| Literature DB >> 27896317 |
Christine Wibmer1, Petra Groebl2, Alexander Nischelwitzer2, Beate Salchinger2, Matthias Sperl3, Helmut Wegmann3, Hans-Peter Holzer4, Vinay Saraph3.
Abstract
BACKGROUND: It is important to monitor how patients with juvenile and adolescent idiopathic scoliosis comply with their physiotherapeutic scoliosis-specific exercises (PSSE). Physiogame, a newly developed video game using the Game-Trak 3D interactive game controller, combines correct PSSE performance with gaming. It tracks the position of the working limb in 3D space during the exercises as participants aim to hit certain targets and avoid others, and gives direct feedback by stopping the game if the working limb leaves the target 3D space, which is chosen to secure the corrective position according to the Schroth method. Physiogame records the quality and frequency of the exercises performed. We aimed to investigate the influence of this tool on motivation to perform regularly and, correctly, and with self-assessment of performance quality.Entities:
Keywords: Exercise therapy; Motivation; Scoliosis; Video games
Year: 2016 PMID: 27896317 PMCID: PMC5121954 DOI: 10.1186/s13013-016-0104-9
Source DB: PubMed Journal: Scoliosis Spinal Disord ISSN: 2397-1789
Fig. 1Patient positioning for the muscle cylinder in side-lying position with Physiogame sensor cuff attached to the right ankle (left convex lumbar curve)
Fig. 2Patient positioning for the muscle cylinder in standing position with Physiogame sensor cuffs attached to left wrist and the bra band (right convex thoracic curve)
Fig. 3Physiogame, three different game environments
Characteristics of 8 study participants with idiopathic scoliosis
| ID-No. | 1 | 2 | 3 | 5 | 6 | 7 | 8 | 9 | Mean | Median | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Gender | f | f | f | f | f | f | f | f | |||
| Age at start of bracing [years.months] | 9.3 | 5.11 | 6.7 | 6.6 | 12.4 | 12.5 | 13.5 | 11.8 | 9.9 | 10.6 | |
| Age at start of study [years.months] | 13.2 | 10.2 | 7.8 | 10.6 | 13.11 | 13.10 | 13.11 | 13.10 | 10.7 | 13.6 | |
| Duration of bracing [years.months] | 5.2 | 7.10 | 5.7 | 7.6 | 2.8 | 1.8 | 2.7 | 2.5 | 4.5 | 3.11 | |
| Increase in body height during bracing [cm] | 34 | 40 | 38 | 50 | 18 | 12 | 10 | 14 | 27 | 26 | |
| Curve at start of bracing[°Cobb] | upper thoracic | 18 | 4 | 22 | 22 | n.a. | n.a. | 10 | 16 | 15 | 17 |
| lower thoracic/thoracolumbar | 24 | 30 | 24 | 34 | 14 | 24 | 22 | 26 | 25 | 24 | |
| lumbar | 16 | 22 | 16 | 18 | 34 | 32 | 20 | 22 | 23 | 21 | |
| Curve at end of bracing [°Cobb] | upper thoracic | 26 | 8 | 30 | 44 | n.a. | n.a. | 8 | 14 | 22 | 20 |
| lower thoracic/thoracolumbar | 28 | 20 | 30 | 36 | 12 | 20 | 26 | 18 | 24 | 23 | |
| lumbar | 24 | 12 | 12 | 30 | 24 | 20 | 24 | 10 | 20 | 22 | |
| Curve at start of study [°Cobb]a | upper thoracic | 26 | 8 | 22 | 20 | n.a. | n.a. | 8 | 18 | ||
| lower thoracic/thoracolumbar | 10 | 16 | 26 | 10 | 16 | 16 | 20 | 18 | |||
| lumbar | 12 | 16 | 26 | 10 | 20 | 14 | 20 | 20 | |||
| Curve at end of study [°Cobb]a | upper thoracic | 22 | 10 | 20 | 14 | n.a. | n.a. | 8 | 20 | ||
| lower thoracic/thoracolumbar | 22 | 20 | 26 | 18 | 20 | 16 | 20 | 14 | |||
| lumbar | 26 | 14 | 22 | 12 | 22 | 20 | 16 | 10 | |||
| Change of curve severity during the study [°Cobb]a | upper thoracic | -4 | 2 | -2 | -6 | n.a. | n.a. | 0 | 2 | -1.3 | -1 |
| lower thoracic/thoracolumbar | 12 | 4 | 0 | 8 | 4 | 0 | 0 | -4 | 3 | 2 | |
| lumbar | 14 | -2 | -4 | 2 | 2 | 6 | -4 | -10 | 0.5 | 0 | |
| Schroth curve type | 4c | 3c | 3cp | 3cp | 4c | 3c | 4c | 3c | |||
| r | r | r | r | l | l | l | r | ||||
f female, n.a. not applicable, r right, l left, ameasured on radiograph with applied brace
Results of 8 study patients using Physiogame over a period of 6 months
| ID No. | 1 | 2 | 3 | 5 | 6 | 7 | 8 | 9 | Mean | Median | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total number of game sessions | 83 | 261 | 64 | 361 | 139 | 572 | 233 | 24 | 217.1 | 186.0 | |
| Whereof in standing position | 42 | 0 | 60 | 149 | 139 | 3 | 119 | 24 | 67.0 | 51.0 | |
| Whereof in side-lying position | 41 | 261 | 4 | 212 | 0 | 569 | 114 | 0 | 150.1 | 77.5 | |
| Net playing time [min] | first month | 85 | 50 | 10 | 132 | 17 | 94 | 101 | 1 | 61.1 | 67.7 |
| last month | 15 | 34 | 17 | 65 | 10 | 128 | 88 | 4 | 45.7 | 25.7 | |
| ratio last to first | 111.2 | ||||||||||
| Playing time per game [sec] | mean gross | 63.8 | 71.4 | 82.8 | 83.3 | 61.1 | 58.3 | 91.9 | 66.2 | 72.4 | 68.8 |
| mean net | 60.0 | 58.9 | 45.0 | 66.8 | 40.1 | 52.9 | 75.1 | 46.9 | 55.7 | 55.9 | |
| Net playing time [%] | mean | 94.1 | 82.5 | 54.4 | 80.2 | 65.7 | 90.7 | 81.7 | 70.8 | 77.0 | 81.0 |
| Net playing time/gross playing time [%] | first month | 94.4 | 77.6 | 48.3 | 74.7 | 40.7 | 85.8 | 80.4 | 80.2 | 72.8 | 78.9 |
| last month | 93.5 | 85.8 | 64.2 | 85.7 | 91.3 | 91.7 | 85.0 | 69.6 | 83.4 | 85.8 | |
| ratio last to first | 99.0 | 110.6 | 132.8 | 114.9 | 224.5 | 107.0 | 105.7 | 86.8 | 114.6 | 108.8 | |
| Positive hits per second | first month | 0.64 | 0.34 | 0.13 | 0.22 | 0.17 | 0.57 | 0.46 | 0.14 | 0.33 | 0.3 |
| last month | 0.86 | 0.68 | 0.17 | 0.55 | 0.53 | 0.76 | 0.68 | 0.21 | 0.56 | 0.6 | |
| ratio last to first [%] | 135.4 | 202.9 | 133.8 | 249.1 | 309.1 | 133.4 | 146.6 | 144.8 | 166.5 | 145.7 | |
| Mistakes >80% in direction (x,y,z) | x | y | y | y | y | x | y | y | y | ||
| Self-assessment: today I did well [1(excellent) - 5(poor)] | mean | 2.5 | 1.6 | 2.4 | 2.0 | 2.5 | 2.6 | 2.4 | 2.2 | 2.3 | 2.4 |
| first month | 2.4 | 2.0 | 3.2 | 2.1 | 2.8 | 2.6 | 2.6 | 4.0 | 2.7 | 2.6 | |
| last month | 1.9 | 1.3 | 2.1 | 2.0 | 2.5 | 2.6 | 2.1 | 3.5 | 2.3 | 2.1 | |
| Self-assessment: today I managed to stabilize my vertebral column [1–5] | mean | 2.2 | 1.7 | 2.3 | 2.1 | 2.5 | 2.4 | 3.0 | 2.3 | 2.3 | 2.3 |
| first month | 2.2 | 2.0 | 2.7 | 2.2 | 3.1 | 2.5 | 2.9 | 3.0 | 2.6 | 2.6 | |
| last month | 1.6 | 1.4 | 1.8 | 2.0 | 2.9 | 2.3 | 2.8 | 3.5 | 2.3 | 2.2 | |
Gross playing time: total time, including stops to correct posture
Net playing time: playing time with working limb inside the target 3D space