Literature DB >> 35305845

A comparison of interactive immersive virtual reality and still nature pictures as distraction-based analgesia in burn wound care.

David R Patterson1, Sydney Drever1, Maryam Soltani1, Sam R Sharar2, Shelley Wiechman1, Walter J Meyer3, Hunter G Hoffman4.   

Abstract

PURPOSE: Non-pharmacologic adjuncts to opioid analgesics for burn wound debridement enhance safety and cost effectiveness in care. The current study explored the feasibility of using a custom portable water-friendly immersive VR hardware during burn debridement in adults, and tested whether interactive VR would reduce pain more effectively than nature stimuli viewed in the same VR goggles.
METHODS: Forty-eight patients with severe burn injuries (44 adults and 4 children) had their burn injuries debrided and dressed in a wet wound care environment on Study Day 1, and 13 also participated in Study Day 2. INTERVENTION: The study used a within-subject design to test two hypotheses (one hypothesis per study day) with the condition order randomized. On Study Day 1, each individual (n = 44 participants) spent 5 min of wound care in an interactive immersive VR environment designed for burn care, and 5 min looking at still nature photos and sounds of nature in the same VR goggles. On Study Day 2 (n = 12 adult participants and one adolescent from Day 1), each participant spent 5 min of burn wound care with no distraction and 5 min of wound care in VR, using a new water-friendly VR system. On both days, during a post-wound care assessment, participants rated and compared the pain they had experienced in each condition. OUTCOME MEASURES ON STUDY DAYS 1 AND 2: Worst pain during burn wound care was the primary dependent variable. Secondary measures were ratings of time spent thinking about pain during wound care, pain unpleasantness, and positive affect during wound care.
RESULTS: On Study Day 1, no significant differences in worst pain ratings during wound care were found between the computer-generated world (Mean = 71.06, SD = 26.86) vs. Nature pictures conditions (Mean = 68.19, SD = 29.26; t < 1, NS). On secondary measures, positive affect (fun) was higher, and realism was lower during computer-generated VR. No significant differences in pain unpleasantness or "presence in VR" between the two conditions were found, however. VR VS. NO VR. (STUDY DAY 2): Participants reported significantly less worst pain when distracted with adjunctive computer generated VR than during standard wound care without distraction (Mean = 54.23, SD = 26.13 vs 63.85, SD = 31.50, t(11) = 1.91, p < .05, SD = 17.38). In addition, on Study Day 2, "time spent thinking about pain during wound care" was significantly less during the VR condition, and positive affect was significantly greater during VR, compared to the No VR condition.
CONCLUSION: The current study is innovative in that it is the first to show the feasibility of using a custom portable water-friendly immersive VR hardware during burn debridement in adults. However, contrary to predictions, interactive VR did not reduce pain more effectively than nature stimuli viewed in the same VR goggles.
Copyright © 2022 Elsevier Ltd and International Society of Burns Injuries. All rights reserved.

Entities:  

Keywords:  Acute pain; Burn wound debridement; Non-pharmacologic analgesia; Virtual reality

Year:  2022        PMID: 35305845      PMCID: PMC9363532          DOI: 10.1016/j.burns.2022.02.002

Source DB:  PubMed          Journal:  Burns        ISSN: 0305-4179            Impact factor:   2.609


  57 in total

1.  Parent cognitive, behavioural, and affective factors and their relation to child pain and functioning in pediatric chronic pain: a systematic review and meta-analysis.

Authors:  Theresa J Donnelly; Tonya M Palermo; Toby R O Newton-John
Journal:  Pain       Date:  2020-07       Impact factor: 6.961

Review 2.  Pain: a review of three commonly used pain rating scales.

Authors:  Amelia Williamson; Barbara Hoggart
Journal:  J Clin Nurs       Date:  2005-08       Impact factor: 3.036

3.  INTERACTIVITY INFLUENCES THE MAGNITUDE OF VIRTUAL REALITY ANALGESIA.

Authors:  Regina Wender; Hunter G Hoffman; Harley H Hunner; Eric J Seibel; David R Patterson; Sam R Sharar
Journal:  J Cyber Ther Rehabil       Date:  2009

4.  The influence of pain memories on children's and adolescents' post-surgical pain experience: A longitudinal dyadic analysis.

Authors:  Melanie Noel; Jennifer A Rabbitts; Jessica Fales; Jill Chorney; Tonya M Palermo
Journal:  Health Psychol       Date:  2017-07-20       Impact factor: 4.267

5.  Manipulating presence influences the magnitude of virtual reality analgesia.

Authors:  Hunter G Hoffman; Sam R Sharar; Barbara Coda; John J Everett; Marcia Ciol; Todd Richards; David R Patterson
Journal:  Pain       Date:  2004-09       Impact factor: 6.961

6.  Acute pain at discharge from hospitalization is a prospective predictor of long-term suicidal ideation after burn injury.

Authors:  Robert R Edwards; Gina Magyar-Russell; Brett Thombs; Michael T Smith; Radha K Holavanahalli; David R Patterson; Patricia Blakeney; Dennis C Lezotte; Jennifer A Haythornthwaite; James A Fauerbach
Journal:  Arch Phys Med Rehabil       Date:  2007-12       Impact factor: 3.966

7.  A randomized clinical trial of a brief hypnosis intervention to control side effects in breast surgery patients.

Authors:  Guy H Montgomery; Dana H Bovbjerg; Julie B Schnur; Daniel David; Alisan Goldfarb; Christina R Weltz; Clyde Schechter; Joshua Graff-Zivin; Kristin Tatrow; Donald D Price; Jeffrey H Silverstein
Journal:  J Natl Cancer Inst       Date:  2007-08-28       Impact factor: 13.506

Review 8.  A rapid evidence assessment of immersive virtual reality as an adjunct therapy in acute pain management in clinical practice.

Authors:  Bernie Garrett; Tarnia Taverner; Wendy Masinde; Diane Gromala; Chris Shaw; Michael Negraeff
Journal:  Clin J Pain       Date:  2014-12       Impact factor: 3.442

9.  Immersive Virtual Reality as an Adjunctive Non-opioid Analgesic for Pre-dominantly Latin American Children With Large Severe Burn Wounds During Burn Wound Cleaning in the Intensive Care Unit: A Pilot Study.

Authors:  Hunter G Hoffman; Robert A Rodriguez; Miriam Gonzalez; Mary Bernardy; Raquel Peña; Wanda Beck; David R Patterson; Walter J Meyer
Journal:  Front Hum Neurosci       Date:  2019-08-08       Impact factor: 3.169

10.  Virtual Reality Analgesia for Children With Large Severe Burn Wounds During Burn Wound Debridement.

Authors:  Hunter G Hoffman; David R Patterson; Robert A Rodriguez; Raquel Peña; Wanda Beck; Walter J Meyer
Journal:  Front Virtual Real       Date:  2020-12-10
View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.