| Literature DB >> 24015176 |
Verena Conrad1, Mario Kleiner, Andreas Bartels, Jessica Hartcher O'Brien, Heinrich H Bülthoff, Uta Noppeney.
Abstract
Rapid integration of biologically relevant information is crucial for the survival of an organism. Most prominently, humans should be biased to attend and respond to looming stimuli that signal approaching danger (e.g. predator) and hence require rapid action. This psychophysics study used binocular rivalry to investigate the perceptual advantage of looming (relative to receding) visual signals (i.e. looming bias) and how this bias can be influenced by concurrent auditory looming/receding stimuli and the statistical structure of the auditory and visual signals. Subjects were dichoptically presented with looming/receding visual stimuli that were paired with looming or receding sounds. The visual signals conformed to two different statistical structures: (1) a 'simple' random-dot kinematogram showing a starfield and (2) a "naturalistic" visual Shepard stimulus. Likewise, the looming/receding sound was (1) a simple amplitude- and frequency-modulated (AM-FM) tone or (2) a complex Shepard tone. Our results show that the perceptual looming bias (i.e. the increase in dominance times for looming versus receding percepts) is amplified by looming sounds, yet reduced and even converted into a receding bias by receding sounds. Moreover, the influence of looming/receding sounds on the visual looming bias depends on the statistical structure of both the visual and auditory signals. It is enhanced when audiovisual signals are Shepard stimuli. In conclusion, visual perception prioritizes processing of biologically significant looming stimuli especially when paired with looming auditory signals. Critically, these audiovisual interactions are amplified for statistically complex signals that are more naturalistic and known to engage neural processing at multiple levels of the cortical hierarchy.Entities:
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Year: 2013 PMID: 24015176 PMCID: PMC3754975 DOI: 10.1371/journal.pone.0070710
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Figure 1Random dot visual starfield and visual Shepard stimulus in image space and in Fourier space (A–D).
Figure 1 shows the random dot visual starfield (A) and visual Shepard stimulus (B) in image space. On the right the same images are shown in Fourier space (C, D). Here, amplitudes of frequencies are coded as brightness. Lowest spatial frequencies are represented in the middle of each image, with increasing frequencies towards the image border. The visual Shepard stimulus is a multi-scale texture, consisting of five layers of semi-transparent smoothed random noise at different scales. The layers are rendered smallest scale first, towards larger scale. This results in a texture with an amplitude spectrum close to the natural 1/f – the spectral signature of natural scenes. The lowest spatial frequencies have the highest amplitude, suggesting that the low frequencies contain more image information than higher ones. (For a detailed description of the stimulus see [27]).
Figure 2Sound waveforms and time-frequency representations (A–D).
Sound waveforms (left) and time-frequency representations (right) of the amplitude and frequency modulated (AM-FM) tone (top: A, C) and the Shepard tone (bottom: B, D).
Figure 3Experimental paradigm and stimuli (A–C).
In a binocular rivalry paradigm, observers' eyes were presented concurrently with looming and receding motion. The visual stimulus was either a random dot visual starfield or a complex Shepard image sequence. The auditory stimulus was absent, a static sound or a looming or receding sound that was produced using an amplitude- and frequency modulated simple sound or a complex Shepard sound. Thus, the directional sound was congurent with the visual stimulus presented to one eye and inconsistent with that presented to the other eye. In the two control conditions either non-motion (stationary) sound or no sound was presented. (The subject of the photograph has given written informed consent, as outlined in the PLOS consent form, to publication of her photograph.).
Figure 4Bar plots of looming bias for mean dominance time (s, top) and % cumulative dominance time (bottom, across subjects mean+SE).
Left: Visual Shepard stimulus; Right: Visual starfield. The type of auditory stimulation is colour coded (see legend). Please note that the looming bias differs for mean dominance times (in seconds) and % cumulative dominance times (i.e. fraction of total dominance duration for looming or receding percept and the total duration of presentation time) because of additional piecemeal periods.
Results of the 2×2×2 Repeated Measures ANOVAs with the factors (1) visual statistical structure (Shepard or starfield), (2) auditory statistical structure (Shepard tone or AM-FM tone) and (3) sound direction looming or receding) for mean dominance duration (s, left) and % cumulative dominance time (%, right) (Huynh-Feldt corrected).
| Measures | Mean dominance duration in s | Dominance % |
| Visual statistical structure | F(1.00, 15.00) = 0.52, p>0.05 | F(1.00, 15.00) = 0.59, p>0.05 |
| Auditory statistical structure | F(1.00, 15.00) = 0.40, p>0.05 | F(1.00, 15.00) = 2.24, p>0.05 |
| Sound direction | F(1.00, 15.00) = 8.92, p<0.01 | F(1.00, 15.00) = 11.96, p<0.01 |
| Visual statistical structure×Auditory statistical structure | F(1.00, 15.00) = 0.24, p>0.05 | F(1.00, 15.00) = 0.16, p>0.05 |
| Sound direction×Visual statistical structure | F(1.00, 15.00) = 2.97, p = 0.1 | F(1.00, 15.00) = 4.75, p<0.05 |
| Sound direction×Auditory statistical structure | F(1.00, 15.00) = 7.13, p<0.05 | F(1.00, 15.00) = 9.02, p<0.01 |
| Sound direction×Visual statistical structure×Auditory statistical structure | F(1.00, 15.00) = 1.02, p>0.05 | F(1.00, 15.00) = 3.48, p = 0.08 |