Literature DB >> 28570305

Randomized, Crossover Study of Immersive Virtual Reality to Decrease Opioid Use During Painful Wound Care Procedures in Adults.

Theresa McSherry1, Michelle Atterbury2, Sarah Gartner2, Emily Helmold2, Denise Mazzacano Searles2, Christine Schulman3.   

Abstract

The objective of this study was to evaluate the effect of immersive virtual reality (IVR) distraction therapy during painful wound care procedures in adults on the amount of opioid medications required to manage pain. A convenience sample of consenting, adult inpatients requiring recurrent painful wound care procedures was studied. Using a within-subject, randomized controlled trial study design, 2 sequential wound procedures were compared, 1 with IVR distraction therapy and 1 without IVR. Total opioid medications administered before and during the wound procedures were recorded and pain and anxiety were rated before and after the 2 wound procedures. The IVR intervention included the wearing of virtual reality goggles and participation in an immersive, computer generated, interactive, 3-dimensional virtual world program. Data were analyzed with Student's t test and chi-square analysis, with P < 0.05 considered significant. A total of 18 patients were studied, with 12 completing both study wound procedures and 6 completing a single wound procedure. The amount of opioid administered before each of the 2 wound procedures was similar with and without IVR. Total opioid administration during the dressing procedures with IVR was significantly less than when no IVR was used, 17.9 ± 6.0 and 29.2 ± 4.5 mcg/kg fentanyl, respectively (t = -2.7; df = 14; P = 0.02). Two of 15 patients (11%) requested more than 1 opioid rescue dose with IVR and 9 of 15 patients (60%) requested more than 1 rescue dose without IVR. Seventy-five percentage of participants stated that they would want to use IVR with future dressing changes. Pain and anxiety scores were similar for the wound procedures with and without IVR (P > 0.05). IVR significantly reduced the amount of opioid medication administered during painful wound care procedures when IVR was used compared with no IVR. Since pain scores were similar before and after the wound procedures with IVR and without IVR, the 39% reduction in opioid medication during IVR supports its use as a pain distraction therapy during painful procedures.

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Year:  2018        PMID: 28570305     DOI: 10.1097/BCR.0000000000000589

Source DB:  PubMed          Journal:  J Burn Care Res        ISSN: 1559-047X            Impact factor:   1.845


  22 in total

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Authors:  Maryam Soltani; Sydney A Drever; Hunter G Hoffman; Sam R Sharar; Shelley A Wiechman; Mark P Jensen; David R Patterson
Journal:  Rehabil Psychol       Date:  2018-10-04

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Authors:  Samuel P Ang; Michael Montuori; Yuriy Trimba; Nicole Maldari; Divya Patel; Qian Cece Chen
Journal:  Curr Pain Headache Rep       Date:  2021-01-14

3.  A comparison of interactive immersive virtual reality and still nature pictures as distraction-based analgesia in burn wound care.

Authors:  David R Patterson; Sydney Drever; Maryam Soltani; Sam R Sharar; Shelley Wiechman; Walter J Meyer; Hunter G Hoffman
Journal:  Burns       Date:  2022-02-10       Impact factor: 2.609

Review 4.  Virtual reality hand therapy: A new tool for nonopioid analgesia for acute procedural pain, hand rehabilitation, and VR embodiment therapy for phantom limb pain.

Authors:  Hunter G Hoffman; David A Boe; Eric Rombokas; Christelle Khadra; Sylvie LeMay; Walter J Meyer; Sam Patterson; Ann Ballesteros; Stephen W Pitt
Journal:  J Hand Ther       Date:  2020-05-30       Impact factor: 1.950

5.  Virtual Reality Analgesia With Interactive Eye Tracking During Brief Thermal Pain Stimuli: A Randomized Controlled Trial (Crossover Design).

Authors:  Najood A Al-Ghamdi; Walter J Meyer; Barbara Atzori; Wadee Alhalabi; Clayton C Seibel; David Ullman; Hunter G Hoffman
Journal:  Front Hum Neurosci       Date:  2020-01-23       Impact factor: 3.169

6.  The Emergent Role of Virtual Reality in the Treatment of Neuropsychiatric Disease.

Authors:  Yacine Benyoucef; Pierre Lesport; Amani Chassagneux
Journal:  Front Neurosci       Date:  2017-09-05       Impact factor: 4.677

7.  Mobile Software as a Medical Device (SaMD) for the Treatment of Epilepsy: Development of Digital Therapeutics Comprising Behavioral and Music-Based Interventions for Neurological Disorders.

Authors:  Pegah Afra; Carol S Bruggers; Matthew Sweney; Lilly Fagatele; Fareeha Alavi; Michael Greenwald; Merodean Huntsman; Khanhly Nguyen; Jeremiah K Jones; David Shantz; Grzegorz Bulaj
Journal:  Front Hum Neurosci       Date:  2018-05-01       Impact factor: 3.169

8.  Clinical efficacy of virtual reality for acute procedural pain management: A systematic review and meta-analysis.

Authors:  Evelyn Chan; Samantha Foster; Ryan Sambell; Paul Leong
Journal:  PLoS One       Date:  2018-07-27       Impact factor: 3.240

9.  Efficacy of Smartphone Active and Passive Virtual Reality Distraction vs Standard Care on Burn Pain Among Pediatric Patients: A Randomized Clinical Trial.

Authors:  Henry Xiang; Jiabin Shen; Krista K Wheeler; Jeremy Patterson; Kimberly Lever; Megan Armstrong; Junxin Shi; Rajan K Thakkar; Jonathan I Groner; Dana Noffsinger; Sheila A Giles; Renata B Fabia
Journal:  JAMA Netw Open       Date:  2021-06-01

Review 10.  e-Addictology: An Overview of New Technologies for Assessing and Intervening in Addictive Behaviors.

Authors:  Florian Ferreri; Alexis Bourla; Stephane Mouchabac; Laurent Karila
Journal:  Front Psychiatry       Date:  2018-03-01       Impact factor: 4.157

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