| Literature DB >> 27194550 |
Wolfgang Banzhaf1, Bert Baumgaertner2, Guillaume Beslon3, René Doursat4,5, James A Foster6, Barry McMullin7, Vinicius Veloso de Melo8, Thomas Miconi9, Lee Spector10, Susan Stepney11, Roger White12.
Abstract
The open-endedness of a system is often defined as a continual production of novelty. Here we pin down this concept more fully by defining several types of novelty that a system may exhibit, classified as variation, innovation, and emergence. We then provide a meta-model for including levels of structure in a system's model. From there, we define an architecture suitable for building simulations of open-ended novelty-generating systems and discuss how previously proposed systems fit into this framework. We discuss the design principles applicable to those systems and close with some challenges for the community.Keywords: Emergence; Innovation; Major transitions; Modelling and simulation; Novelty; Open-ended evolution
Mesh:
Year: 2016 PMID: 27194550 DOI: 10.1007/s12064-016-0229-7
Source DB: PubMed Journal: Theory Biosci ISSN: 1431-7613 Impact factor: 1.919