| Literature DB >> 27806718 |
Ana Lúcia Faria1,2, Andreia Andrade3, Luísa Soares4,3, Sergi Bermúdez I Badia4,3.
Abstract
BACKGROUND: Stroke is one of the most common causes of acquired disability, leaving numerous adults with cognitive and motor impairments, and affecting patients' capability to live independently. There is substancial evidence on post-stroke cognitive rehabilitation benefits, but its implementation is generally limited by the use of paper-and-pencil methods, insufficient personalization, and suboptimal intensity. Virtual reality tools have shown potential for improving cognitive rehabilitation by supporting carefully personalized, ecologically valid tasks through accessible technologies. Notwithstanding important progress in VR-based cognitive rehabilitation systems, specially with Activities of Daily Living (ADL's) simulations, there is still a need of more clinical trials for its validation. In this work we present a one-month randomized controlled trial with 18 stroke in and outpatients from two rehabilitation units: 9 performing a VR-based intervention and 9 performing conventional rehabilitation.Entities:
Keywords: Cognitive rehabilitation; Ecological validity; Stroke; Virtual reality
Mesh:
Year: 2016 PMID: 27806718 PMCID: PMC5094135 DOI: 10.1186/s12984-016-0204-z
Source DB: PubMed Journal: J Neuroeng Rehabil ISSN: 1743-0003 Impact factor: 4.262
Fig. 1Protocol of the intervention
Fig. 2Three-dimensional street view of Reh@City. In a first-person navigation, users are given goal instructions supported with a mini-map indicating the optimal path (green line and arrow). Time and point counters are used to provide feedback on performance
Description of the levels of progression and cognitive domains involved
| Levels of progression | Cognitive domains | |
|---|---|---|
| 1 | Simple instructions (e.g. “Go to the supermarket and buy two bottles of water”) with mini-map, arrow and list of tasks cues | Visuo-spatial orientation and attention |
| 2 | Simple instructions (e.g. “Go to the Pharmacy and buy one cream”) without cues | Visuo-spatial orientation, attention and memory |
| 3 | Complex instructions (e.g. “Go to the Post-office buy two stamps and pick up three packages”) with mini-map, arrow and list of tasks cues | Visuo-spatial orientation, attention and executive functions (reasoning and planning) |
| 4 | Complex instructions (e.g. “Go to the supermarket and buy one orange juice, two boxes of cereals and four breads”) without cues | Visuo-spatial orientation, attention, memory and executive functions (reasoning and planning) |
| 5 | Problem resolution instructions (e.g. “Pay the electricity bill”) with mini-map, arrow and list of tasks cues | Visuo-spatial orientation, attention and executive functions (problem resolution, reasoning and planning) |
| 6 | Problem resolution instructions (e.g. “Get some food for breakfast”) without cues | Visuo-spatial orientation, attention, memory and executive functions (problem resolution, reasoning and planning) |
Fig. 3Examples of Reh@City ADL’s simulations. Representation in two dimensions of a supermarket shelves, and b a cash-machine
Demographic characteristics (presented as Medians and IQR) of both groups and differences between groups (MW)
| Experimental ( | Control ( |
|
| |
|---|---|---|---|---|
| Age | 58 (48–71) | 53 (50.5–65.5) | 35.000 | .666 |
| Gender | Female = 55.6 %; Male = 44.4 % | Female = 55.6 %; Male = 44.4 % | 40.500 | .100 |
| Schooling | 4 (4–10.5) | 9 (4–9) | 46.500 | .605 |
| Lesion location | Right = 55.6 %; Left = 44.4 % | Right = 55.6 %; Left = 44.4 % | 36.000 | .730 |
| Months post-stroke | 7 (4–49) | 4 (3–11.5) | 23.000 | .136 |
ACE and MMSE scores (presented as Medians and IQR) pre and post intervention with within-groups (W) comparisons and pre to post-intervention difference with between-groups (MW) comparisons
| Experimental ( | Control ( | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Pre | Post |
|
| Pre | Post |
|
|
|
| |
| ACE-Total | 72 (61–75.5) | 81 (68–86.5) | 44.000 |
| 66 (54.5–81) | 69 (58–78) | 24.000 | .398 | 13.500 |
|
| MMSE | 23 (20.5–26) | 29 (25–29) | 34.000 |
| 23 (20.5–26) | 26 (21–26.5) | 28.500 | .136 | 18.000 |
|
| ACE-Attention | 15 (14–16.5) | 18 (16.5–18) | 28.000 |
| 14 (12–16.5) | 16 (12.5–17) | 13.500 | .518 | 17.500 |
|
| ACE-Memory | 15 (13–18) | 18 (15–21.5) | 28.000 |
| 18 (11–19.5) | 18 (12.5–21) | 11.000 | .336 | 23.000 | .136 |
| ACE-Fluency | 5 (2.5–6) | 6 (4–7.5) | 27.000 | .196 | 6 (4–8) | 5 (2.5–5.5) | 2.500 |
| 13.000 |
|
| ACE-Language | 22 (21.5–23) | 24 (21–26) | 33.500 | .191 | 19 (16–22) | 21 (17–24.5) | 22.000 | .168 | 32.500 | .489 |
| ACE-Visuo-spatial | 12 (7.5–14.5) | 14 (13–15) | 28.000 |
| 12 (7.5–13.5) | 14 (7–15.5) | 16.000 | .246 | 26.500 | .222 |
p <.05 is indicated in bold
TMT A, TMT B and Picture Arrangement scores (presented as Medians and IQR) pre and post intervention with within-groups (W) comparisons and pre to post-intervention difference with between-groups (MW) comparisons
| Experimental ( | Control ( | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Pre | Post |
|
| Pre | Post |
|
|
|
| |
| A Time (seconds) | 74 (53–160.5) | 67 (60–110) | 16.500 | .477 | 120 (71.5–166) | 97 (80.5–150) | 17.500 | .553 | 42.000 | .931 |
| A Errors | 0 (0–3) | 1 (0–1) | 1.000 | .276 | 1 (0–3) | 1 (0–2) | 5.000 | .234 | 40.000 | 1 |
| B Time (seconds) | 360 (224–360) | 240 (190–360) | 5.000 | .249 | 360 (334–360) | 296 (226.5–360) | 3.000 | .116 | 43.500 | .796 |
| B Errors | 4 (1.50–4) | 3 (0–4) | .000 | .059 | 4 (3–4) | 3 (1.50–3.50) | .000 |
| 35.500 | .666 |
| Pic. Arrangement | 2 (0–2) | 4 (1.50–6.50) | 21.000 |
| 2 (1–3.50) | 2 (1–4) | 2.000 | .655 | 43.500 | .063 |
p <.05 is indicated in bold
SIS scores (presented as Medians and IQR) pre and post intervention with within-groups (W) comparisons and pre to post-intervention difference with between-groups (MW) comparisons
| Experimental ( | Control ( | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Pre | Post |
|
| Pre | Post |
|
|
|
| |
| Physical | 42.6 (35.5–56.9) | 51.6 (37.7–71.7) | 43.000 |
| 39.4 (12.4–46.9) | 38.1 (24.2–58.3) | 41.000 |
| 38.000 | .863 |
| Strength | 50 (30–59.4) | 62.5 (36.3–71.9) | 28.000 |
| 37.5 (12.5–53.1) | 43.8 (25–62.5) | 25.000 | .063 | 40.000 | .964 |
| Memory | 62.5 (45.3–82.8) | 71.9 (53.1–86.6) | 40.000 |
| 56.3 (32.8–70.3) | 62.5 (46.9–79.7) | 36.000 |
| 30.000 | .387 |
| Emotion | 75 (55.5–84.7) | 83.3 (75–87.4) | 40.500 |
| 58.3 (45.8–73.6) | 66.67 ± 27.78 | 30.000 | .092 | 50.500 | .387 |
| Communication | 75 (60.7–91.1) | 85.7 (62.5–94.6) | 21.500 | .200 | 67.9 (42.9–80.4) | 67.9 (44.6–83.9) | 20.000 | .310 | 42.500 | .863 |
| Mobility | 67.5 (42.5–74.9) | 75 (51.3–86.3) | 36.000 |
| 40 (22.5–53.8) | 52.5 (31.3–58.8) | 26.000 |
| 37.500 | .790 |
| Hand Function | 15 (0–40) | 40 (5–55) | 23.500 | .106 | 25 (0–30) | 25 (0–45) | 18.000 | .111 | 37.000 | .752 |
| ADL’s | 50 (37.5–80.2) | 56.3 (49–86.5) | 38.000 | .066 | 43.8 (14.6–53.1) | 45.8 (30.2–63.6) | 38.000 | .066 | 38.000 | .863 |
| Social | 63.9 (29.2–72.3) | 66.7 (53.5–83.3) | 34.000 |
| 36.1 (29.2–51.4) | 50 (41.7–58.3) | 36.000 |
| 41.000 | 1 |
| Recovery | 50 (40–55) | 70 (55–80) | 28.000 |
| 40 (40–55) | 60 (45–75) | 30.500 | .078 | 31.500 | .436 |
p <.05 is indicated in bold