| Literature DB >> 28527788 |
Simone Kühn1, Robert C Lorenz2, Markus Weichenberger3, Maxi Becker4, Marten Haesner5, Julie O'Sullivan5, Anika Steinert5, Elisabeth Steinhagen-Thiessen5, Susanne Brandhorst6, Thomas Bremer6, Jürgen Gallinat4.
Abstract
While previous attempts to train self-control in humans have frequently failed, we set out to train response inhibition using computer-game elements. We trained older adults with a newly developed game-based inhibition training on a tablet for two months and compared them to an active and passive control group. Behavioural effects reflected in shorter stop signal response times that were observed only in the inhibition-training group. This was accompanied by structural growth in cortical thickness of right inferior frontal gyrus (rIFG) triangularis, a brain region that has been associated with response inhibition. The structural plasticity effect was positively associated with time spent on the training-task and predicted the final percentage of successful inhibition trials in the stop task. The data provide evidence for successful trainability of inhibition when game-based training is employed. The results extend our knowledge on game-based cognitive training effects in older age and may foster treatment research in psychiatric diseases related to impulse control.Entities:
Keywords: Aging; Cognitive training; Cortical thickness; Inhibition; Longitudinal; Plasticity; Self-control
Mesh:
Year: 2017 PMID: 28527788 DOI: 10.1016/j.neuroimage.2017.05.026
Source DB: PubMed Journal: Neuroimage ISSN: 1053-8119 Impact factor: 6.556