Literature DB >> 27779939

Prevalence of Internet Gaming Disorder among Korean Adolescents and Associations with Non-psychotic Psychological Symptoms, and Physical Aggression.

Hongsik Yu1, Jaehee Cho2.   

Abstract

OBJECTIVE: We examined the prevalence rates of Internet gaming disorder among South Korean middle school students, the dominant symptoms of Internet gaming disorder, and the interrelationships between such disorder and non-psychotic psychological symptoms (ie, anxiety, depression, and impulsiveness) and with physical aggression.
METHODS: Data were collected from a national sample of 2024 students (70.3% gamers; 50.6% boys). Gaming disorder and prevalent symptoms were measured by the 9 diagnostic criteria proposed in DSM-5.
RESULTS: Our results showed 5.9% of the sample (boys 10.4%, girls 1.2%) was classified as adolescents with gaming disorder. Meanwhile, 8% (boys 14.2%, girls 5.9%) of the sample was found to be at high risk of gaming disorder. The prevalent symptoms were mood modification, behavioral salience, conflict, withdrawal, and relapse, in that order. A total of 9.2%, 15.1%, and 10.9% of the adolescents with gaming disorder had non-psychotic psychological anxiety, depression, and impulsiveness symptoms, respectively. Nearly 11% of students with Internet gaming disorder had 2 non-psychotic psychological symptoms or more.
CONCLUSION: These results provide supportive empirical evidence that Internet gaming disorder can lead to severe distress and that it can be associated with comorbid symptoms that are relevant to development or continuance of the gaming disorder.

Entities:  

Mesh:

Year:  2016        PMID: 27779939     DOI: 10.5993/AJHB.40.6.3

Source DB:  PubMed          Journal:  Am J Health Behav        ISSN: 1087-3244


  24 in total

1.  Internet Gaming Disorder among Adolescents.

Authors:  Miyuru Chandradasa; Asiri Rodrigo
Journal:  Indian J Pediatr       Date:  2017-04-25       Impact factor: 1.967

2.  Public Stigma Across Addictive Behaviors: Casino Gambling, eSports Gambling, and Internet Gaming.

Authors:  Samuel C Peter; Qian Li; Rory A Pfund; James P Whelan; Andrew W Meyers
Journal:  J Gambl Stud       Date:  2019-03

3.  The Prevalence and Psychosocial Correlates of Internet Gaming Disorder.

Authors:  Lutz Wartberg; Levente Kriston; Rainer Thomasius
Journal:  Dtsch Arztebl Int       Date:  2017-06-23       Impact factor: 5.594

4.  Internet gaming disorder: Its prevalence and associated gaming behavior, anxiety, and depression among high school male students, Dammam, Saudi Arabia.

Authors:  Mohammed A Alhamoud; Ahmed A Alkhalifah; Abdullatif K Althunyan; Tajammal Mustafa; Hatem A Alqahtani; Feras A Al Awad
Journal:  J Family Community Med       Date:  2022-05-13

5.  The Relationship between Impulsivity and Internet Gaming Disorder in Young Adults: Mediating Effects of Interpersonal Relationships and Depression.

Authors:  Hyera Ryu; Ji-Yoon Lee; Aruem Choi; Sunyoung Park; Dai-Jin Kim; Jung-Seok Choi
Journal:  Int J Environ Res Public Health       Date:  2018-03-06       Impact factor: 3.390

6.  Emotional Regulation in Young Adults with Internet Gaming Disorder.

Authors:  Ju-Yu Yen; Yi-Chun Yeh; Peng-Wei Wang; Tai-Ling Liu; Yun-Yu Chen; Chih-Hung Ko
Journal:  Int J Environ Res Public Health       Date:  2017-12-25       Impact factor: 3.390

7.  Prevalence and associated factors of Internet gaming disorder among community dwelling adults in Macao, China.

Authors:  Anise M S Wu; Juliet Honglei Chen; Kwok-Kit Tong; Shu Yu; Joseph T F Lau
Journal:  J Behav Addict       Date:  2018-02-21       Impact factor: 6.756

8.  Psychometric assessment of the Internet Gaming Disorder diagnostic criteria: An Item Response Theory study.

Authors:  Bruno Schivinski; Magdalena Brzozowska-Woś; Erin M Buchanan; Mark D Griffiths; Halley M Pontes
Journal:  Addict Behav Rep       Date:  2018-06-30

9.  A Cross-Lagged Study of Developmental Trajectories of Video Game Engagement, Addiction, and Mental Health.

Authors:  Elfrid Krossbakken; Ståle Pallesen; Rune Aune Mentzoni; Daniel Luke King; Helge Molde; Turi Reiten Finserås; Torbjørn Torsheim
Journal:  Front Psychol       Date:  2018-11-21

10.  Discordance between self-report and clinical diagnosis of Internet gaming disorder in adolescents.

Authors:  Hyunsuk Jeong; Hyeon Woo Yim; Seung-Yup Lee; Hae Kook Lee; Marc N Potenza; Jung-Hye Kwon; Hoon Jung Koo; Yong-Sil Kweon; Soo-Young Bhang; Jung-Seok Choi
Journal:  Sci Rep       Date:  2018-07-04       Impact factor: 4.379

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