Literature DB >> 25097828

Exergaming in Youth: Effects on Physical and Cognitive Health.

John R Best1.   

Abstract

Exergaming (a portmanteau of "exercise" and "gaming") is a relatively new genre of interactive video gaming that stimulates an active, whole-body gaming experience. Exergaming could have a significant positive impact on youth as across the globe youth are living more sedentary lifestyles. Exergaming has the potential to thwart this trend by engaging youth in physical activity (PA). Exergaming is not only physically-engaging but is also cognitively-engaging, and this combination of physical and cognitive engagement may translate into improved cognitive function in youth. The purpose of this review article is to examine the state-of-the-art in exergaming research to address whether exergames are a viable tool to promote PA in youth and benefit cognitive functioning among youth. The research addressing these questions is still quite nascent; therefore, only tentative conclusions can be drawn. However, this review points out promising lines of research and makes suggestions for future research to obtain more firm conclusions.

Entities:  

Year:  2013        PMID: 25097828      PMCID: PMC4119754          DOI: 10.1027/2151-2604/a000137

Source DB:  PubMed          Journal:  Z Psychol        ISSN: 2151-2604


  39 in total

1.  Exergaming immediately enhances children's executive function.

Authors:  John R Best
Journal:  Dev Psychol       Date:  2011-12-12

2.  The physiological cost and enjoyment of Wii Fit in adolescents, young adults, and older adults.

Authors:  Lee E F Graves; Nicola D Ridgers; Karen Williams; Gareth Stratton; Greg Atkinson; Nigel T Cable
Journal:  J Phys Act Health       Date:  2010-05

3.  The neural bases of cooperation and competition: an fMRI investigation.

Authors:  Jean Decety; Philip L Jackson; Jessica A Sommerville; Thierry Chaminade; Andrew N Meltzoff
Journal:  Neuroimage       Date:  2004-10       Impact factor: 6.556

4.  "Dance Dance Revolution" Used by 7- and 8-Year-Olds to Boost Physical Activity: Is Coaching Necessary for Adherence to an Exercise Prescription?

Authors:  Sadye Paez Errickson; Ann E Maloney; Deborah Thorpe; Carol Giuliani; Angela M Rosenberg
Journal:  Games Health J       Date:  2012-01-06

5.  Competitive versus cooperative exergame play for African American adolescents' executive function skills: short-term effects in a long-term training intervention.

Authors:  Amanda E Staiano; Anisha A Abraham; Sandra L Calvert
Journal:  Dev Psychol       Date:  2012-03

6.  Development of attentional networks in childhood.

Authors:  M Rosario Rueda; Jin Fan; Bruce D McCandliss; Jessica D Halparin; Dana B Gruber; Lisha Pappert Lercari; Michael I Posner
Journal:  Neuropsychologia       Date:  2004       Impact factor: 3.139

7.  Behavioral economic predictors of overweight children's weight loss.

Authors:  John R Best; Kelly R Theim; Dana M Gredysa; Richard I Stein; R Robinson Welch; Brian E Saelens; Michael G Perri; Kenneth B Schechtman; Leonard H Epstein; Denise E Wilfley
Journal:  J Consult Clin Psychol       Date:  2012-08-27

8.  Aerobic fitness and cognitive development: Event-related brain potential and task performance indices of executive control in preadolescent children.

Authors:  Charles H Hillman; Sarah M Buck; Jason R Themanson; Matthew B Pontifex; Darla M Castelli
Journal:  Dev Psychol       Date:  2009-01

9.  Overweight is associated with decreased cognitive functioning among school-age children and adolescents.

Authors:  Yanfeng Li; Qi Dai; James C Jackson; Jian Zhang
Journal:  Obesity (Silver Spring)       Date:  2008-06-12       Impact factor: 5.002

Review 10.  Food reinforcement, delay discounting and obesity.

Authors:  Leonard H Epstein; Sarah J Salvy; Katelyn A Carr; Kelly K Dearing; Warren K Bickel
Journal:  Physiol Behav       Date:  2010-05-21
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  13 in total

1.  A single bout of resistance exercise can enhance episodic memory performance.

Authors:  Lisa Weinberg; Anita Hasni; Minoru Shinohara; Audrey Duarte
Journal:  Acta Psychol (Amst)       Date:  2014-09-28

2.  Physical literacy: importance, assessment and future directions.

Authors:  Susan Giblin; Dave Collins; Chris Button
Journal:  Sports Med       Date:  2014-09       Impact factor: 11.136

3.  The impact of narratives and active video games on long-term moderate-to-vigorous physical activity: A randomized controlled trial protocol.

Authors:  Dar Alon; Caio Victor Sousa; Tom Baranowski; Tiago V Barreira; Romina Cabrera-Perez; Kelly Chiu; Austin Fernandez; Amy Fleischman; Shirley Huang; Jungyun Hwang; Melanie C Green; I-Min Lee; Kelly Lee; Sarah Lessard; Lynne L Levitsky; Aika Misawa; Farzad Noubary; Ronald Samuels; Kyung Jin Sun; Debbe Thompson; Amy S Lu
Journal:  Contemp Clin Trials       Date:  2020-07-17       Impact factor: 2.226

4.  Acute Cognitively Engaging Exergame-Based Physical Activity Enhances Executive Functions in Adolescents.

Authors:  Valentin Benzing; Theda Heinks; Noëmi Eggenberger; Mirko Schmidt
Journal:  PLoS One       Date:  2016-12-28       Impact factor: 3.240

5.  The Brainfit study: efficacy of cognitive training and exergaming in pediatric cancer survivors - a randomized controlled trial.

Authors:  Valentin Benzing; Noëmi Eggenberger; Janine Spitzhüttl; Valerie Siegwart; Manuela Pastore-Wapp; Claus Kiefer; Nedelina Slavova; Michael Grotzer; Theda Heinks; Mirko Schmidt; Achim Conzelmann; Maja Steinlin; Regula Everts; Kurt Leibundgut
Journal:  BMC Cancer       Date:  2018-01-03       Impact factor: 4.430

6.  Cognitively and physically demanding exergaming to improve executive functions of children with attention deficit hyperactivity disorder: a randomised clinical trial.

Authors:  Valentin Benzing; Mirko Schmidt
Journal:  BMC Pediatr       Date:  2017-01-10       Impact factor: 2.125

Review 7.  Exergaming for Children and Adolescents: Strengths, Weaknesses, Opportunities and Threats.

Authors:  Valentin Benzing; Mirko Schmidt
Journal:  J Clin Med       Date:  2018-11-08       Impact factor: 4.241

8.  An exploration of computer game-based instruction in the "world history" class in secondary education: a comparative study in China.

Authors:  Zhonggen Yu; Wei Hua Yu; Xiaohui Fan; Xiao Wang
Journal:  PLoS One       Date:  2014-05-09       Impact factor: 3.240

9.  Mobile Exergaming in Adolescents' Everyday Life-Contextual Design of Where, When, with Whom, and How: The SmartLife Case.

Authors:  Ayla Schwarz; Ann DeSmet; Greet Cardon; Sebastien Chastin; Ruben Costa; António Grilo; Josue Ferri; Jorge Domenech; Jeroen Stragier
Journal:  Int J Environ Res Public Health       Date:  2018-04-24       Impact factor: 3.390

10.  Development and Validation of the Reasons to Exergame (RTEX) Scale in Young Adults: Exploratory Factors Analysis.

Authors:  Erin O'Loughlin; Catherine M Sabiston; Lisa Kakinami; Jennifer J McGrath; Mia Consalvo; Jennifer L O'Loughlin; Tracie A Barnett
Journal:  JMIR Serious Games       Date:  2020-06-15       Impact factor: 4.143

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