| Literature DB >> 26964880 |
Marco Bardus1,2, Samantha B van Beurden3, Jane R Smith3, Charles Abraham3.
Abstract
BACKGROUND: There are thousands of apps promoting dietary improvement, increased physical activity (PA) and weight management. Despite a growing number of reviews in this area, popular apps have not been comprehensively analysed in terms of features related to engagement, functionality, aesthetics, information quality, and content, including the types of change techniques employed.Entities:
Keywords: Behaviour change techniques; Mobile apps; Mobile health (mhealth); Smartphone; Weight loss; Weight management
Mesh:
Year: 2016 PMID: 26964880 PMCID: PMC4785735 DOI: 10.1186/s12966-016-0359-9
Source DB: PubMed Journal: Int J Behav Nutr Phys Act ISSN: 1479-5868 Impact factor: 6.457
Fig. 1Flow chart of the selection process for apps included in the review. Legend: a Apps that were downloaded less than 10,000 times. In Google Play, the category ‘Installs’ includes the information 15 levels ranging from “1–5” to “10,000,000–50,000,000”. A popularity index, based on the category of installs, was determined to estimate the number of downloads, as described in Garg and Telang’s formula [53]. b Apps that were downloaded less than 100 times a day, based on the rank of the apps. c Apps that received a rating below 4. d Apps that were classified as having “in-app purchases” (i.e., " freemium"). e Apps that addressed other health aspects different from weight management or related behaviours (diet and PA), such as smoking, mental health, pregnancy, etc. f Apps that were workout or activity tracking apps without the aim to weight loss. g Apps whose description was not in English. h Apps that did not have a respective counterpart on the other app store. i Apps that had more than one version (e.g., HD, lite, pro); the basic, fully-functional version was chosen. j Apps that required an external device (e.g., monitor, wrist band) to function. k Apps that were either free or paid but the paid version did not have additional and fully functional features. l Apps that were not available to download after the selection or that were not available for download on the respective devices iPhone 5S (iOS 9.0.2) and Samsung Galaxy S4, GT-I9505 (Android 5.0.2)
Descriptive data for the reviewed apps
| n (%) | M (SD) | Md (IQR) | Range | |
|---|---|---|---|---|
| App basic descriptive information | ||||
| Paid apps on iTunes, and price ($) | 6 (26 %) | 3.49 (.55) | 3.49 (1.0) | 2.99–3.99 |
| Paid apps on GP, and price ($) | 5 (22 %) | 3.27 (.70) | 2.99 (1.0) | 2.99–3.99 |
| Avg. user rating on iTunes (scale: 1–5) | 22 (96 %) | 4.3 (.6) | 4.5 (.5) | 2.0–5.0 |
| Avg. user rating on GP (scale: 1–5) | 23 (100 %) | 4.1 (.6) | 4.2 (.6) | 2.4–4.7 |
| Number of ratings on iTunes (count) | 22 (96 %) | 23380.7 (92819.4) | 1436.5 (5186) | 11–438279 |
| Number of ratings on GP (count) | 23 (100 %) | 48257.0 (174679.8) | 3784 (9037) | 31–836597 |
| Number of technical features per app (0–7) | 23 (100 %) | 4.4 (2.2) | 5 (4) | 1–12 |
| Presence of technical features | ||||
| Allows behavioural tracking | 19 (83 %) | - | - | - |
| Manual and semi-automated tracking | 9 (82 %) | - | - | - |
| Allows sharing | 8 (9 %) | - | - | - |
| Has app community | 14 (15 %) | - | - | - |
| Requires login | 13 (14 %) | - | - | - |
| Password | 10 (11 %) | - | - | - |
| Works in background | 14 (15 %) | - | - | - |
| Notifications | 18 (20 %) | - | - | - |
| Needs internet to work | 15 (16 %) | - | - | - |
| MARS app quality ratings (1–5) | ||||
| Engagement | 23 (100 %) | 3.0 (.9) | 2.8 (1.2) | 1.3–5.0 |
| Functionality | 23 (100 %) | 3.8 (.9) | 4.0 (1.1) | 1.8–5.0 |
| Aesthetics | 23 (100 %) | 3.4 (1.2) | 3.8 (2.7) | 1.5–4.8 |
| Information quality | 23 (100 %) | 2.2 (.7) | 2.0 (1.1) | 1.2–4.1 |
| Total score | 23 (100 %) | 3.1 (.8) | 3.2 (1.4) | 1.9–4.6 |
| Number of change techniques | 23 (100 %) | 9.3 (4.0) | 10.0 (6.0) | 1.0–17.0 |
| Presence of effective techniques | ||||
| Allows goal setting (GS) only | 1 (4 %) | - | - | - |
| GS and self-monitoring (SM) | 2 (9 %) | - | - | - |
| GS, SM and feedback (F) | 16 (70 %) | - | - | - |
| GS, SM, F and description of behaviour (DB) | 2 (9 %) | - | - | - |
| SM only | 1 (4 %) | - | - | - |
| SM and F | 1 (4 %) | - | - | - |
Notes: GP google play, MARS mobile app rating scale, GS goal setting, SM self-monitoring, F feedback, DB description of behaviour
Correlations among app ratings, MARS, number of techniques and total number of features
| Variables | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1. Avg. rating iTunes | 1.00 | |||||||||
| 2. Avg. rating GP | .16 | 1.00 | ||||||||
| 3. User ratings iTunes | .27 | -.05 | 1.00 | |||||||
| 4. User ratings GP | -.02 | .40 | .22 | 1.00 | ||||||
| 5. MARS engagement | .47* | .24 | .33 | .25 | 1.00 | |||||
| 6. MARS functionality | -.01 | -.01 | .08 | .25 | .62** | 1.00 | ||||
| 7. MARS aesthetics | .31 | .26 | .21 | .29 | .81** | .80** | 1.00 | |||
| 8. MARS information quality | -.12 | .29 | -.06 | .22 | .28 | .54** | .50* | 1.00 | ||
| 9. MARS total score | .24 | .18 | .21 | .26 | .82** | .90** | .96** | .58** | 1.00 | |
| 10. Number of change techiques | .06 | .00 | .51* | .18 | .49* | .48* | .55** | .47* | .58** | 1.00 |
| 11. Number of features | .19 | .07 | .63** | .51* | .64** | .33 | .52* | .07 | .48* | .61** |
Notes: GP google play, MARS mobile app rating scale. ** p < .01; * p < .05