| Literature DB >> 26482126 |
Amy Manson1,2, Matthieu Poyade3, Paul Rea4.
Abstract
BACKGROUND: The use of computer-aided learning in education can be advantageous, especially when interactive three-dimensional (3D) models are used to aid learning of complex 3D structures. The anatomy of the ventricular system of the brain is difficult to fully understand as it is seldom seen in 3D, as is the flow of cerebrospinal fluid (CSF). This article outlines a workflow for the creation of an interactive training tool for the cerebral ventricular system, an educationally challenging area of anatomy. This outline is based on the use of widely available computer software packages.Entities:
Mesh:
Year: 2015 PMID: 26482126 PMCID: PMC4617484 DOI: 10.1186/s12880-015-0088-6
Source DB: PubMed Journal: BMC Med Imaging ISSN: 1471-2342 Impact factor: 1.930
Fig. 1Workflow model proposed in the creation of an educational interactive application with animations using real MRI data of the ventricular system of the brain
Fig. 3Split screen in Amira 5.4.5 showing both the 2D plane from the dataset (left) and 3D model (right), allowing easier segmentation in unclear areas
This table shows the computer software and programmes, supplementary 3D models and dataset used within this study and some free alternatives
| Computer software | Programmes used | Developing company | Use in this study | Availability | Potential free alternatives |
|---|---|---|---|---|---|
| 3D data visualisation and processing | Amira 5.4.5 | FEI Visualisation Sciences Group; MA, USA | Creation of 3D model from dataset | Institution licence available | 3DSlicer |
| Raster graphics editor | Adobe Photoshop Elements | Adobe; CA, USA | Image editing | Free trial available | ImageJ |
| 3D computer graphics | Autodesk 3DS Max | Autodesk; CA, USA | Texturing of models; creation of animations (using Zygote Body models) | Free trial available | Blender |
| 3D computer graphics | Sculptris | Pixologic; CA, USA | Virtual sculpting | Free open-source | - |
| Compositing programme | Adobe After Effects CC | Adobe; CA, USA | Creation of animations | Free trial available | DebugMode Wax |
| Game creation system | Unity3D game engine 4.5.2f1 | Unity Technologies; CA, USA | Creation of interactive application (using BodyParts3D models) | Free version available; paid version needed for video playback (~£48/month) | CryEngine (CryTek; Frankfurt, DE) or UnrealEngine (Epic Games; MD, USA) |
| Digital audio editor | Audacity | - | Sound editing for animation background music | Free open-source | - |
| Supplementary 3D models used | |||||
| Zygote Body | Zygote Media Group, 2013 | Used in animations | Paid licencea | BodyParts3D | |
| BodyParts3D | Anatomography, 2009 | Used in interactive application | Free open-source | - | |
| Dataset | |||||
| MRI of human head | University of Erlangen-Nuremburg | Creation of 3D cerebral ventricular model | Free open-source | - |
aZygote Body model was used in animations in this study as a paid licence was already in place (available for download from [http://www.3dscience.com] and available to view for free at [https://zygotebody.com]). Zygote Body could easily be replaced by BodyParts3D or any other free open-source models
This shows the main structures of the ventricular system identified during the segmentation process in Amira 5.4.5
| Lateral ventricles | |
| Interventricular foramina | |
| Third ventricle | |
| Cerebral aqueduct | |
| Fourth ventricle |
This shows the subdivisions of the anatomical structures in the lateral, third and fourth ventricles which were edited in Autodesk 3DS Max
| Original object (Amira) | Subdivided models (3DS Max) |
|---|---|
| Lateral ventricles | Anterior horn |
| Body of lateral ventricles | |
| Atrium | |
| Posterior horn | |
| Inferior horn | |
| Third ventricle | Supraoptic recess |
| Infundibular recess | |
| Suprapineal recess | |
| Pineal recess | |
| Third ventricle (body) | |
| Fourth ventricle | Lateral foramina (of Luschka) |
| Medial foramen (of Magendie) | |
| Fourth ventricle (body) | |
| Central canal |
This table demonstrates the models used within each animation video, and the specific anatomical structures used
| Animation video | Models used |
|---|---|
| Introduction | • Ventricular system |
| - Lateral ventricles | |
| - Interventricular foramina | |
| - Third ventricle | |
| - Cerebral aqueduct | |
| - Fourth ventricle | |
| • Zygote Body | |
| - Brain and spinal cord | |
| - Skin | |
| CSF flow | • Ventricular system |
| - Lateral ventricles | |
| - Interventricular foramina | |
| - Third ventricle | |
| - Cerebral aqueduct | |
| - Fourth ventricle | |
| • Choroid plexus | |
| • CSF “particles” | |
| • Zygote Body | |
| - Brain and spinal cord |
Fig. 2Block diagram of the scene layout created using Unity3D game engine. The application is split into two main parts: a tutorial section with an interactive 3D model of the ventricular system and an educational animation on CSF flow; and a test-your-knowledge area with a labelling challenge and multiple choice quiz at different difficulty levels, allowing the user to test themselves on what they have learned in the tutorial section
This highlights the models used within each Unity3D scene
| Scene | Models used |
|---|---|
| Introduction animation | • Introduction animation video |
| Easy 3D model tutorial | • Ventricular system |
| - Lateral ventricles | |
| - Interventricular foramina | |
| - Third ventricle | |
| - Cerebral aqueduct | |
| - Fourth ventricle | |
| • Choroid plexus | |
| • BodyParts3D | |
| - Brain and spinal cord | |
| - Skull, mandible, and atlas and axis vertebrae | |
| - Skin | |
| Hard 3D model tutorial | • Ventricular system |
| - Anterior horn (lateral ventricle) | |
| - Body (lateral ventricle) | |
| - Atrium (lateral ventricle) | |
| - Posterior horn (lateral ventricle) | |
| - Inferior horn (lateral ventricle) | |
| - Interventricular foramina | |
| - Supraoptic recess (third ventricle) | |
| - Infundibular recess (third ventricle) | |
| - Third ventricle | |
| - Pineal recess (third ventricle) | |
| - Suprapineal recess (third ventricle) | |
| - Cerebral aqueduct | |
| - Fourth ventricle | |
| - Lateral foramina (fourth ventricle) | |
| - Medial foramen (fourth ventricle) | |
| - Central canal (fourth ventricle) | |
| • Choroid plexus | |
| • BodyParts3D | |
| - Brain and spinal cord | |
| - Skull, mandible, and atlas and axis vertebrae | |
| - Skin | |
| CSF flow animation | • CSF flow animation video |
| Easy labelling challenge | • Ventricular system |
| - Lateral ventricles | |
| - Interventricular foramina | |
| - Third ventricle | |
| - Cerebral aqueduct | |
| - Fourth ventricle | |
| Hard labelling challenge | • Ventricular system |
| - Anterior horn (lateral ventricle) | |
| - Body (lateral ventricle) | |
| - Atrium (lateral ventricle) | |
| - Posterior horn (lateral ventricle) | |
| - Inferior horn (lateral ventricle) | |
| - Interventricular foramina | |
| - Supraoptic recess (third ventricle) | |
| - Infundibular recess (third ventricle) | |
| - Third ventricle | |
| - Pineal recess (third ventricle) | |
| - Suprapineal recess (third ventricle) | |
| - Cerebral aqueduct | |
| - Fourth ventricle | |
| - Lateral foramina (fourth ventricle) | |
| - Medial foramen (fourth ventricle) | |
| - Central canal (fourth ventricle) | |
| Easy multiple choice quiz | • Ventricular system |
| - Lateral ventricles | |
| - Interventricular foramina | |
| - Third ventricle | |
| - Cerebral aqueduct | |
| - Fourth ventricle | |
| Hard multiple choice quiz | • Ventricular system |
| - Anterior horn (lateral ventricle) | |
| - Body (lateral ventricle) | |
| - Atrium (lateral ventricle) | |
| - Posterior horn (lateral ventricle) | |
| - Inferior horn (lateral ventricle) | |
| - Interventricular foramina | |
| - Supraoptic recess (third ventricle) | |
| - Infundibular recess (third ventricle) | |
| - Third ventricle | |
| - Pineal recess (third ventricle) | |
| - Suprapineal recess (third ventricle) | |
| - Cerebral aqueduct | |
| - Fourth ventricle | |
| - Lateral foramina (fourth ventricle) | |
| - Medial foramen (fourth ventricle) | |
| - Central canal (fourth ventricle) |
Fig. 4The five selected parts of the ventricular system in Autodesk 3DS Max as separate models
Fig. 5This shows (a) the ventricular system model textured with bitmap, and (b) the choroid plexus model, textured using bitmap and bump map
Fig. 6Still image from the start of the introduction animation showing the whole body
Fig. 7Still images from the introduction animation showing (a) the brain and spinal cord models fading out to reveal (b) the ventricular system model
Fig. 8Still images from the CSF flow animation showing (a) the brain and spinal cord models. The right hemisphere of the brain then fades out, along with part of the ventricular system model to show (b) the 3D ventricular system model and choroid plexus
Fig. 9Still image from the CSF flow animation showing small light blue spheres representing CSF. This demonstrates the flow of CSF through the ventricles with arrows and text indicating how the CSF leaves the fourth ventricle
Fig. 10These show the scene information box and rotate menu buttons in the 3D interactive model tutorial. When the mouse passes over a section of ventricular system, it turns red and its name appears above, as seen in (a) easy and (b) hard tutorial levels
Fig. 11This demonstrates when an area of the ventricular system model is clicked, it turns blue and a pop-up window appears with more information
Fig. 12This shows the labelling challenge scenes with (a) one label correctly assigned, giving a “Correct!” augmented feedback (visual and auditory), in the easy difficulty level, and (b) all labels correctly assigned, giving “Well done!” and audio augmented feedback, in the hard level
Fig. 13This demonstrates when (a) answering correctly and (b) answering incorrectly