| Literature DB >> 29875720 |
Jutta Kray1, Hannah Schmitt1, Corinna Lorenz1, Nicola K Ferdinand1.
Abstract
A number of recent hypothetical models on adolescent development take a dual-systems perspective and propose an imbalance in the maturation of neural systems underlying reward-driven and control-related behavior. In particular, such models suggest that the relative dominance of the early emerging subcortical reward system over the later emerging prefrontal-guided control system leads to higher risk-taking and sensation-seeking behavior in mid-adolescents. Here, we will review recent empirical evidence from behavioral and neuroscientific studies examining interactions between these systems and showing that empirical evidence in support for the view of a higher sensitivity to rewards in mid-adolescents is rather mixed. One possible explanation for this may be the use of different kinds and amounts of incentives across studies. We will therefore include developmental studies comparing the differential influence of primary and secondary incentives, as well as those investigating within the class of secondary incentives the effects of monetary, cognitive, or social incentives. We hypothesized that the value of receiving sweets or sours, winning or losing small or large amounts of money, and being accepted or rejected from a peer group may also changes across development, and thereby might modulate age differences in decision-making and cognitive control. Our review revealed that although developmental studies directly comparing different kinds of incentives are rather scarce, results of various studies rather consistently showed only minor age differences in the impact of incentives on the behavioral level. In tendency, adolescents were more sensitive to higher amounts of incentives and larger uncertainty of receiving them, as well as to social incentives such as the presence of peers observing them. Electrophysiological studies showed that processing efficiency was enhanced during anticipation of incentives and receiving them, irrespective of incentive type. Again, we found no strong evidence for interactions with age across studies. Finally, functional brain imaging studies revealed evidence for overlapping brain regions activated during processing of primary and secondary incentives, as well as social and non-social incentives. Adolescents recruited similar reward-related and control-related brain regions as adults did, but to a different degree. Implications for future research will be discussed.Entities:
Keywords: adolescence; cognitive control; decision-making; incentive type; social-emotional system
Year: 2018 PMID: 29875720 PMCID: PMC5974121 DOI: 10.3389/fpsyg.2018.00768
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Overview of behavioral studies.
| Galván and McGlennen, | - Adolescents (13–17) - Young adults (23–35) | Passive reward-delivery task | Primary (water, sucrose, salty or no liquid in neutral option) | - No age differences in reaction to water, sucrose, salty and neutral liquid - Higher positive ratings to sucrose than salty liquids in adolescents than adults on a liquid rating scale |
| Luking et al., | - Children (7–11) - Young adults (22–26) | Gambling task (card guessing game) | Primary (high and low gains, 4 or 2 pieces; high and low losses, 2 or 1 pieces) | - No age differences in win-stay lose-shift strategy - Children reported more overall positive feelings during the task than adults in a post-scan questionnaire |
| Grose-Fifer et al., | - Adolescents (13–17) - Young adults (23–35) | Gambling task (card guessing game, reward probability 50%) | Monetary (high and low gains, 32–40 Cents; high and low losses, 6–11 Cents) | Both age groups selected high-monetary incentive cards more often than low-monetary incentive cards |
| May et al., | Children and adolescents (8–18) | Gambling task (card guessing game) | Monetary (neutral trials, no reward; gain trials, 1 Dollar; loss trials, 50 Cents) | No age differences in win-stay lose-shift strategy |
| Van Duijvenvoorde et al., | - Adolescents (10–16) - Young adults (18–25) | Gambling task (slot machine task, reward probability 33 and 66%) | Monetary (passed trials, no reward; gain and loss trials, ±10 Cents) | Tendency for risky decisions was not related to age, pubertal development, or reward sensitivity |
| Ernst et al., |
- Adolescents (9–17) - Young adults (20–40) | Gambling task (Wheel of Fortune, reward probability 50%) | Monetary (high and low gains, 4 Dollar or 50 Cents; or reward omission) |
- Both age groups more satisfied with high than low gains - Adolescents reported more positive feelings than adults in gain trials in a post-scan questionnaire on incentive delivery |
| Bjork et al., |
- Adolescents (12–17) - Adults (22–42) | Monetary Incentive Delay (MID) Task | Monetary (neutral trials, no reward/ loss; high and low gain and loss trials, 50 Cents or 5 Dollar) | Faster responding and higher accuracy with increasing incentives irrespectively of the valence, but no age differences therein |
| Bjork et al., |
- Adolescents (12–17) - Adults (22–28) | Monetary Incentive Delay (MID) Task | Monetary (neutral trials, no reward/loss; high and low gain and loss trials, 20 Cents, 1 Dollar or 5 Dollar) | No effect of reward magnitude or age group on accuracy or reaction times |
| Galván et al., |
- Children (7–11) - Adolescents (13–17) - Young adults (23–29) | Two-choice reaction time task (reward probability 100%) | Monetary (low, medium, and high number of monetary coins) | Faster reaction times to high than medium and low rewards and this effect is most pronounced in adolescents |
| Cohen et al., |
- Children (8–12) - Adolescents (14–19) - Aduts (25–30) | Probabilistic learning task (83% predictable and random condition) | Monetary (no-reward vs. high and low gain trials, 25 or 5 Cents) | Faster responding to large than small incentives only for the adolescent group |
| Unger et al., |
- Children (10–11) - Mid adolescents (13–14) - Late adolescents (15–17) | Reinforcement learning task (100% valid feedback) | Monetary (no-incentive vs. gain and loss trials, 37 Cents) |
- Faster responding and better accuracy on win and loss trials for all age groups - Faster learning for older participants but no age differences in interaction with incentives |
| Santesso et al., |
- Adolescents (16–17) - Young adults (18–29) | Gambling task (60:40% win-loss ratio) | Monetary (high and low gains and losses, 195–205 Cents or 45–55 Cents) |
- Adolescents and adults do not differ in reward and punishment sensitivity in personality scales and post-experimental questionnaires - Slower response times when two low or high cards were presented compared to one low and one high card |
| Van Leijenhorst et al., |
- Early adolescents (9–12) - Young adults (18–26) | Gambling task (cake task, high and low risk trials) | Cognitive (gain and loss trials; 1 point) |
- Both age groups made better predictions under low-risk than high-risk trials and this performance difference was most pronounced in young adolescents |
| Teslovich et al., |
- Adolescents (11–20) - Adults (22–30) | Random Dot Motion Task | Cognitive (high and low gain trials, 5 or 1 points) | Slower responding for large rewards in the group of adolescents relative to adults, who showed slower responding to small rewards |
| Paulsen et al., | Children and adolescents (10–22) | Inhibitory control (antisaccade task) | Cognitive (no-reward vs. gain and loss trials, 5 points) |
- No differences in reaction times between neutral, gain or loss condition - No age differences in incentive processing |
| Padmanabhan et al., |
- Children (8–13) - Adolescents (14–17) - Adults (18–25) | Inhibitory control (antisaccade task) | Cognitive (no incentive vs. potential gain of points) | Adolescents improved inhibitory control with gains to the adults' performance level |
| Geier and Luna, |
- Adolescents (13–17) - Adults (18–29) | Inhibitory control (antisaccade task) | Cognitive (neutral vs. gain and loss trials, 1–5 points) | No age interaction on loss trials but adolescents made more errors on gain trials |
| Hämmerer et al., |
- Children (9–11) - Adolescents (13–14) - Young adults (20–30) - Older adults (65–75) | Probabilistic learning task (65, 75, or 85% positive feedback probability) | Cognitive (gain and loss of feedback points, 10 points) |
- Higher variability in decision-making after loss than gain feedback over all age groups - Adolescents and young adults needed less trials to learn correct responses from trial feedback, showed less variability in decision-making and learned more from gains than from losses as compared to younger and older age groups |
| Chein et al., |
- Adolescents (14–18) - Young adults (19–22) - Adults (24–29) | Risk-taking task (Stoplight task) | Social-induced (alone and peer condition: two friends) | Adolescents but not older age-groups exhibited more risk-decisions when being observed by peers |
| Jones et al., |
- Children (8–12) - Adolescents (13–17) - Young adults (18–25) | Social reinforcement learning task (33, 66, and 100% positive feedback probability) | Social-induced (positive and no positive social feedback) |
- Independent of age, rare probability of positive feedback led to more false answers than both continuous or frequent positive feedback - Adolescents demonstrated a lower positive learning rate than children and adults - Participants with a higher positive learning rate were more sensitive to feedback probabilities |
Overview of EEG findings.
| Crowley et al., |
- Children (10–12) - Early adolescents (13–14) - Late adolescents (15–17) | Gambling task (Balloon task, reward probability 50%) | Monetary (no-reward vs. gain trials, 10 Cents) | Receiving incentives |
- Larger FRN amplitude to neutral than gain trials - Larger FRN amplitude for males than females - Larger FRN for 10–12 and 13–14 year-olds than 15–17 year-olds irrespective of gains and losses - Longer FRN latency for gain than neutral trials - Longer FRN latency for males than females on gain trials - Reduced latency from 10–12 to 15–17 year-olds irrespective of gains and losses |
| Gonzalez-Gadea et al., | Adolescents (8–15) | Gambling task (high and low advantageous and disadvantageous decks) | Monetary (high and low gains, 2–4 Dollar; and losses, 1–14 Dollar) | Receiving incentives |
- Larger FRN amplitude to losses than gains |
| Grose-Fifer et al., |
- Adolescents (13–17) - Young adults (23–35) | Gambling task (Card guessing game, reward probability 50%) | Monetary (high and low gains, 32–40 Cents; high and low losses, 6–11 Cents) | Receiving incentives |
- Larger FRN amplitude for losses than gains - Larger FRN amplitude for low than high gains in males - FRN ratio (low gains vs. losses) smaller in adolescent males - Longer FRN latency to losses than gains - Longer FRN latency to high than low outcomes - Longer FRN latency to high gains and losses than to low gains and losses in adolescent males |
| Santesso et al., |
- Adolescents (16–17) - Young adults (18–29) | Gambling task (60 and 40% win-loss ratio) | Monetary (high and low gains and losses, 195-205 Cents and 45–55 Cents) | Receiving incentives |
- Larger FRN amplitude for losses than gains - Larger FRN amplitude for low than high gains - FRN amplitude to gains and losses larger for individuals with high score on sensitivity to punishment scales in a personality questionnaire |
| Unger et al., |
- Children (10–11) - Mid adolescents (13–14) - Late adolescents (15–17) | Reinforcement learning task (100% valid feedback) | Monetary (no-incentive vs. gain and loss trials, 37 Cents) | Receiving incentives |
- Larger ERN/Ne amplitude for younger and older adolescents than children - Larger ERN/Ne and Pe in incorrect than correct trials - Reduced Pe in late adolescents compared to younger age groups - Larger Pe in gain than neutral and loss trials - No interaction of age and incentive condition in the ERN/Ne amplitude or Pe amplitude |
| Lukie et al., |
- Children (8–13) - Adolescents (14–17) - Young adults (18–23) | Gambling task (virtual maze, reward probability 50%) | Cognitive (reward and non-reward trials in form of fruits) | Receiving incentives |
- No age differences in reward positivity - Longer latency for children in reward positivity |
| Hämmerer et al., |
- Children (9–11) - Adolescents (13–14) - Young adults (20–30) - Older adults (65–75) | Probabilistic learning task (65, 75, or 85% positive feedback probability) | Cognitive (gain and loss of feedback points, 10 points) | Receiving incentives |
- Children showed largest overall FRN of all age groups - Children and older adults showed smaller differences between FRN after gains and FRN after losses - Younger adults showed larger enhancement of FRN after losses than children |
FRN, Feedback-related negativity; ERN/Ne, Error-related Negativity; Pe, Error Positivity.
Overview of fMRI findings.
| Galván and McGlennen, |
- Adolescents (13–17) - Young adults (23–35) | Passive reward-delivery task | Primary (water, sucrose, salty, or no liquid in neutral option) |
- Anticipating incentives - Receiving incentives |
- No age and condition interactions in the OFC, IFG, insula and caudate - Stronger activation to sugary liquids in adolescents than young adults in the VS - Adolescents show exaggerated striatal activity to aversive salty liquids relative to young adults |
| Luking et al., |
- Children (7–11) - Young adults (22–26) | Gambling task (card guessing game) | Primary (high and low gains, 4 or 2 pieces; high and low losses, 2 or 1 pieces) | Receiving incentives |
- Stronger activation in the dorsal/posterior insula after losses in children than in adults - Stronger activation in the anterior insula after losses in adults than in children |
| May et al., |
- Children and adolescents (8–18) | Gambling task (card guessing game) | Monetary (neutral trials, no reward; gain trials, 1 Dollar; loss trials, 50 Cents) | Receiving incentives |
- Larger and later peak activations in the striatum and OFC to gains than losses - No age or gender differences in these activations |
| Van Leijenhorst et al., |
- Children (10–12) - Adolescents (14–15) - Young adults (18–23) | Gambling task (slot machine task, reward probability 50 %) | Monetary (neutral and gain trials; 5 Cents) |
- Anticipating incentives - Receiving incentives |
- Children and adolescents showed larger activation of the anterior insula to potential gain cues / to neutral cues which were more similar to gain cues - Larger striatal activity to reward delivery in adolescents - Young adults showed larger OFC activation to omission of incentives |
| Van Duijvenvoorde et al., |
- Adolescents (10–16) - Young adults (18–25) | Gambling task (slot machine task, reward probability 33 and 66%) | Monetary (passed trials, no reward; gain and loss trials, ±10 Cents) | Receiving incentives |
- Larger medial PFC and VS activations to gains than losses - Activation in medial PFC and VS was related to the tendency to choose the risky option - No age differences in these activations - Individual differences in reward sensitivity were related to activation of VS during development |
| Ernst et al., |
- Adolescents (9–17) - Young adults (20–40) | Gambling task (wheel of fortune, reward probability 50%) | Monetary (high and low gains, 4 Dollar or 50 Cents; or reward omission) | Receiving incentives |
- Larger nucleus accumbens and bilateral amgydala activation for gain than loss trials - Larger nucleus accumbens activation in adolescents than young adults during reward omission - Larger amygdala activity to incentive omission in young adults than adolescents - Negative emotion correlated with amygdala response to losses in young adults, positive emotions correlated with nucleus accumbens activity in adolescents |
| Cohen et al., |
- Children (8–12) - Adolescents (14–19) - Adults (25–30) | Probabilistic learning task (83% predictable and random condition) | Monetary (no-reward vs. high and low gain trials, 25 or 5 Cents) |
- Anticipating incentives - Receiving incentives |
- Greater striatal activation with increasing age - Hypersensitive response to unpredicted rewards in striatum and angular gyrus in adolescents as compared to children and adults - Medial PFC was sensitive to reward magnitude, showing a linear increase in sensitivity with increasing age |
| Bjork et al., |
- Adolescents (12–17) - Adults (22–42) | Monetary Incentive Delay (MID) Task | Monetary (neutral trials, no reward/loss; high and low gain and loss trials, 50 Cents or 5 Dollar) |
- Anticipating incentives - Receiving incentives |
- Reduced activation in the nucleus accumbens for gain than neutral trials in adolescents relative to adults - No age differences in brain activations |
| Bjork et al., |
- Adolescents (12–17) - Adults (22–28) | Monetary Incentive Delay (MID) Task | Monetary (neutral trials, no reward/ loss; high and low gain and loss trials, 20 Cents, 1 Dollar or 5 Dollar) |
- Anticipating incentives - Receiving incentives |
- Reduced activation in the VS and amygdala for gain than neutral trials in adolescents relative to adults - No age differences in brain activations |
| Galván et al., |
- Children (7–11) - Adolescents (13–17) - Young adults (23–29) | Two-choice reaction time task (reward probability 100%) | Monetary (low, medium, and high number of monetary coins) | Both anticipating and receiving incentives |
- Stronger activation in the nucleus accumbens and lateral OFC with increasing incentives - Adolescents showed larger activation in reward-related brain regions relative to children and young adults |
| Van Leijenhorst et al., |
- Early adolescents (9–12) - Young adults (18–26) | Gambling task (cake task, high and low risk trials) | Cognitive (gain and loss trials; 1 point) |
- Anticipating incentives - Receiving incentives |
- Higher activation in the OFC and DLPFC for high- than low-risk trials, but no age differences - Larger ACC activation in adolescents on high- than low- risk trials relative to young adults - Both age groups showed a larger activation for receiving negative than positive incentives in the VLPFC - Stronger activation in the OFC for negative vs. positive feedback in early adolescents relative to adults |
| Teslovich et al., |
- Adolescents (11–20) - Adults (22–30) | Random Dot Motion Task | Cognitive (high and low gain trials; 5 or 1 points) | Receiving incentives |
- Larger VS activation for larger than smaller incentives for both age groups - Stronger activation in the DLPFC and IPS for adolescents relative to adults when incentives are large |
| Paulsen et al., |
- Adolescents (10–22) | Inhibitory control (antisaccade task) | Cognitive (no-reward vs. gain and loss trials, 5 points) | Receiving incentives |
- No age differences in VS activation - Striatal activation was associated with better inhibitory control in neutral trials - Activation in the VS on no-incentive trials was associated with better inhibitory control, especially in adolescents < 17 years, whereas these activations dampened performance for adolescents > 17 years - Negative correlation between age and activation of the amygdala in loss trials |
| Padmanabhan et al., |
- Children (8–13) - Adolescents (14–17) - Adults (18–25) | Inhibitory control (antisaccade task) | Cognitive (no incentive vs. potential gain of points) | Receiving incentives |
- Adolescent-specific enhanced striatal activity, associated with reward processing, and enhanced activity in areas responsible for inhibitory control during reward trials |
| Chein et al., |
- Adolescents (14–18) - Young adults (19–22) - Adults (24–29) | Risk-taking task (Stoplight Task) | Social-induced (alone and peer condition: two friends) | Anticipating incentives |
- Stronger activation of reward-related brain areas (VS, OFC) during risky decision making in adolescents when peers were watching - Independent of social context, adults engaged lateral PFC more strongly than adolescents - Activity in VS and OFC was associated with risky-decision making in adolescents only |
| Smith et al., |
- Adolescents (14–19) - Adults (24–32) | Decision making (guessing task without risk) | Social-induced (alone and peer condition: two friends) | Receiving incentives |
- Stronger activation in the VS in adolescents during decision making when peers were watching |
| Gunther Moor et al., |
- Pre-pubertal children (8–10) - Early adolescents (12–14) - Older adolescents (16–17) - Young adults (19–25) | Feedback processing (social judgment task) | Social-induced (feedback whether a person would like them or not) |
- Anticipating incentives - Receiving incentives |
- Stronger activation of ventromedial PFC and striatum during the expectation to be liked in older adolescents and adults - Similar activation in ventromedial PFC and striatum in all age groups when expectation to be liked was followed by social acceptance feedback - Linear increase in activation with age in striatum, subcallosal cortex, paracingulate cortex, lateral PFC and OFC when expectation not to be liked was followed by negative social feedback |
| Jones et al., |
- Children (8–12) - Adolescents (13–17) - Young adults (18–25) | Social reinforcement learning task (33, 66, and 100% positive feedback probability) | Social-induced (positive and no positive social feedback) | Receiving incentives |
- Anterior to mid insula activation was correlated with the positive prediction error in adolescents - Adolescents engaged putamen and supplementary motor area more than children or adults in response to positive reinforcement - VS and medial PFC equally engaged across age |