| Literature DB >> 24625289 |
Angelique Slijper, Karin E Svensson, Per Backlund, Henrik Engström, Katharina Stibrant Sunnerhagen1.
Abstract
BACKGROUND: The objective of the present study was to assess whether computer game-based training in the home setting in the late phase after stroke could improve upper extremity motor function.Entities:
Mesh:
Year: 2014 PMID: 24625289 PMCID: PMC3995595 DOI: 10.1186/1743-0003-11-35
Source DB: PubMed Journal: J Neuroeng Rehabil ISSN: 1743-0003 Impact factor: 4.262
Figure 1Game console in action.
The games used in the study, interaction model, skills and introduction timing
| Recycling | Kick empty cans of a ramp, avoid to hit the gnomes | One-hand, trigger | Timing | 0 |
| Bike ride | Run the bicycle from start to goal avoiding various obstacles | Two hand, synchronous 1D-move | Planning, precision, timing | 1 |
| Water war | Throw a water balloon on a kid, avoid the father | One-hand 2D-move | Precision, speed | 3 |
| Autumn shooting range | Hit the moose that passes by, avoid hitting the gnomes | One-hand, trigger | Timing | 5 |
| Breakout | Hit all bricks with a ball which should be stopped from dropping out | One-hand, 1D-move | Planning, precision, timing | 7 |
| Trombone | Hit the notes with the trombone. | One-hand, 1D-move | Precision, timing | 8 |
| Rowing | Row as fast as possible compete with previous result | Two hand, synchronous 1D-move | Speed | 9 |
| Summer shooting Range | Hit the moose by aiming in a horizontal direction. Avoid hitting the gnomes. | One-hand, 1D-move | Precision, speed | 11 |
| Puzzle bubble | Pop bubbles by pairing similar colors. If three bubbles with the same color are connected the pop. | Two-hand, 1D move and trigger | Planning, precision | 12 |
| Hurdles | Run from start to goal and jump over hurdles. | One-hand 2D-move | Timing | 13 |
| Boxing | Hit the opponent before he hits you. | Two-hand, alternate 1D move | Speed, timing | 15 |
| Pop-bubble | Pop all bubbles except the red ones. | One-hand 2D-move | Precision | 17 |
| Slingshot | Use the slingshot to aim and shoot at can-pyramids. | Two-hand, 2D-move | Precision, (planning), speed | 20 |
| Snake | Steer a snake to eat apples (!) avoid eating its tail. | One-hand. 2D move | Planning, timing | 22 |
| Winter shooting range | Hit the moose by aiming in a horizontal and vertical direction. Avoid hitting the gnomes. | One-hand 2D-move | Precision, speed | 24 |
| Paint | None | Two-hand 3D-move | - | 26 |
| Dash | Run as fast as possible from start to goal. Compete with previous result. | Two-hand, alternate 1D move | Speed | 28 |
Subject characteristics at the time of the study
| 1 | M | 66 | 20 | Right | Right |
| 2 | F | 58 | 10 | Left | Left |
| 3 | F | 60 | 6 | Left | Right |
| 4 | M | 48 | 7 | Right | Right |
| 5 | M | 65 | 42 | Right | Right |
| 6 | M | 26 | 8 | Left | Right |
| 7 | F | 64 | 11 | Left | Right |
| 8 | F | 31 | 13 | Left | Right |
| 9 | M | 58 | 16 | Right | Right |
| 10 | F | 57 | 11 | Left | Right |
| 11 | F | 53 | 16 | Right | Right |
Time with game console
| 1012 | 22 | 43 | |
| 1283 | 27 | 83 | |
| 4727 | 35 | 170 | |
| 267 | 26 | 28 | |
| 545 | 23 | 39 | |
| 464 | 25 | 36 | |
| 862 | 24 | 52 | |
| 316 | 19 | 22 | |
| 704 | 19 | 46 | |
| 762 | 25 | 49 | |
| 831 | 24 | 49 |
The median value and range for the different assessments
| Fugl-Meyer A-D | 44 (6–63) | 49 (6.50-63) | 51 (7.67-63.33) | 49 (7.67-64) |
| ARAT | 26 (0–56) | 34 (0–56.2) | 37 (0–57) | 47 (0–57) |
| ABILHAND | 0.36 (−.26-2.64) | | 0.86 (−.78-3.6) | 1.13 (−.47-4.69) |
| Maximal grip A (% of normal) | 27 (2–72) | | 26 (5–80) | 39 (12–81) |
| Maximal grip NA | 78 (59–118) | 78 (56–110) | 89.50 (59–113) |
A = Affected.
NA = Non affected.
Figure 2Fugl-Meyer motor function changes during all tests, shown for all participants. The number below indicates the test-occasion. As can be seen, due to administrative reasons, some participants were only tested once prior to intervention.
Figure 3The box-plots are showing the median (thick line), the inter-quartiles and whiskers (smallest and largest value) of the Action Research Arm Test (ARAT) and illustrate the improvement with time.