| Literature DB >> 26909051 |
Abstract
I argue that cue integration, a psychophysiological mechanism from vision and multisensory perception, offers a computational linking hypothesis between psycholinguistic theory and neurobiological models of language. I propose that this mechanism, which incorporates probabilistic estimates of a cue's reliability, might function in language processing from the perception of a phoneme to the comprehension of a phrase structure. I briefly consider the implications of the cue integration hypothesis for an integrated theory of language that includes acquisition, production, dialogue and bilingualism, while grounding the hypothesis in canonical neural computation.Entities:
Keywords: cue integration; cue-based retrieval; language comprehension; neurobiology of language; sentence processing
Year: 2016 PMID: 26909051 PMCID: PMC4754405 DOI: 10.3389/fpsyg.2016.00120
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Figure 1Illustration of cue combination and integration of the perception during knocking on wood from Ernst and Bülthoff (. Sensory cue combination occurs between sensory signals that are not redundant, which can be represented in different units or coordinate systems, and which might reflect complementary aspects of the environment, for example visual or auditory information (Ernst and Bülthoff, 2004). This figure from Ernst and Bülthoff (2004) depicts how three sensory estimates about the location (L) of the knocking event are combined to form a stable percept. Information from visual (V), auditory (A), and proprioceptive (P) sensory percepts comprise three different signals about location. Before these signals can be integrated, V and A signals can be combined with the proprioceptive signals (N) to be transformed into body-centric coordinates with the same units. Following that, the three signals (L1, L2, L3) are integrated with their reliabilities to form a coherent percept of the location of the knocking event. Sensory cue integration occurs between so-called redundant signals, or signals that are in the same units or coordinates and that reflect the status of the same aspect of the stimulus in the environment.
Figure 2Graphical representation of the cue integration architecture of representation and processing. Gaussian icons represent integration of cues and reliabilities. Each text label corresponds to a neural population coding the representation. Each text label has a corresponding estimate of S from Equation (2), which describes the activation of the population represented by the shape. Each transition between levels of representation, denoted by the Gaussian icons, can be described formally by estimates of r and l, or cue reliabilities. Activation can spread such that cueing of the next representation occurs before processing of the current set of features completes, such that emerging representations can serve as cues to related representations, where a word or phrase level representation can receive stimulation from a morphemic or syllabic or prosodic representation, and vice versa. This aspect is visualized by both the lines terminating in the summation symbol and by the fact that the individual text labels are not connected to one another. The lines or pathways of processing terminating in the summation box are meant to illustrate that information represented at these levels of the model can be of multiple, co-extended levels of linguistic representation, and perhaps also redundantly coded. This redundancy might also hold at phrasal levels and above. Similarly, such a box model could be represented across dual streams in a neurobiological model where one stream carries out sequential processing. If so, then aspects of representation that are order invariant would be represented in one stream, and order-sensitive aspects in the other, resulting in another form of redundancy. Predictive coding is represented by the small arrows passing information forward in time to bias the processing incoming input. Figure design and implementation by Erik Jacobsen of Threestory Studio.