| Literature DB >> 25286966 |
Jordan B Hochman1, Bertram Unger2, Jay Kraut3, Justyn Pisa4, Sabine Hombach-Klonisch5.
Abstract
BACKGROUND: There is a need for innovative anatomic teaching tools. This paper describes a three dimensional (3D) tool employing the Microsoft Kinect™. Using this instrument, 3D temporal bone anatomy can be manipulated with the use of hand gestures, in the absence of mouse or keyboard.Entities:
Keywords: 3D model; Gesture controlled; Haptic; Interactive; Temporal bone; Virtual reality
Mesh:
Year: 2014 PMID: 25286966 PMCID: PMC4193987 DOI: 10.1186/s40463-014-0038-2
Source DB: PubMed Journal: J Otolaryngol Head Neck Surg ISSN: 1916-0208
Figure 1Segmented 3D temporal bone anatomy. a) Cochleo-vestibular apparatus with medial to lateral orientation and direct view into the internal auditory canal. b) Sagittal view of external meatus. Note the ossicular network (brown), vertical segment of the facial nerve (yellow), and cochleo-vestibular apparatus (transparent grey). c) View perpendicular to the internal acoustic meatus with appreciation of facial, cochlear and both inferior and superior vestibular nerves (yellow).
Figure 2Screen shot of 3D Kinect™ gesture controlled demo. The large red cubes in the forefront govern navigation with the left hand controlling translational movement, and the right hand controlling rotation and orientation. The smaller white cubes, set inside the control cubes, are used to visualize hand locations. The user is represented pictorially by colour camera and infrared depth sensor on the left and graphically by the avatar in the top right.
Figure 3Joints identified and tracked by the Kinect™. An in-house generated image depicting the use of the joints by the Kinect for gesture control. No copyright should be required (2nd Item from Editorial staff).
Figure 43D anatomy tool selection mode with cochleo-vestibular apparatus brought to forefront. Objects may be manipulated both by gesture and voice control. a) Cochleo-vestibular apparatus, having been selected, in transit towards viewer. b) Cochleo-vestibular apparatus “popped” out of screen in 3D and rotated by 180°. It may be translated, magnified or rotated under user control using gestures. The users are first author Jordan Hochman and 2nd author Bert Unger.