| Literature DB >> 28455501 |
Jihye Choi1, Hyun Cho1, Jin-Young Kim1, Dong Jin Jung1, Kook Jin Ahn2, Hang-Bong Kang3, Jung-Seok Choi4, Ji-Won Chun5, Dai-Jin Kim6.
Abstract
Adaptive gaming use has positive effects, whereas depression has been reported to be prevalent in Internet gaming disorder (IGD). However, the neural correlates underlying the association between depression and Internet gaming remain unclear. Moreover, the neuroanatomical profile of the striatum in IGD is relatively less clear despite its important role in addiction. We found lower gray matter (GM) density in the left dorsolateral prefrontal cortex (DLPFC) in the IGD group than in the Internet gaming control (IGC) group and non-gaming control (NGC) group, and the GM density was associated with lifetime usage of Internet gaming, depressed mood, craving, and impulsivity in the gaming users. Striatal volumetric analysis detected a significant reduction in the right nucleus accumbens (NAcc) in the IGD group and its association with lifetime usage of gaming and depression. These findings suggest that alterations in the brain structures involved in the reward system are associated with IGD-related behavioral characteristics. Furthermore, the DLPFC, involved in cognitive control, was observed to serve as a mediator in the association between prolonged gaming and depressed mood. This finding may provide insight into an intervention strategy for treating IGD with comorbid depression.Entities:
Mesh:
Year: 2017 PMID: 28455501 PMCID: PMC5430685 DOI: 10.1038/s41598-017-01275-5
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.379
Sample characteristics.
| Characteristics | IGD group ( | IGC group ( | NGC group ( |
|
|---|---|---|---|---|
| Age, years; mean (SD) | 29.45 (4.74) | 30.00 (5.75) | 27.21 (4.88) | 0.145 |
| IQ; mean (SD) | 111.45 (10.34) | 117.76 (9.36) | 112.17 (12.27) | 0.089 |
| IGD scale | 6.27 (1.55) | 0.60 (0.91) | NA | 0.000* |
| SCL-90-R: Depression | 21.59 (10.11) | 9.6 (7.98) | NA | 0.000* |
| Lifetime usage of IG, hours; mean (SD) | 3916.76 (5052.46) | 1473.55 (2274.82) | NA | 0.055 |
| Time for IG per week for the past one year, hours; mean (SD) | 22.27 (9.78) | 14.68 (7.72) | NA | 0.005* |
| Craving for gaming; mean (SD) | 5.57 (2.11) | 3.90 (1.87) | NA | 0.010* |
| DDII; mean (SD) | 5.73 (2.33) | 2.44 (3.07) | NA | 0.000* |
Abbreviations. DDII, Dickman’s Dysfunctional Impulsivity Inventory; IG, Internet gaming; IGC, Internet gaming control; IGD, Internet gaming disorder; IQ, intelligence quotient; NGC, non-gaming control; SCL-90-R, Symptom Checklist-90-Revised. *Significant at P < .05.
Figure 1Voxel-wise comparisons among the Internet gaming disorder (IGD), Internet gaming control (IGC), and non-gaming control (NGC) groups. Standardized gray matter (GM) density was calculated for visualization. An analysis of covariance (ANCOVA) test detected the difference in (a) the left dorsolateral prefrontal cortex (DLPFC) among the three groups, and subsequent post hoc t-tests revealed the significant reduction in the IGD group compared with that in the IGC and NGC groups. The IGC group showed a higher GM density in a cluster covering (b) the parahippocampal gyrus and (c) midbrain than the NGC group. The results were adjusted for age and intelligence quotient (IQ). *Significant at P < 0.05.
The volumes of the striatum.
| IGD group (n = 22) | IGC group (n = 25) | NGC group (n = 23) |
| Post hoc | |
|---|---|---|---|---|---|
|
| |||||
| Caudate nucleus | 3659.62 (471.73) | 3679.81 (449.48) | 3969.88 (462.14) | 0.795 | |
| Putamen | 5992.81 (816.89) | 5971.80 (643.29) | 6567.08 (627.80) | 0.126 | |
| NAcc | 621.82 (112.02) | 609.77 (84.98) | 624.17 (93.06) | 0.617 | |
|
| |||||
| Caudate nucleus | 3586.33 (474.86) | 3628.10 (466.38) | 3859.10 (482.89) | 0.987 | |
| Putamen | 5757.15 (727.03) | 5767.84 (578.56) | 6114.25 (555.94) | 0.833 | |
| NAcc | 591.23 (90.63) | 676.14 (83.71) | 650.40 (113.80) | 0.008* | IGC > IGD |
| eTIV | 1511.88 (156.36) | 1544.87 (136.81) | 1635.62 (133.74) | 0.013* | NGC > IGD, IGC |
Abbreviations: eTIV, estimated total intracranial volume; IGC, internet gaming control; IGD, internet gaming disorder; NAcc, nucleus accumbens; NGC, non-gaming control. *Significant at P < 0.05.
Figure 2Comparisons of the standardized striatal volumes among the Internet gaming disorder (IGD), Internet gaming control (IGC), and non-gaming control (NGC) groups. (a,b) Although the volumes of the bilateral caudate nucleus and putamen were not significantly different among three groups, (b) the volume in the right nucleus accumbens (NAcc) was different, which was driven by the smaller volume in the IGD group than that in the IGC group, adjusting for age and the estimated total intracranial volume (eTIV). In the brain image, each color represents a brain region (yellow: the caudate nucleus, green: putamen, red: nucleus accumbens). The colors of the bar graphs indicate the following: black, NGC group; blue, IGC group; red, IGD group. The outputs of the striatal areas, which were obtained from FreeSurfer, are overlaid on the brain image of a subject. *Significant at P < 0.05.
The relationship between the volumetric measurements and IGD characteristics.
| GM density in the left DLPFC | Volume in the right NAcca | |||
|---|---|---|---|---|
|
|
|
|
| |
| IGD severity | −0.415 | 0.004* | −0.312 | 0.053 |
| Depression | −0.463 | 0.001* | −0.394 | 0.013* |
| Time for IG per week for the past year | −0.032 | 0.829 | −0.128 | 0.438 |
| Lifetime usage of IG | −0.392 | 0.011* | −0.402 | 0.011* |
| Craving | −0.419 | 0.006* | −0.151 | 0.339 |
| Impulsivity | −0.354 | 0.015* | −0.050 | 0.731 |
Abbreviations: DLPFC, dorsolateral prefrontal cortex; GM, gray matter; IG, Internet gaming; IGD, Internet gaming disorder; NAcc, nucleus accumbens. aA partial correlation analysis was conducted, adjusting for age and estimated total intracranial volume (eTIV) as covariates. *Significant at P < 0.05.
Figure 3Mediation analysis to explore the neural substrates influencing the relationship between the lifetime usage of Internet gaming and depression. Structural alterations in (a) the left dorsolateral prefrontal cortex (DLPFC), not (b) right nucleus accumbens (NAcc), showed a mediating effect on the association between prolonged Internet gaming and depressed mood in the Internet gaming users. *Significant at P < 0.05.