cortical areas.

Authors:  S Treue; J H Maunsell
Journal:  J Neurosci       Date:  1999-09-01       Impact factor: 6.167

5.  Human-like object tracking and gaze estimation with PKD android.

Authors:  Indika B Wijayasinghe; Haylie L Miller; Sumit K Das; Nicoleta L Bugnariu; Dan O Popa
Journal:  Proc SPIE Int Soc Opt Eng       Date:  2016-05

6.  Humans use continuous visual feedback from the hand to control fast reaching movements.

Authors:  Jeffrey A Saunders; David C Knill
Journal:  Exp Brain Res       Date:  2003-08-06       Impact factor: 1.972

7.  Motor rehabilitation using virtual reality.

Authors:  Heidi Sveistrup
Journal:  J Neuroeng Rehabil       Date:  2004-12-10       Impact factor: 4.262

Review 8.  Level of Immersion in Virtual Environments Impacts the Ability to Assess and Teach Social Skills in Autism Spectrum Disorder.

Authors:  Haylie L Miller; Nicoleta L Bugnariu
Journal:  Cyberpsychol Behav Soc Netw       Date:  2016-02-26

9.  Saccades improve postural control: a developmental study in normal children.

Authors:  Layla Ajrezo; Sylvette Wiener-Vacher; Maria Pia Bucci
Journal:  PLoS One       Date:  2013-11-21       Impact factor: 3.240

  9 in total
  2 in total

1.  Autistic Children Use Less Efficient Goal-Directed Whole Body Movements Compared to Neurotypical Development.

Authors:  Nicholas E Fears; Tylan N Templin; Gabriela M Sherrod; Nicoleta L Bugnariu; Rita M Patterson; Haylie L Miller
Journal:  J Autism Dev Disord       Date:  2022-04-20

2.  Children with Autism Spectrum Disorder, Developmental Coordination Disorder, and typical development differ in characteristics of dynamic postural control: A preliminary study.

Authors:  Haylie L Miller; Priscila M Caçola; Gabriela M Sherrod; Rita M Patterson; Nicoleta L Bugnariu
Journal:  Gait Posture       Date:  2018-09-14       Impact factor: 2.840

  2 in total

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