| Literature DB >> 25760773 |
Stoyan R Stoyanov1, Leanne Hides, David J Kavanagh, Oksana Zelenko, Dian Tjondronegoro, Madhavan Mani.
Abstract
BACKGROUND: The use of mobile apps for health and well being promotion has grown exponentially in recent years. Yet, there is currently no app-quality assessment tool beyond "star"-ratings.Entities:
Keywords: assessment; e-health; mental health; mobile application; mobile health (mhealth); rating; scale development; well being
Year: 2015 PMID: 25760773 PMCID: PMC4376132 DOI: 10.2196/mhealth.3422
Source DB: PubMed Journal: JMIR Mhealth Uhealth ISSN: 2291-5222 Impact factor: 4.773
Number of criteria for evaluation of mHealth app quality identified in the literature search.
| Criterion category | Frequency, N=349 | (%) |
| App classification, confidentiality, security, registration, community, affiliation | 12 | (3.4) |
| Aesthetics, graphics, layout, visual appeal | 52 | (14.8) |
| Engagement, entertainment, customization, interactivity, fit to target group, etc | 66 | (18.9) |
| Functionality, performance, navigation, gestural design, ease of use | 90 | (25.8) |
| Information, quality, quantity, visual information, credibility, goals, description | 113 | (32.4) |
| Subjective quality, worth recommending, stimulates repeat use, overall satisfaction rating | 16 | (4.6) |
Figure 1Flow diagram of the process utilized to identify apps for piloting the Mobile App Rating Scale (MARS).
Interrater reliability and internal consistency of the MARS items and subscale scores, and corrected item-total correlations and descriptive statistics of items, based on independent ratings of 50 mental health and well being apps.
| # |
| Subscale/item | Corrected item-total correlation | Mean | SD | |
|
| ||||||
|
| 1 | Entertainment | .63 | 2.49 | 1.24 | |
|
| 2 | Interest | .69 | 2.52 | 1.20 | |
|
| 3 | Customization | .60 | 2.27 | 1.15 | |
|
| 4 | Interactivity | .65 | 2.70 | 1.22 | |
|
| 5 | Target group | .61 | 3.41 | 0.93 | |
|
| ||||||
|
| 6 | Performance | .42 | 4.00 | 0.93 | |
|
| 7 | Ease of use | .29 | 3.93 | 0.87 | |
|
| 8 | Navigation | .48 | 4.00 | 0.94 | |
|
| 9 | Gestural design | .48 | 4.10 | 0.79 | |
|
| ||||||
|
| 10 | Layout | .56 | 3.91 | 0.87 | |
|
| 11 | Graphics | .61 | 3.41 | 0.92 | |
|
| 12 | Visual appeal: How good does the app look? | .60 | 3.14 | 0.91 | |
|
| ||||||
|
| 13 | Accuracy of app description | .67 | 3.66 | 1.03 | |
|
| 14 | Goals | .70 | 3.43 | 1.10 | |
|
| 15 | Quality of information | .47 | 3.18 | 1.46 | |
|
| 16 | Quantity of information | .58 | 2.87 | 1.54 | |
|
| 17 | Visual information | .39 | 1.35 | 1.89 | |
|
| 18 | Credibility | .46 | 2.79 | 0.95 | |
|
| 19 | Evidence basea | - | - | - | |
|
| ||||||
|
| 20 | Would you recommend this app? | .84 | 2.31 | 1.17 | |
|
| 21 | How many times do you think you would use this app? | .82 | 2.46 | 1.12 | |
|
| 22 | Would you pay for this app? | .63 | 1.31 | 0.60 | |
|
| 23 | What is your overall star rating of the app? | .89 | 2.69 | 1.06 | |
a Item 19 “Evidence base” was excluded from all calculations, as it currently contains no measurable data.
b The Subjective quality subscale was excluded from the total MARS ICC calculation.