Literature DB >> 28346108

Don't Shoot the Messenger: Still No Evidence That Video-Game Experience Is Related to Cognitive Abilities-A Reply to Green et al. (2017).

Thomas S Redick1, Nash Unsworth2, Michael J Kane3, David Z Hambrick4.   

Abstract

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Year:  2017        PMID: 28346108      PMCID: PMC5443405          DOI: 10.1177/0956797617698527

Source DB:  PubMed          Journal:  Psychol Sci        ISSN: 0956-7976


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  7 in total

1.  A comparison of two retrospective measures of weekly alcohol consumption: diary and quantity/frequency index.

Authors:  A P Shakeshaft; J A Bowman; R W Sanson-Fisher
Journal:  Alcohol Alcohol       Date:  1999 Jul-Aug       Impact factor: 2.826

2.  Comparison of a quick drinking screen with the timeline followback for individuals with alcohol problems.

Authors:  Linda Carter Sobell; Sangeeta Agrawal; Mark B Sobell; Gloria I Leo; Lisa Johnson Young; John A Cunningham; Edward R Simco
Journal:  J Stud Alcohol       Date:  2003-11

3.  Stretching the limits of visual attention: the case of action video games.

Authors:  Bjorn Hubert-Wallander; C Shawn Green; Daphne Bavelier
Journal:  Wiley Interdiscip Rev Cogn Sci       Date:  2010-11-17

4.  Role-Playing and Real-Time Strategy Games Associated with Greater Probability of Internet Gaming Disorder.

Authors:  Adam Eichenbaum; Florian Kattner; Daniel Bradford; Douglas A Gentile; C Shawn Green
Journal:  Cyberpsychol Behav Soc Netw       Date:  2015-08

5.  Is playing video games related to cognitive abilities?

Authors:  Nash Unsworth; Thomas S Redick; Brittany D McMillan; David Z Hambrick; Michael J Kane; Randall W Engle
Journal:  Psychol Sci       Date:  2015-04-20

6.  Playing Some Video Games but Not Others Is Related to Cognitive Abilities: A Critique of Unsworth et al. (2015).

Authors:  C Shawn Green; Florian Kattner; Adam Eichenbaum; Benoit Bediou; Deanne M Adams; Richard E Mayer; Daphne Bavelier
Journal:  Psychol Sci       Date:  2017-03-27

7.  Enhancing the contrast sensitivity function through action video game training.

Authors:  Renjie Li; Uri Polat; Walter Makous; Daphne Bavelier
Journal:  Nat Neurosci       Date:  2009-03-29       Impact factor: 24.884

  7 in total
  2 in total

1.  Video gaming and working memory: a large-scale cross-sectional correlative study.

Authors:  Otto Waris; Susanne M Jaeggi; Aaron R Seitz; Minna Lehtonen; Anna Soveri; Karolina M Lukasik; Ulrika Söderström; Russell C Hoffing; Matti Laine
Journal:  Comput Human Behav       Date:  2019-03-09

2.  Study Protocol: Does an Acute Intervention of High-Intensity Physical Exercise Followed by a Brain Training Video Game Have Immediate Effects on Brain Activity of Older People During Stroop Task in fMRI?-A Randomized Controlled Trial With Crossover Design.

Authors:  Robin Maximilian Himmelmeier; Rui Nouchi; Toshiki Saito; Dalila Burin; Jens Wiltfang; Ryuta Kawashima
Journal:  Front Aging Neurosci       Date:  2019-09-18       Impact factor: 5.750

  2 in total

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